summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/llvmpipe/lp_scene.c
Commit message (Expand)AuthorAgeFilesLines
* llvmpipe: don't clear unused binsKeith Whitwell2010-08-221-2/+5
* llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell2010-07-131-54/+0
* llvmpipe: move fences from per-bin to per-threadKeith Whitwell2010-07-131-0/+3
* llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane2010-07-061-2/+2
* llvmpipe: adapt to clear interface changesRoland Scheidegger2010-05-291-1/+1
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-05-041-1/+0
* llvmpipe: add some tests for malloc() returning NULL.Brian Paul2010-05-041-10/+16
* gallium: move framebuffer utility functions into a new fileBrian Paul2010-05-031-0/+1
* llvmpipe: remove unused write_depthBrian Paul2010-04-281-5/+1
* llvmpipe: Remove unnecessary header.Vinson Lee2010-04-281-1/+0
* llvmpipe: remove lp_scene_map_buffers(), lp_scene_unmap_buffers()Brian Paul2010-04-271-58/+4
* llvmpipe: implement max scene sizeBrian Paul2010-04-271-1/+12
* gallium: s/free/FREE/ and same for friends.José Fonseca2010-04-231-1/+1
* llvmpipe: rename texture refs to resource refsBrian Paul2010-04-231-15/+23
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-161-41/+8
* Squashed commit of the following:Keith Whitwell2010-04-101-15/+21
* llvmpipe: limit max texture size to 2Kx2K for nowBrian Paul2010-04-021-0/+3
* llvmpipe: Don't use texture transfer internally.José Fonseca2010-03-131-46/+24
* gallium: remove pipe_context member from pipe_transferKeith Whitwell2010-03-111-2/+2
* Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-111-10/+10
* llvmpipe: reorganize transfer usageKeith Whitwell2010-03-021-49/+199
* llvmpipe: added some assertionsBrian Paul2010-02-231-0/+3
* llvmpipe: s/textured/texture/Brian Paul2010-02-081-2/+2
* Merge remote branch 'origin/lp-binning'José Fonseca2010-02-051-0/+1
* llvmpipe: added scene functions for texture reference countingBrian Paul2010-01-131-0/+48
* llvmpipe: Reset the bin when shading a whole tile with an opaque shader.José Fonseca2010-01-131-13/+20
* llvmpipe: fix indentation, comment typoBrian Paul2010-01-121-4/+4
* llvmpipe: debug checks: make sure scene is empty at key pointsBrian Paul2010-01-121-0/+4
* llvmpipe: added lp_scene_is_empty()Brian Paul2010-01-121-0/+22
* llvmpipe: rename bins to sceneKeith Whitwell2009-12-131-0/+310