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* llvmpipe: Eliminate color buffer swizzling.José Fonseca2012-11-291-186/+16
| | | | | | | | | | | | Now dead code. Also had to remove the show_tiles/show_subtiles because now the color buffers are always stored in their native format, so there is no longer an easy way to paint the tile sizes. Depth-stencil buffers are still swizzled. Reviewed-by: Roland Scheidegger <[email protected]>
* llvmpipe: Unswizzled rendering.James Benton2012-11-281-41/+81
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* gallivm,draw,llvmpipe: Support wider native registers.José Fonseca2012-07-171-0/+1
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Not supported by MSVC. commit 5810c28c83647612cb372d1e763fd9d7780df3cb Author: José Fonseca <[email protected]> Date: Mon Jul 9 17:44:16 2012 +0100 gallivm,llvmpipe: Don't use expressions with PIPE_ALIGN_VAR(). MSVC doesn't accept exceptions in _declspec(align(...)). Use a define instead. commit 8aafd1457ba572a02b289b3f3411e99a3c056072 Author: José Fonseca <[email protected]> Date: Mon Jul 9 17:41:56 2012 +0100 gallium/util: Make u_cpu_detect.h header C++ safe. commit 5795248350771f899cfbfc1a3a58f1835eb2671d Author: José Fonseca <[email protected]> Date: Mon Jul 2 12:08:01 2012 +0100 gallium/util: Add ULL suffix to large constants. As suggested by Andy Furniss: it looks like some old gcc versions require it. commit 4c66c22727eff92226544c7d43c4eb94de359e10 Author: José Fonseca <[email protected]> Date: Fri Jun 29 13:39:07 2012 +0100 gallium/util: Truly disable INF/NAN tests on MSVC. Thanks to Brian for spotting this. commit 8bce274c7fad578d7eb656d9a1413f5c0844c94e Author: José Fonseca <[email protected]> Date: Fri Jun 29 13:39:07 2012 +0100 gallium/util: Disable INF/NAN tests on MSVC. Somehow they are not recognized as constants. commit 6868649cff8d7fd2e2579c28d0b74ef6dd4f9716 Author: Roland Scheidegger <[email protected]> Date: Thu Jul 5 15:05:24 2012 +0200 gallivm: Cleanup the 2 x 8 float -> 16 ub special path in lp_build_conv. No behaviour change intended, like 7b98455fb40c2df84cfd3cdb1eb7650f67c8a751. Reviewed-by: José Fonseca <[email protected]> commit 5147a0949c4407e8bce9e41d9859314b4a9ccf77 Author: Roland Scheidegger <[email protected]> Date: Thu Jul 5 14:28:19 2012 +0200 gallivm: (trivial) fix issues with multiple-of-4 texture fetch Some formats can't handle non-multiple of 4 fetches I believe, but everything must support length 1 and multiples of 4. So avoid going to scalar fetch (which is very costly) just because length isn't 4. Also extend the hack to not use shift with variable count for yuv formats to arbitrary length (larger than 1) - doesn't matter how many elements we have we always want to avoid it unless we have variable shift count instruction (which we should get with avx2). Reviewed-by: José Fonseca <[email protected]> commit 87ebcb1bd71fa4c739451ec8ca89a7f29b168c08 Author: Roland Scheidegger <[email protected]> Date: Wed Jul 4 02:09:55 2012 +0200 gallivm: (trivial) fix typo for wrap repeat mode in linear filtering aos code This would lead to bogus coordinates at the edges. (undetected by piglit because this path is only taken for block-based formats). Signed-off-by: José Fonseca <[email protected]> commit 3a42717101b1619874c8932a580c0b9e6896b557 Author: José Fonseca <[email protected]> Date: Tue Jul 3 19:42:49 2012 +0100 gallivm: Fix TGSI integer translation with AVX. commit d71ff104085c196b16426081098fb0bde128ce4f Author: José Fonseca <[email protected]> Date: Fri Jun 29 15:17:41 2012 +0100 llvmpipe: Fix LLVM JIT linear path. It was not working properly because it was looking at the JIT function before it was actually compiled. Reviewed-by: Roland Scheidegger <[email protected]> commit a94df0386213e1f5f9a6ed470c535f9688ec0a1b Author: José Fonseca <[email protected]> Date: Thu Jun 28 18:07:10 2012 +0100 gallivm: Refactor lp_build_broadcast(_scalar) to share code. Doesn't really change the generated assembly, but produces more compact IR, and of course, makes code more consistent. Reviewed-by: Brian Paul <[email protected]> commit 66712ba2731fc029fa246d4fc477d61ab785edb5 Author: José Fonseca <[email protected]> Date: Wed Jun 27 17:30:13 2012 +0100 gallivm: Make LLVMContextRef a singleton. There are any places inside LLVM that depend on it. Too many to attempt to fix. Reviewed-by: Brian Paul <[email protected]> commit ff5fb7897495ac263f0b069370fab701b70dccef Author: Roland Scheidegger <[email protected]> Date: Thu Jun 28 18:15:27 2012 +0200 gallivm: don't use 8-wide texture fetch in aos path This appears to be a slight loss usually. There are probably several reasons for that: - fetching itself is scalar - filtering is pure int code hence needs splitting anyway, same for the final texel offset calculations - texture wrap related code, which can be done 8-wide, is slightly more complex with floats (with clamp_to_edge) and float operations generally more costly hence probably not much faster overall - the code needed to split when encountering different mip levels for the quads, adding complexity So, just split always for aos path (but leave it 8-wide for soa, since we do 8-wide filtering there when possible). This should certainly be revisited if we'd have avx2 support. Reviewed-by: José Fonseca <[email