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path: root/src/gallium/drivers/llvmpipe/lp_screen.c
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* llvmpipe: SRGB textures not supported yetBrian Paul2010-02-241-1/+0
* llvmpipe: vertex shader textures not supported yetBrian Paul2010-02-241-1/+1
* llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-241-4/+2
* llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca2010-02-241-4/+2
* llvmpipe: Z16 format is not supportedBrian Paul2010-02-231-0/+4
* gallium: squash-merge of gallium screen contextKeith Whitwell2010-02-081-0/+2
* Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-311-0/+10
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| * tgsi: add caps for fragment coord conventions (v3)Luca Barbieri2010-01-291-0/+6
| * gallium: add the new PIPE_CAP blend bits to more driversRoland Scheidegger2010-01-261-0/+4
* | llvmpipe: added debug option to disable LLVM optimization passesBrian Paul2010-01-271-0/+1
* | llvmpipe: added simple perf/statistics counting facilityBrian Paul2010-01-211-0/+1
* | llvmpipe: added show_tiles and show_subtiles debug optionsBrian Paul2010-01-181-0/+2
* | Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-081-8/+54
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| * llvmpipe: add LP_DEBUG env varJosé Fonseca2009-12-161-0/+22
| * llvmpipe: Port vertex sampler support from softpipe.José Fonseca2009-12-041-1/+3
| * llvmpipe: return 0 for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS queryBrian Paul2009-12-021-1/+1
| * llvmpipe: Be more conservative with the supported formats.José Fonseca2009-11-241-7/+51
* | llvmpipe: remove old fence code, compile new lp_fence.c fileBrian Paul2009-12-111-0/+2
* | llvmpipe: add LP_DEBUG env varKeith Whitwell2009-10-091-0/+22
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* llvmpipe: increase max 3D texture size to 256Brian Paul2009-09-241-1/+1
* gallium: Deprecate PIPE_CAP_S3TC.José Fonseca2009-09-161-2/+0
* llvmpipe: Remove dead references to pipe_winsys.José Fonseca2009-09-131-4/+1
* llvmpipe: Define an winsys for LLVM. Drop pipe_winsysJosé Fonseca2009-08-291-6/+47
* llvmpipe: Centralize the C <-> JIT interfaces in one place.José Fonseca2009-08-291-27/+3
* llvmpipe: Code generate the depth test, and include in the shader.José Fonseca2009-08-291-0/+5
* llvmpipe: Use the generated SoA blending code.José Fonseca2009-08-291-2/+33
* llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca2009-08-291-0/+190