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path: root/src/gallium/drivers/llvmpipe/lp_rast.h
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* Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-161-2/+2
* llvmpipe: remove lp_rast_triangle::min/max fieldsBrian Paul2010-01-151-6/+0
* llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul2010-01-151-2/+4
* llvmpipe: Reset the bin when shading a whole tile with an opaque shader.José Fonseca2010-01-131-0/+2
* llvmpipe: do final the pixel in/out triangle test in the fragment shaderBrian Paul2009-12-161-6/+5
* llvmpipe: rename bins to sceneKeith Whitwell2009-12-131-7/+7
* llvmpipe: added lp_rast_fence() bin functionBrian Paul2009-12-111-0/+14
* llvmpipe: added lp_rast_get_num_threads()Brian Paul2009-12-111-0/+2
* llvmpipe: updated commentsBrian Paul2009-12-101-6/+3
* llvmpipe: checkpoint: begin plugging in bin queue codeBrian Paul2009-12-091-1/+3
* llvmpipe: repartition lp_rasterizer state for threadingBrian Paul2009-12-071-0/+7
* llvmpipe: still more bin code reorganizationBrian Paul2009-12-041-1/+0
* llvmpipe: reorganization of binning data structions and funtionsBrian Paul2009-12-041-15/+6
* llvmpipe: move lp_rasterize_bin() into lp_rast.cBrian Paul2009-12-041-12/+6
* llvmpipe: comments and minor clean-upsBrian Paul2009-12-041-8/+19
* llvmpipe: move bin-related structures and functions into new lp_bin.[ch]Brian Paul2009-12-041-0/+5
* llvmpipe: remove lp_rast_triangle::oneoverarea fieldBrian Paul2009-12-041-5/+0
* llvmpipe: bin state-change commandsBrian Paul2009-12-041-10/+5
* llvmpipe: dynamic allocation of triangle a0/dadx/dady arraysBrian Paul2009-12-041-6/+4
* llvmpipe: comments regarding lp_rast_triangleBrian Paul2009-12-031-1/+4
* llvmpipe: add a bunch of commentsBrian Paul2009-11-301-2/+3
* llvmpipe: remove one of two definitions of TILESIZEKeith Whitwell2009-10-211-2/+0
* llvmpipe: precalculate some offsetsKeith Whitwell2009-10-201-0/+2
* llvmpipe: fixed-point rasterizationKeith Whitwell2009-10-191-16/+19
* llvmpipe: Get jit_context/jit_function across the rasterizer.José Fonseca2009-10-091-2/+2
* llvmpipe: trivial/clear worksKeith Whitwell2009-10-091-11/+10
* llvmpipe: get lp_setup_tri buildingKeith Whitwell2009-10-091-2/+12
* llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointerKeith Whitwell2009-10-091-9/+45
* llvmpipe: Follow write_color/write_zstencil.José Fonseca2009-10-091-6/+0
* llvmpipe: calculate overall width and height, pass to rasterizerKeith Whitwell2009-10-091-3/+12
* llvmpipe: triangle struct owns its copy of shader inputsKeith Whitwell2009-10-081-1/+1
* llvmpipe: work on clears and coefficientsKeith Whitwell2009-10-081-19/+8
* llvmpipe: Adjust interpolation coeffs declaration.José Fonseca2009-10-081-4/+8
* llvmpipe: Call lp_rast_shade_quads from tri rasterizer.José Fonseca2009-10-081-0/+3
* llvmpipe: Final adjustments to rasterizer methods.José Fonseca2009-10-081-0/+2
* llvmpipe: Complete more rasterizer methods..José Fonseca2009-10-081-6/+11
* llvmpipe: start cleaning upKeith Whitwell2009-10-081-3/+9
* llvmpipe: wip me harderKeith Whitwell2009-10-081-0/+11
* llvmpipe: Update includes and copyright headers.José Fonseca2009-10-081-0/+26
* llvmpipe: Add the rast -> jit shader glue.José Fonseca2009-10-081-3/+2
* llvmpipe: more wippingKeith Whitwell2009-10-081-0/+129