protected]> commit ce8032b43dcd8e8d816cbab6428f54b0798f945d Author: Roland Scheidegger <[email protected]> Date: Wed Jun 27 18:41:19 2012 +0200 gallivm: (trivial) don't extract fparts variable if not needed Did not have any consequences but unnecessary. commit aaa9aaed8f80dc282492f62aa583a7ee23a4c6d5 Author: Roland Scheidegger <[email protected]> Date: Wed Jun 27 18:09:06 2012 +0200 gallivm: fix precision issue in aos linear int wrap code now not just passes at a quick glance but also with piglit... If we do the wrapping with floats, we also need to set the weights accordingly. We can potentially end up with different (integer) coordinates than what the integer calculations would have chosen, which means the integer weights calculated previously in this case are completely wrong. Well at least that's what I think happens, at least recalculating the weights helps. (Some day really should refactor all the wrapping, so we do whatever is fastest independent of 16bit int aos or 32bit float soa filtering.) Reviewed-by: José Fonseca <[email protected]> commit fd6f18588ced7ac8e081892f3bab2916623ad7a2 Author: José Fonseca <[email protected]> Date: Wed Jun 27 11:15:53 2012 +0100 gallium/util: Fix parsing of options with underscore. For example GALLIVM_DEBUG=no_brilinear which was being parsed as two options, "no" and "brilinear". commit 09a8f809088178a03e49e409fa18f1ac89561837 Author: James Benton <[email protected]> Date: Tue Jun 26 15:00:14 2012 +0100 gallivm: Added a generic lp_build_print_value which prints a LLVMValueRef. Updated lp_build_printf to share common code. Removed specific lp_build_print_vecX. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]> commit e59bdcc2c075931bfba2a84967a5ecd1dedd6eb0 Author: José Fonseca <[email protected]> Date: Wed May 16 15:00:23 2012 +0100 draw,llvmpipe: Avoid named struct types on LLVM 3.0 and later. Starting with LLVM 3.0, named structures are meant not for debugging, but for recursive data types, previously also known as opaque types. The recursive nature of these types leads to several memory management difficulties. Given that we don't actually need recursive types, avoid them altogether. This is an attempt to address fdo bugs 41791 and 44466. The issue is somewhat random so there's no easy way to check how effective this is. Cherry-picked from 9af1ba565dfd5cef9ee938bb7c04767d14878fbf commit df6070f618a203c7a876d984c847cde4cbc26bdb Author: Roland Scheidegger <[email protected]> Date: Wed Jun 27 14:42:53 2012 +0200 gallivm: (trivial) fix typo in faster aos linear int wrap code no longer crashes, now REALLY tested. commit d8f98dce452c867214e6782e86dc08562643c862 Author: Roland Scheidegger <[email protected]> Date: Tue Jun 26 18:20:58 2012 +0200 llvmpipe: (trivial) remove bogus optimization for float aos repeat wrap This optimization for nearest filtering on the linear path generated likely bogus results, and the int path didn't have any optimizations there since the only shader using force_nearest apparently uses clamp_to_edge not repeat wrap anyway. Reviewed-by: José Fonseca <[email protected]> commit c4e271a0631087c795e756a5bb6b046043b5099d Author: Roland Scheidegger <[email protected]> Date: Tue Jun 26 23:01:52 2012 +0200 gallivm: faster repeat wrap for linear aos path too Even if we already have scaled integer coords, it's way faster to use the original float coord (plus some conversions) rather than use URem. The choice of what to do for texture wrapping is not really tied to int aos or float soa filtering though for some modes there can be some gains (because of easier weight calculations). Reviewed-by: José Fonseca <[email protected]> commit 1174a75b1806e92aee4264ffe0ffe7e70abbbfa3 Author: Roland Scheidegger <[email protected]> Date: Tue Jun 26 14:39:22 2012 +0200 gallivm: improve npot tex wrap repeat in linear soa path URem gets translated into series of scalar divisions so just about anything else is faster. Reviewed-by: José Fonseca <[email protected]> commit f849ffaa499ed96fa0efd3594fce255c7f22891b Author: Roland Scheidegger <[email protected]> Date: Tue Jun 26 00:40:35 2012 +0100 gallivm: (trivial) fix near-invisible shift-space typo I blame the keyboard. commit 5298a0b19fe672aebeb70964c0797d5921b51cf0 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 25 16:24:28 2012 +0200 gallivm: add new intrinsic helper to deal with arbitrary vector length This helper will split vectors which are too large for the hw, or expand them if they are too small, so a caller of a function using intrinsics which uses such sizes need not split (or expand) the vectors manually and the function will still use the intrinsic instead of dropping back to generic llvm code. It can also accept scalars for use with pseudo-vector intrinsics (only useful for float arguments, all x86 scalar simd float intrinsics use 4vf32). Only used for lp_build_min/max() for now (also added the scalar float case for these while there). (Other basic binary functions could use it easily, whereas functions with a different interface would need different helpers.) Expanding vectors isn't widely used, because we always try to use build contexts with native hw vector sizes. But it might (or not) be nicer if this wouldn't need to be done, the generated code should in theory stay the same (it does get hit by lp_build_rho though already since we didn't have a intrinsic for the scalar lp_build_max case before). v2: incorporated Brian's feedback, and also made the scalar min/max case work instead of crash (all scalar simd float intrinsics take 4vf32 as argument, probably the reason why it wasn't used before). Moved to lp_bld_intr based on José's request, and passing intrinsic size instead of length. Ideally we'd derive the source type info from the passed in llvm value refs and process some llvmtype return type so we could handle intrinsics where the source and destination type isn't the same (like float/int conversions, packing instructions) but that's a bit too complicated for now. