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path: root/src/gallium/drivers/llvmpipe/lp_setup.c
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* llvmpipe: pass mask into fragment shaderKeith Whitwell2010-07-131-23/+1
* llvmpipe: move fences from per-bin to per-threadKeith Whitwell2010-07-131-13/+26
* llvmpipe: disconnect vertex texture sampling from the setupZack Rusin2010-07-061-72/+0
* draw: implement vertex texture sampling using llvmZack Rusin2010-07-061-1/+72
* llvmpipe: use dummy tile when out of memoryBrian Paul2010-06-301-0/+12
* llvmpipe: Add a new scene state to describe scenes which only have state chan...José Fonseca2010-06-301-16/+22
* llvmpipe: Ensure outdated framebuffer state is not reused in lp_setup_bind_fr...José Fonseca2010-06-281-0/+9
* llvmpipe: fix copy & paste bug in clear logicRoland Scheidegger2010-06-091-1/+1
* llvmpipe: Fix uninitialized variable on non-debug builds.Vinson Lee2010-06-031-0/+1
* Merge branch 'gallium-newclear'Roland Scheidegger2010-06-031-13/+70
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| * llvmpipe: adapt to clear interface changesRoland Scheidegger2010-05-291-13/+70
* | llvmpipe: Pass the fs variant to the rasterizer.José Fonseca2010-05-301-9/+5
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* llvmpipe: silence casting warningsBrian Paul2010-05-131-1/+2
* llvmpipe: Remove unnecessary header.Vinson Lee2010-05-081-1/+0
* llvmpipe: implement occlusion queryQicheng Christopher Li2010-05-061-0/+41
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-05-041-1/+0
* llvmpipe: do some null pointer checkingBrian Paul2010-05-041-17/+22
* gallium: move framebuffer utility functions into a new fileBrian Paul2010-05-031-0/+1
* llvmpipe: fix scene queue memory leakBrian Paul2010-04-281-0/+2
* llvmpipe: fix surface memory leak during tear-downBrian Paul2010-04-281-0/+2
* llvmpipe: remove unused write_depthBrian Paul2010-04-281-7/+4
* llvmpipe: implement max scene sizeBrian Paul2010-04-271-1/+25
* llvmpipe: Initialize dummy variable.José Fonseca2010-04-241-1/+1
* llvmpipe: Don't use fences when not using threads.José Fonseca2010-04-241-10/+15
* llvmpipe: Move the determination of the number of threads to the screen.José Fonseca2010-04-241-2/+4
* llvmpipe: rename texture refs to resource refsBrian Paul2010-04-231-1/+1
* llvmpipe: remove dead codeBrian Paul2010-04-191-5/+0
* llvmpipe: get 3D texture image stride from an array rather than computing itBrian Paul2010-04-191-2/+4
* llvmpipe: fix rendering to 3D texturesBrian Paul2010-04-191-2/+2
* llvmpipe: check for dirty context state in lp_setup_update_state()Brian Paul2010-04-161-0/+16
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-161-11/+43
* Squashed commit of the following:Keith Whitwell2010-04-101-15/+14
* Revert "llvmpipe: optimize the lp_setup_fence() function"Brian Paul2010-03-251-20/+6
* llvmpipe: optimize the lp_setup_fence() functionBrian Paul2010-03-241-6/+20
* llvmpipe: fix texture reference counting bugBrian Paul2010-03-241-6/+21
* gallivm/llvmpipe: simplify front/back stencil ref value handlingBrian Paul2010-03-181-4/+4
* llvmpipe: added stencil ref values to jit context stateBrian Paul2010-03-171-0/+14
* Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-131-32/+35
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| * llvmpipe: Obey rasterization rules.José Fonseca2010-03-131-1/+3
| * llvmpipe: setup_context -> lp_setup_contextJosé Fonseca2010-03-131-29/+29
| * gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'Brian Paul2010-03-111-1/+2
| * llvmpipe: fix loop over mipmap levelsBrian Paul2010-03-101-1/+1
* | Merge branch 'master' into gallium-sampler-viewMichal Krol2010-03-101-25/+31
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| * Merge commit 'origin/master' into gallium-sw-api-2Keith Whitwell2010-03-091-4/+12
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| | * llvmpipe/gallivm: checkpoint: array of pointers to mipmap levelsBrian Paul2010-03-081-5/+11
| | * llvmpipe: added code to set texture depth, max mipmap levels infoBrian Paul2010-03-051-0/+2
| * | gallium: fix llvmpipe after winsys moveKeith Whitwell2010-03-041-1/+1
| * | softpipe: rework to use the llvmpipe winsysKeith Whitwell2010-03-041-1/+1
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| * llvmpipe: reorganize transfer usageKeith Whitwell2010-03-021-20/+16
| * llvmpipe: added assertions to verify that scene is emptyBrian Paul2010-02-231-0/+2