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src
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gallium
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drivers
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llvmpipe
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lp_setup.c
Commit message (
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Author
Age
Files
Lines
*
llvmpipe: turn depth clears into full depth/stencil clears for d24x8 formats
Roland Scheidegger
2016-01-20
1
-11
/
+14
*
llvmpipe: fix "leaking" textures
Roland Scheidegger
2016-01-15
1
-2
/
+8
*
llvmpipe: don't store eo as 64bit int
Roland Scheidegger
2016-01-08
1
-0
/
+5
*
llvmpipe: fix layer/vp input into fs when not written by prior stages
Roland Scheidegger
2015-12-12
1
-1
/
+1
*
llvmpipe: fix using non-zero layer in non-array view from array resource
Roland Scheidegger
2015-10-24
1
-4
/
+4
*
llvmpipe: Truncate the binned constants to max const buffer size.
Jose Fonseca
2015-06-19
1
-1
/
+4
*
llvmpipe: enable ARB_texture_view
Roland Scheidegger
2015-05-13
1
-4
/
+6
*
gallivm: don't use control flow when doing indirect constant buffer lookups
Roland Scheidegger
2015-04-09
1
-2
/
+4
*
llvmpipe: decrease MAX_SCENES from 2 to 1
Roland Scheidegger
2014-12-06
1
-0
/
+11
*
softpipe: handle vertex texture sampling when using llvm for draw
Roland Scheidegger
2014-08-30
1
-1
/
+1
*
llvmpipe: implement support for cube map arrays
Roland Scheidegger
2014-08-05
1
-1
/
+5
*
llvmpipe: get rid of llvmpipe_get_texture_image_all
Roland Scheidegger
2014-07-02
1
-20
/
+4
*
llvmpipe: get rid of linear_img struct
Roland Scheidegger
2014-07-02
1
-1
/
+1
*
llvmpipe: (trivial) rename linear_mip_offsets to mip_offsets
Roland Scheidegger
2014-07-02
1
-1
/
+1
*
llvmpipe: fix clearing of individual color buffers in a fb
Roland Scheidegger
2014-04-25
1
-66
/
+151
*
llvmpipe: (trivial) use correct LP_MIN_VECTOR_ALIGN define for alignment.
Roland Scheidegger
2014-04-25
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
llvmpipe: handle NULL color buffer pointers
Brian Paul
2014-01-17
1
-1
/
+1
*
llvmpipe: do constant buffer bounds checking in shaders
Zack Rusin
2014-01-16
1
-1
/
+6
*
llvmpipe: Basic implementation of pipe_context::set_sample_mask.
José Fonseca
2014-01-07
1
-5
/
+2
*
llvmpipe: (trivial) get rid of triangle subdivision code
Roland Scheidegger
2013-12-14
1
-7
/
+1
*
llvmpipe: add plumbing for ARB_depth_clamp
Matthew McClure
2013-12-11
1
-2
/
+9
*
llvmpipe: clamp fragment shader depth write to the current viewport depth range.
Matthew McClure
2013-12-09
1
-0
/
+67
*
llvmpipe: abstract the code to set number of subpixel bits
Zack Rusin
2013-10-09
1
-9
/
+5
*
llvmpipe: we need to subdivide if fb is bigger in either direction
Zack Rusin
2013-09-25
1
-1
/
+1
*
Revert "llvmpipe: increase number of subpixel bits to eight"
Zack Rusin
2013-09-24
1
-5
/
+9
*
llvmpipe: increase number of subpixel bits to eight
Zack Rusin
2013-09-23
1
-9
/
+5
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
1
-0
/
+1
*
llvmpipe: fix timer query if there's no bins
Roland Scheidegger
2013-06-29
1
-0
/
+10
*
llvmpipe: fix a bug in opaque optimization
Roland Scheidegger
2013-06-27
1
-0
/
+4
*
llvmpipe: add support for nested / overlapping queries
Roland Scheidegger
2013-06-26
1
-26
/
+28
*
llvmpipe: rework query logic
Roland Scheidegger
2013-06-26
1
-29
/
+52
*
llvmpipe: handle more queries
Roland Scheidegger
2013-06-19
1
-2
/
+2
*
llvmpipe: add support for layered rendering
Roland Scheidegger
2013-06-07
1
-0
/
+1
*
llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4
Roland Scheidegger
2013-05-31
1
-2
/
+1
*
llvmpipe: Remove x/y from cmd_bin
Adam Jackson
2013-05-31
1
-10
/
+1
*
llvmpipe: implement support for multiple viewports
Zack Rusin
2013-05-25
1
-11
/
+18
*
llvmpipe: get rid of tiled/linear layout remains
Roland Scheidegger
2013-05-29
1
-4
/
+2
*
llvmpipe: handle z32s8x24 depth/stencil format
Roland Scheidegger
2013-05-18
1
-9
/
+9
*
llvmpipe: fix bogus handling of first_layer when setting up texture sampling
Roland Scheidegger
2013-05-18
1
-12
/
+14
*
llvmpipe: Temporary workaround to prevent segfault on array textures.
José Fonseca
2013-05-16
1
-0
/
+3
*
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
2013-04-23
1
-2
/
+4
*
llvmpipe: use triangle subdivision to avoid fixed-point overflow issues
Brian Paul
2013-04-01
1
-0
/
+10
*
llvmpipe: fix incorrect 'j' array index in dummy texture code
Brian Paul
2013-03-06
1
-3
/
+3
*
llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
Roland Scheidegger
2013-02-25
1
-44
/
+86
*
gallivm: split sampler and texture state
Roland Scheidegger
2013-01-28
1
-8
/
+8
*
llvmpipe: fix clearing integer color buffers
Roland Scheidegger
2013-01-10
1
-4
/
+4
*
llvmpipe: support pipe_resource-based constant buffers
Brian Paul
2012-12-11
1
-9
/
+20
*
gallivm,llvmpipe,draw: Support multiple constant buffers.
José Fonseca
2012-12-07
1
-37
/
+53
*
llvmpipe: fix regression in gears speed.
Dave Airlie
2012-12-07
1
-2
/
+4
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