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: José Fonseca <[email protected]> commit 01aa760b99ec0b2dc8ce57a43650e83f8c1becdf Author: Roland Scheidegger <[email protected]> Date: Mon Jun 25 16:19:18 2012 +0200 gallivm: (trivial) increase max code size for shader disassembly 64kB was just short of what I needed (which caused a crash) hence increase to 96kB (should probably be smarter about that). commit 74aa739138d981311ce13076388382b5e89c6562 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 25 11:53:29 2012 +0100 gallivm: simplify aos float tex wrap repeat nearest just handle pot and npot the same. The previous pot handling ended up with exactly the same instructions plus 2 more (leave it in the soa path though since it is probably still cheaper there). While here also fix a issue which would cause a crash after an assert. commit 0e1e755645e9e49cfaa2025191e3245ccd723564 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 25 11:29:24 2012 +0100 gallivm: (trivial) skip floor rounding in ifloor when not signed This was only done for the non-sse41 case before, but even with sse41 this is obviously unnecessary (some callers already call itrunc in this case anyway but some might not). commit 7f01a62f27dcb1d52597b24825931e88bae76f33 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 25 11:23:12 2012 +0100 gallivm: (trivial) fix bogus comments commit 5c85be25fd82e28490274c468ce7f3e6e8c1d416 Author: José Fonseca <[email protected]> Date: Wed Jun 20 11:51:57 2012 +0100 translate: Free elt8_func/elt16_func too. These were leaking. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> commit 0ad498f36fb6f7458c7cffa73b6598adceee0a6c Author: Roland Scheidegger <[email protected]> Date: Tue Jun 19 15:55:34 2012 +0200 gallivm: fix bug for tex wrap repeat with linear sampling in aos float path The comparison needs to be against length not length_minus_one, otherwise the max texel is never chosen (for the second coordinate). Fixes piglit texwrap-1D-npot-proj (and 2D/3D versions). Reviewed-by: José Fonseca <[email protected]> commit d1ad65937c5b76407dc2499b7b774ab59341209e Author: Roland Scheidegger <[email protected]> Date: Tue Jun 19 16:13:43 2012 +0200 gallivm: simplify soa tex wrap repeat with npot textures and no mip filtering Similar to what is already done in aos sampling for the float path (but not the int path since we don't get normalized float coordinates there). URem is expensive and the calculation is done trivially with normalized floats instead (at least with sse41-capable cpus). (Some day should probably do the same for the mip filter path but it's much more complicated there hence the gain is smaller.) Reviewed-by: José Fonseca <[email protected]> commit e1e23f57ba9b910295c306d148f15643acc3fc83 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 18 20:38:56 2012 +0200 llvmpipe: (trivial) remove duplicated function declaration Reviewed-by: José Fonseca <[email protected]> commit 07ca57eb09e04c48a157733255427ef5de620861 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 18 20:37:34 2012 +0200 llvmpipe: destroy setup variants on context destruction lp_delete_setup_variants() used to be called in garbage collection, but this no longer exists hence the setup shaders never got freed. Reviewed-by: José Fonseca <[email protected]> commit ed0003c633859a45f9963a479f4c15ae0ef1dca3 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 18 16:25:29 2012 +0100 gallivm: handle different ilod parts for multiple quad sampling This fixes filtering when the integer part of the lod is not the same for all quads. I'm not fully convinced of that solution yet as it just splits the vector if the levels to be sampled from are different. But otherwise we'd need to do things like some minify steps, and getting mip level base address separately anyway hence it wouldn't really look like much of a win (and making the code even more complex). This should now give identical results to single quad sampling. commit 8580ac4cfc43a64df55e84ac71ce1a774d33c0d2 Author: Roland Scheidegger <[email protected]> Date: Thu Jun 14 18:14:47 2012 +0200 gallivm: de-duplicate sample code common to soa and aos sampling There doesn't seem to be any reason why this code dealing with cube face selection, lod and mip level calculation is separate in aos and soa sampling, and I am sick of having it to change in both places. commit fb541e5f957408ce305b272100196f1e12e5b1e8 Author: Roland Scheidegger <[email protected]> Date: Thu Jun 14 18:15:41 2012 +0200 gallivm: do mip filtering with per quad lod_fpart This gives better results for mip filtering, though the generated code