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path: root/src/gallium/drivers/llvmpipe/lp_rast_priv.h
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* gallium/util: replace pipe_thread with thrd_tTimothy Arceri2017-03-071-1/+1
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-3/+3
* llvmpipe: simplify address calculation for 4x4 blocksRoland Scheidegger2015-03-281-72/+15
* llvmpipe: (trivial) drop "unswizzled" from some function namesRoland Scheidegger2014-05-311-20/+22
* llvmpipe: handle NULL color buffer pointersBrian Paul2014-01-171-2/+9
* llvmpipe: clamp fragment shader depth write to the current viewport depth range.Matthew McClure2013-12-091-1/+4
* llvmpipe: support 8bit subpixel precisionZack Rusin2013-11-251-0/+27
* llvmpipe: fix pipeline statistics with a null psZack Rusin2013-08-141-1/+2
* llvmpipe: rework query logicRoland Scheidegger2013-06-261-5/+4
* llvmpipe: handle more queriesRoland Scheidegger2013-06-191-1/+5
* llvmpipe: add support for layered renderingRoland Scheidegger2013-06-071-6/+14
* llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4Roland Scheidegger2013-05-311-15/+22
* llvmpipe: Remove x/y from cmd_binAdam Jackson2013-05-311-1/+1
* llvmpipe: get rid of unused tiled/linear logicRoland Scheidegger2013-05-181-1/+3
* llvmpipe: get rid of depth swizzling.Roland Scheidegger2013-05-031-39/+66
* llvmpipe: support rendering to buffer render targets.Roland Scheidegger2013-02-281-2/+2
* llvmpipe: refactoring of visibility counter handlingRoland Scheidegger2013-02-081-3/+3
* llvmpipe: Implement PIPE_QUERY_TIMESTAMP and PIPE_QUERY_TIME_ELAPSED.James Benton2012-12-031-1/+2
* llvmpipe: Eliminate color buffer swizzling.José Fonseca2012-11-291-79/+2
* llvmpipe: Unswizzled rendering.James Benton2012-11-281-3/+78
* llvmpipe: fix the LP_NO_RAST debug optionBrian Paul2012-06-251-0/+1
* llvmpipe: Ensure the 16x16 special rasterization path does not touch outside ...José Fonseca2011-10-051-0/+6
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-2/+2
* gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul2010-11-301-3/+6
* llvmpipe: slightly shrink the size of a binned triangleKeith Whitwell2010-10-151-3/+3
* llvmpipe: don't pass frontfacing as a floatKeith Whitwell2010-10-151-1/+1
* llvmpipe: reintroduce SET_STATE binner commandKeith Whitwell2010-10-151-1/+6
* llvmpipe: add rast_tri_4_16 for small lines and pointsKeith Whitwell2010-10-081-0/+4
* llvmpipe: introduce tri_3_4 for tiny trianglesKeith Whitwell2010-09-121-1/+3
* llvmpipe: rasterization debugging helpersKeith Whitwell2010-09-071-0/+2
* llvmpipe: use opcodes instead of function pointers in binsKeith Whitwell2010-09-071-35/+34
* llvmpipe: rework fences and queriesKeith Whitwell2010-09-071-0/+1
* llvmpipe: fix on-debug build breakageBrian Paul2010-07-291-1/+1
* llvmpipe: added some jit debug codeBrian Paul2010-07-291-0/+30
* llvmpipe: use single swizzled tileKeith Whitwell2010-07-161-14/+10
* llvmpipe: Remove redundant statement.José Fonseca2010-07-151-1/+0
* llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell2010-07-131-7/+8
* llvmpipe: pass mask into fragment shaderKeith Whitwell2010-07-131-13/+50
* llvmpipe: use dummy tile when out of memoryBrian Paul2010-06-301-9/+14
* llvmpipe: don't crash/assert on out of memoryBrian Paul2010-06-291-1/+2
* llvmpipe: Remove unused framebuffer stuff from the rasterizer.José Fonseca2010-05-301-7/+0
* llvmpipe: Pass the fs variant to the rasterizer.José Fonseca2010-05-301-1/+2
* llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca2010-05-121-0/+1
* llvmpipe: implement occlusion queryQicheng Christopher Li2010-05-061-1/+4
* llvmpipe: comment-out unused field for nowBrian Paul2010-04-271-1/+1
* llvmpipe: Move the determination of the number of threads to the screen.José Fonseca2010-04-241-5/+3
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-161-42/+63
* gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul2010-03-181-0/+1
* llvmpipe: reorganize transfer usageKeith Whitwell2010-03-021-19/+31
* llvmpipe: clean up rasterization threads upon context destructionBrian Paul2010-02-241-0/+1