might not be optimal. For now it also creates some artifacts if the lod_ipart isn't the same for all quads, since instead of using the same mip weight for all quads as previously (which just caused non-smooth gradients) this now will use the right weights but with the wrong mip level in this case (can easily be seen with things like texfilt, mipmap_tunnel). v2: use logic helper suggested by José, and fix issue with negative lod_fpart values commit f1cc84eef7d826a20fab6cd8ccef9a275ff78967 Author: Roland Scheidegger <[email protected]> Date: Wed Jun 13 18:35:25 2012 +0200 gallivm: (trivial) fix bogus assert in lp_build_unpack_broadcast_aos_scalars commit 7c17dbae8ae290df9ce0f50781a09e8ed640c044 Author: James Benton <[email protected]> Date: Tue Jun 12 12:11:14 2012 +0100 util: Reimplement half <-> float conversions. Removed u_half.py used to generate the table for previous method. Previous implementation of float to half conversion was faulty for denormalised and NaNs and would require extra logic to fix, thus making the speedup of using tables irrelevant. commit 7762f59274070e1dd4b546f5cb431c2eb71ae5c3 Author: James Benton <[email protected]> Date: Tue Jun 12 12:12:16 2012 +0100 tests: Updated tests to properly handle NaN for half floats. commit fa94c135aea5911fd93d5dfb6e6f157fb40dce5e Author: Roland Scheidegger <[email protected]> Date: Mon Jun 11 18:33:10 2012 +0200 gallivm: do mip level calculations per quad This is the final piece which shouldn't change the rendering output yet. Reviewed-by: José Fonseca <[email protected]> commit 23cbeaddfe03c09ca18c45d28955515317ffcf4c Author: Roland Scheidegger <[email protected]> Date: Sat Jun 9 00:54:21 2012 +0200 gallivm: do per-quad cube face selection Doesn't quite fix the piglit cubemap test (not sure why actually) but doing per-quad face selection is doing the right thing and definitely an improvement. Reviewed-by: José Fonseca <[email protected]> commit abfb372b3702ac97ac8b5aa80ad1b94a2cc39d33 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 11 18:22:59 2012 +0200 gallivm: do all lod calculations per quad Still no functional change but lod is now converted to scalar after lod calculations. Reviewed-by: José Fonseca <[email protected]> commit 519368632747ae03feb5bca9c655eccbc5b751b4 Author: James Benton <[email protected]> Date: Tue May 22 16:46:10 2012 +0100 gallivm: Added support for half-float to float conversion in lp_build_conv. Updated various utility functions to support this change. commit 135b4d683a4c95f7577ba27b9bffa4a6fbd2c2e7 Author: James Benton <[email protected]> Date: Tue May 22 16:02:46 2012 +0100 gallivm: Added function for half-float to float conversion. Updated lp_build_format_aos_array to support half-float source. commit 37d648827406a20c5007abeb177698723ed86673 Author: James Benton <[email protected]> Date: Tue May 22 14:55:18 2012 +0100 util: Updated u_format_tests to rigidly test half-float boundary values. commit 2ad18165d96e578aa9046df7c93cb1c3284d8c6b Author: James Benton <[email protected]> Date: Tue May 22 14:54:16 2012 +0100 llvmpipe: Updated lp_test_format to properly handle Inf/NaN results. commit 78740acf25aeba8a7d146493dd5c966e22c27b73 Author: James Benton <[email protected]> Date: Tue May 22 14:53:30 2012 +0100 util: Added functions for checking NaN / Inf for double and half-floats. commit 35e9f640ae01241f9e0d67fe893bbbf564c05809 Author: Roland Scheidegger <[email protected]> Date: Thu May 24 21:05:13 2012 +0200 gallivm: Fix calculating rho for 3d textures for the single-quad case Discovered by accident, this looks like a very old typo bug. commit fc1220c636326536fd0541913154e62afa7cd1d8 Author: Roland Scheidegger <[email protected]> Date: Thu May 24 21:04:59 2012 +0200 gallivm: do calcs per-quad in lp_build_rho Still convert to scalar at the end of the function. commit 50a887ffc550bf310a6988fa2cea5c24d38c1a41 Author: Roland Scheidegger <[email protected]> Date: Mon May 21 23:21:50 2012 +0200 gallivm: (trivial) return scalar in lp_build_extract_range for length 1 vectors Our type system on top of llvm's one doesn't generally support vectors of length 1, instead using scalars. So we should return a scalar from this function instead of having to bitcast the vector with length 1 later elsewhere. commit 80c71c621f9391f0f9230460198d861643324876 Author: James Benton <[email protected]> Date: Tue May 22 17:49:15 2012 +0100 draw: Fixed bad merge error commit c47401cfad0c9167de20ff560654f533579f452c Author: James Benton <[email protected]> Date: Tue May 22 15:29:30 2012 +0100 draw: Updated store_clip to store whole vectors instead of individual elements. commit 2d9c1ad74b0b0b41861fffcecde39f09cc27f1cf Author: James Benton <[email protected]> Date: Tue May 22 15:28:32 2012 +0100 gallivm: Added lp_build_fetch_rgba_aos_array. A version of lp_build_fetch_rgba_aos which is targeted at simple array formats. Reads the whole vector from memory in one, instead of reading each element individually. Tested with mesa tests and demos. commit ff7805dc2b6ef6d8b11ec4e54aab1633aef29ac8 Author: James Benton <[email protected]> Date: Tue May 22 15:27:40 2012 +0100 gallivm: Added lp_build_pad_vector. This function pads a vector with undef to a desired length. commit 701f50acef24a2791dabf4730e5b5687d6eb875d Author: James Benton <[email protected]> Date: Fri May 18 17:27:19 2012 +0100 util: Added util_format_is_array. This function checks whether a format description is in a simple array format. commit 5e0a7fa543dcd009de26f34a7926674190fa6246 Author: James Benton <[email protected]> Date: Fri May 18 19:13:47 2012 +0100 draw: Removed draw_llvm_translate_from and draw/draw_llvm_translate.c. This is "replaced" by adding an optimised path in lp_build_fetch_rgba_aos in an upcoming patch. commit 8c886d6a7dd3fb464ecf031de6f747cb33e5361d Author: James Benton <[email protected]> Date: Wed May 16 15:02:31 2012 +0100 draw: Modified store_aos to write the vector as one, not individual elements. commit 37337f3d657e21dfd662c7b26d61cb0f8cfa6f17 Author: James Benton <[email protected]> Date: Wed May 16 14:16:23 2012 +0100 draw: Changed aos_to_soa to use lp_build_transpose_aos. commit bd2b69ce5d5c94b067944d1dcd5df9f8e84548f1 Author: James Benton <[email protected]> Date: Fri May 18 19:14:27 2012 +0100 draw: Changed soa_to_aos to use lp_build_transpose_aos. commit 0b98a950d29a116e82ce31dfe7b82cdadb632f2b Author: James Benton <[email protected]> Date: Fri May 18 18:57:45 2012 +0100 gallivm: Added lp_build_transpose_aos which converts between aos and soa. commit 69ea84531ad46fd145eb619ed1cedbe97dde7cb5 Author: James Benton <[email protected]> Date: Fri May 18 18:57:01 2012 +0100 gallivm: Added lp_build_interleave2_half aimed at AVX unpack instructions. commit 7a4cb1349dd35c18144ad5934525cfb9436792f9 Author: José Fonseca <[email protected]> Date: Tue May 22 11:54:14 2012 +0100 gallivm: Fix build on Windows. MC-JIT not yet supported there. Reviewed-by: Roland Scheidegger <[email protected]> commit afd105fc16bb75d874e418046b80d9cc578818a1 Author: James Benton <[email protected]> Date: Fri May 18 16:17:26 2012 +0100 llvmpipe: Added a error counter to lp_test_conv. Useful for keeping track of progress when fixing errors! Signed-off-by: José Fonseca <[email protected]> commit b644907d08c10a805657841330fc23db3963d59c Author: James Benton <[email protected]> Date: Fri May 18 16:16:46 2012 +0100 llvmpipe: Changed known failures in lp_test_conv. To comply with the recent fixes to lp_bld_conv. Signed-off-by: José Fonseca <[email protected]> commit d7061507bd94f6468581e218e61261b79c760d4f Author: James Benton <[email protected]> Date: Fri May 18 16:14:38 2012 +0100 llvmpipe: Added fixed point types tests to lp_test_conv. Signed-off-by: José Fonseca <[email protected]> commit 146b3ea39b4726dbe125ac666bd8902ea3d6ca8c Author: James Benton <[email protected]> Date: Fri May 18 16:26:35 2012 +0100 llvmpipe: Changed lp_test_conv src/dst alignment to be correct. Now based on the define rather than a fixed number. Signed-off-by: José Fonseca <[email protected]> commit f3b57441f834833a4b142a951eb98df0aa874536 Author: James Benton <[email protected]> Date: Fri May 18 16:06:44 2012 +0100 gallivm: Fixed erroneous optimisation in lp_build_min/max. Previously assumed normalised was 0 to 1, but it can be -1 to 1 if type is signed. Tested with lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <[email protected]> commit a0613382e5a215cd146bb277646a6b394d376ae4 Author: James Benton <[email protected]> Date: Fri May 18 16:04:49 2012 +0100 gallivm: Compensate for lp_const_offset in lp_build_conv. Fixing a /*FIXME*/ to remove errors in integer conversion in lp_build_conv. Tested using lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <[email protected]> commit a3d2bf15ea345bc8a0664f8f441276fd566566f3 Author: James Benton <[email protected]> Date: Fri May 18 16:01:25 2012 +0100 gallivm: Fixed overflow in lp_build_clamped_float_to_unsigned_norm. Tested with lp_test_conv and lp_test_format, reduced errors. Signed-off-by: José Fonseca <[email protected]> commit e7b1e76fe237613731fa6003b5e1601a2e506207 Author: José Fonseca <[email protected]> Date: Mon May 21 20:07:51 2012 +0100 gallivm: Fix build with LLVM 2.6 Trivial, and useful. commit d3c6bbe5c7f5ba1976710831281ab1b6a631082d Author: José Fonseca <[email protected]> Date: Tue May 15 17:15:59 2012 +0100 gallivm: Enable MCJIT/AVX with vanilla LLVM 3.1. Add the necessary C++ glue, so that we don't need any modifications to the soon to be released LLVM 3.1. Reviewed-by: Roland Scheidegger <[email protected]> commit 724a019a14d40fdbed21759a204a2bec8a315636 Author: José Fonseca <[email protected]> Date: Mon May 14 22:04:06 2012 +0100 gallivm: Use HAVE_LLVM 0x0301 consistently. commit af6991e2a3868e40ad599b46278551b794839748 Author: José Fonseca <[email protected]> Date: Mon May 14 21:49:06 2012 +0100 gallivm: Add MCRegisterInfo.h to silence benign warnings about missing implementation. Trivial. commit 6f8a1d75458daae2503a86c6b030ecc4bb494e23 Author: Vinson Lee <[email protected]> Date: Mon Apr 2 22:14:15 2012 -0700 gallivm: Pass in a MCInstrInfo to createMCInstPrinter on llvm-3.1. llvm-3.1svn r153860 makes MCInstrInfo available to the MCInstPrinter. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]> commit 62555b6ed8760545794f83064e27cddcb3ce5284 Author: Vinson Lee <[email protected]> Date: Tue Mar 27 21:51:17 2012 -0700 gallivm: Fix method overriding in raw_debug_ostream. Use matching type qualifers to avoid method hiding. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: José Fonseca <[email protected]> commit 6a9bd784f4ac68ad0a731dcd39e5a3c39989f2be Author: Vinson Lee <[email protected]> Date: Tue Mar 13 22:40:52 2012 -0700 gallivm: Fix createOProfileJITEventListener namespace with llvm-3.1. llvm-3.1svn r152620 refactored the OProfile profiling code. createOProfileJITEventListener was moved from the llvm namespace to the llvm::JITEventListener namespace. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]> commit b674955d39adae272a779be85aa1bd665de24e3e Author: Vinson Lee <[email protected]> Date: Mon Mar 5 22:00:40 2012 -0800 gallivm: Pass in a MCRegisterInfo to MCInstPrinter on llvm-3.1. llvm-3.1svn r152043 changes createMCInstPrinter to take an additional MCRegisterInfo argument. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]> commit 11ab69971a8a31c62f6de74905dbf8c02884599f Author: Vinson Lee <[email protected]> Date: Wed Feb 29 21:20:53 2012 -0800 Revert "gallivm: Change getExtent and readByte to non-const with llvm-3.1." This reverts commit d5a6c172547d8964f4d4bb79637651decaf9deee. llvm-3.1svn r151687 makes MemoryObject accessor members const again. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]> commit 339960c82d2a9f5c928ee9035ed31dadb7f45537 Author: Roland Scheidegger <[email protected]> Date: Mon May 14 16:19:56 2012 +0200 gallivm: (trivial) fix assertion failure for mipmapped 1d textures In lp_build_rho, we may end up with a 1-element vector (for mipmapped 1d textures), but in this case we require the type to be a non-vector type, so need a cast. commit 9d73edb727bd6d196030dc3026b7bf0c574b3e19 Author: Roland Scheidegger <[email protected]> Date: Thu May 10 18:12:07 2012 +0200 gallivm: prepare for per-quad lod calculations for large vectors to be able to handle multiple quads at once in texture sampling and still do lod calculations per quad, it is necessary to get the per-quad derivatives into the lp_build_rho function. Until now these derivative values were just scalars, which isn't going to work. So we now use vectors, and since the interface needs to change we also do some different (slightly more efficient) packing of the values. For 8-wide vectors the packed derivative values for 3 coords would look like this, this scales to a arbitrary (multiple of 4) vector size: ds1dx ds1dy dt1dx dt1dy ds2dx ds2dy dt2dx dt2dy dr1dx dr1dy _____ _____ dr2dx dr2dy _____ _____ The second vector will be unused for 1d and 2d textures. To facilitate future changes the derivative values are put into a struct, since quite some functions just pass these values through. The generated code seems to be very slightly better for 2d textures (with 4-wide vectors) than before with sse2 (if you have a cpu with physical 128bit simd units - otherwise it's probably not a win). v2: suggestions from José, rename variables, add comments, use swizzle helper commit 0aa21de0d31466dac77b05c97005722e902517b8 Author: Roland Scheidegger <[email protected]> Date: Thu May 10 18:10:31 2012 +0200 gallivm: add undefined swizzle handling to lp_build_swizzle_aos This is useful for vectors with "holes", it lets llvm choose the most efficient shuffle instructions if some elements aren't needed without having to worry what elements to manually pick otherwise. commit 00faf3f370e7ce92f5ef51002b0ea42ef856e181 Author: José Fonseca <[email protected]> Date: Fri May 4 17:25:16 2012 +0100 gallivm: Get the LLVM IR optimization passes before JIT compilation. MC-JIT engine compiles the module immediately on creation, so the optimization passes were being run too late. So now we create a target data layout from a string, that matches the ABI parameters reported by the compiler. The backend optimization passes were always been run, so the performance improvement is modest (3% on multiarb mesa demo). Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Brian Paul <[email protected]> commit 40a43f4e2ce3074b5ce9027179d657ebba68800a Author: Roland Scheidegger <[email protected]> Date: Wed May 2 16:03:54 2012 +0200 gallivm: (trivial) fix wrong define used in lp_build_pack2 should fix stack-smashing crashes. commit e6371d0f4dffad4eb3b7a9d906c23f1c88a2ab9e Author: Roland Scheidegger <[email protected]> Date: Mon Apr 30 21:25:29 2012 +0200 gallivm: add perf warnings when not using intrinsics with 256bit vectors Helper functions using integer sse2 intrinsics could split the vectors with AVX instead of using generic fallback (which should be faster). We don't actually expect to hit these paths (hence don't fix them up to actually do the vector splitting) so just emit warnings (for those functions where it's obvious doing split/intrinsic is faster than using generic path). Only emit warnings for 256bit vectors since we _really_ don't expect to hit arbitrary large vectors which would affect a lot more functions. The warnings do not actually depend on avx since the same logic applies to plain sse2 too (but of course again there's _really_ no reason we should hit these functions with 256bit vectors without avx). commit 8a9ea701ea7295181e846c6383bf66a5f5e47637 Author: Roland Scheidegger <[email protected]> Date: Tue May 1 20:37:07 2012 +0200 gallivm: split vectors manually for avx in lp_build_pack2 (v2) There's 2 reasons for this: First, there's a llvm bug (fixed in 3.1) which generates tons of byte inserts/extracts otherwise, and second, more importantly, we want to use pack intrinsics instead of shuffles. We do this in lp_build_pack2 and not the calling code (aos sample path) because potentially other callers might find that useful too, even if for larger sequences of code using non-native vector sizes it might be better to manually split vectors. This should boost texture performance in the aos path considerably. v2: fix issues with intrinsics types with old llvm commit 27ac5b48fa1f2ea3efeb5248e2ce32264aba466e Author: Roland Scheidegger <[email protected]> Date: Tue May 1 20:26:22 2012 +0200 llvmpipe: refactor lp_build_pack2 (v2) prettify, and it's unnecessary to assert when there's no intrinsic due to unsupported bit width - the shuffle path will work regardless. In contrast lp_build_packs2, should only rely on lp_build_pack2 doing the clamping for element sizes for which there is a sse2 intrinsic. v2: fix bug spotted by Jose regarding the intrinsic type for packusdw on old llvm versions. commit ddf279031f0111de4b18eaf783bdc0a1e47813c8 Author: Roland Scheidegger <[email protected]> Date: Tue May 1 20:13:59 2012 +0200 gallivm: add src width check in lp_build_packs2() not doing so would skip clamping even if no sse2 pack instruction is available, which is incorrect (in theory only, such widths would also always hit a (unnecessary) assertion in lp_build_pack2(). commit e7f0ad7fe079975eae7712a6e0c54be4fae0114b Author: Roland Scheidegger <[email protected]> Date: Fri Apr 27 15:57:00 2012 +0200 gallivm: (trivial) fix crash-causing typo for npot textures with avx commit 28a9d7f6f655b6ec508c8a3aa6ffefc1e79793a0 Author: Roland Scheidegger <[email protected]> Date: Wed Apr 25 19:38:45 2012 +0200 gallivm: (trivial) remove code mistakenly added twice. commit d5926537316f8ff67ad0a52e7242f7c5478d919b Author: Roland Scheidegger <[email protected]> Date: Tue Apr 24 21:16:15 2012 +0200 gallivm: add a new avx aos sample path (v2) Try to avoid mixing float and int address calculations. This does texture wrap modes with floats, and then the offset calculations still with ints (because of lack of precision with floats, though we could do some effort to make it work with not too large (16MB) textures). This also handles wrap repeat mode with npot-sized textures differently than either the old soa or aos int path (likely way faster but untested). Otherwise the actual address wrap code is largely similar to the soa path (not quite the same as this one also has some int code), it should get used by avx soa sampling later as well but doesn't handle more complex address modes yet (this will also have the benefit that we can use aos sampling path for all texture address modes). Generated code for that looks reasonable, but still does not split vectors explicitly for fetch/filter which means still get hit by llvm (fixed upstream) which generates hundreds of pinsrb/pextrb instead of two shuffles. It is not obvious though if it's much of a win over just doing address calcs 4-wide but with ints, even if it is definitely much less instructions on avx. piglit's texwrap seems to look exactly the same but doesn't test neither the non-normalized nor the npot cases. v2: fix comments, prettify based on Brian's and Jose's feedback. commit bffecd22dea66fb416ecff8cffd10dd4bdb73fce Author: Roland Scheidegger <[email protected]> Date: Thu Apr 19 01:58:29 2012 +0200 gallivm: refactor aos lp_build_sample_image_nearest/linear split them up to separate address calculations and fetching/filtering. Need this for being able to do 8-wide float address calcs and 4-wide fetch/filter later (for avx). Plus the functions were very big scary monsters anyway (in particular lp_build_sample_image_linear). commit a80b325c57529adddcfa367f96f03557725c4773 Author: Roland Scheidegger <[email protected]> Date: Mon Apr 16 17:17:18 2012 +0200 gallivm: fix lp_build_resize when truncating width but expanding vector size Missed this case which I thought was impossible - the assertion for it was right after the division by zero... (AoS) texture sampling may ask us to do this, for things like 8 4x32int vectors to 1 32x8int vector conversion (eventually, we probably don't want this to happen). commit f9c8337caa3eb185830d18bce8b95676a065b1d7 Author: Roland Scheidegger <[email protected]> Date: Sat Apr 14 18:00:59 2012 +0200 gallivm: fix cube maps with larger vectors This makes the branchless cube face selection code work with larger vectors. Because the complexity is quite high (cannot really be improved it seems, per-face selection would reduce complexity a lot but this leads to errors unless the derivatives are calculated all from the same face which almost doubles the work to be done) it is still slower than the branching version, hence only enable this with large vectors. It doesn't actually do per-quad face selection yet (only makes sense with matching lod selection, in fact it will select the same face for all pixels based on the average of the first four pixels for now) but only different shuffles are required to make it work (the branching version actually should work with larger vectors too now thanks to the improved horizontal add but of course it cannot be extended to really select the face per-quad unless doing branching per quad). commit 7780c58869fc9a00af4f23209902db7e058e8a66 Author: Roland Scheidegger <[email protected]> Date: Fri Mar 30 21:11:12 2012 +0100 llvmpipe: (trivial) fix compiler warning and also clarify comment regarding availability of popcnt instruction. commit a266dccf477df6d29a611154e988e8895892277e Author: Roland Scheidegger <[email protected]> Date: Fri Mar 30 14:21:07 2012 +0100 gallivm: remove unneeded members in lp_build_sample_context Minor cleanup, the texture width, height, depth aren't accessed in their scalar form anywhere. Makes it more obvious those values should probably be fetched already vectorized (but this requires more invasive changes)... commit b678c57fb474e14f05e25658c829fc04d2792fff Author: Roland Scheidegger <[email protected]> Date: Thu Mar 29 15:53:55 2012 +0100 gallivm: add a helper for concatenating vectors Similar to the extract_range helper intended to get around slow code generated by llvm for 128bit insertelements. Concatenating two 128bit vectors this way will result in a single vinsertf128 operation rather than two 64bit stores plus one 128bit load, though it might be mildly useful for other purposes as well. commit 415ff228bcd0cf5e44a4c15350a661f0f5520029 Author: Roland Scheidegger <[email protected]> Date: Wed Mar 28 19:41:15 2012 +0100 gallivm: add a custom 2x8f->1x16ub avx conversion path Similar to the existing 4x4f->1x16ub sse2 path, shaves off a couple instructions (min/max mostly) because it relies on pack intrinsics clamping. commit 78c08fc89f8fbcc6dba09779981b1e873e2a0299 Author: Roland Scheidegger <[email protected]> Date: Wed Mar 28 18:44:07 2012 +0100 gallivm: add avx arithmetic intrinsics Add all avx intrinsics for arithmetic functions (with the exception of the horizontal add function which needs another look). Seems to pass basic tests. Reviewed-by: José Fonseca <[email protected]> commit a586caa2800aa5ce54c173f7c0d4fc48153dbc4e Author: Roland Scheidegger <[email protected]> Date: Wed Mar 28 15:31:35 2012 +0100 gallivm: add avx logic intrinsics Add the blend intrinsics for 8-wide float and 4-wide double vectors. Since we lack 256bit int instructions these are used for int vectors as well, though obviously not for byte or word element values. The comparison intrinsics aren't extended for avx since these are only used for pre-2.7 llvm versions. commit 70275e4c13c89315fc2560a4c488c0e6935d5caf Author: Roland Scheidegger <[email protected]> Date: Wed Mar 28 00:40:53 2012 +0100 gallivm: new helper function for extract shuffles. Based on José's idea as we can need that in a couple places. Note that such shuffles should not be used lightly, since data layout of <4 x i8> is different to <16 x i8> for instance, hence might cause data rearrangement. commit 4d586dbae1b0c55915dda1759d2faea631c0a1c2 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 27 18:27:25 2012 +0100 gallivm: (trivial) don't overallocate shuffle variable using wrong define meant huge array... commit 06b0ec1f6d665d98c135f9573ddf4ba04b2121ad Author: Roland Scheidegger <[email protected]> Date: Tue Mar 27 17:54:20 2012 +0100 gallivm: don't do per-element extract/insert for vector element resize Instead of doing per-element extract/insert if the src vectors and dst vector differ in total size (which generates atrocious code) first change the src vectors size by using shuffles to destination vector size. We can still do better than that on AVX for packing to color buffer (by exploiting pack intrinsics characteristics hence eleminating the need for some clamps) but this already generates much better code. v2: incorporate feedback from José, Keith and use shuffle instead of bitcasts/extracts. Due to llvm deficiencies the latter cause all data to get moved to GPRs and back in pieces (even though the data in the regs actually stays the same...). commit c9970d70e05f95d3f52fe7d2cd794176a52693aa Author: Roland Scheidegger <[email protected]> Date: Fri Mar 23 19:33:19 2012 +0000 gallivm: fix bug in simple position interpolation Accidental use of position attribute instead of just pixel coordinates. Caused failures in piglit glsl-fs-ceil and glsl-fs-floor. commit d0b6fcdb008d04d7f73d3d725615321544da5a7e Author: Roland Scheidegger <[email protected]> Date: Fri Mar 23 15:31:14 2012 +0000 gallivm: fix emission of ceil opcode lp_build_ceil seems more appropriate than lp_build_trunc. This seems to be never hit though someone performs some ceil to floor magic. commit d97fafed7e62ffa6bf76560a92ea246a1a26d256 Author: Roland Scheidegger <[email protected]> Date: Thu Mar 22 11:46:52 2012 +0000 gallivm: new vectorized path for cubemap calculations should be faster when adapted to multiple quads as only selection masks need to be different. The code is more or less a per-pixel version adapted to only do it per quad. A per pixel version would be much simpler (could drop 2 selects, 6 broadcasts and the messy horizontal add of 3 vectors at the expense of only 2 more absolute value instructions - would also just work for arbitary large vectors). This version doesn't yet work with larger vectors because the horizontal add isn't adjusted to be able to work with 2x4 vectors (and also because face selection wouldn't be done per quad just per block though that would be only a correctness issue just as with lod selection). The downside is this code is quite a bit slower. On a Core2 it can be sped up by disabling the hw blend instructions for selection and using logicop fallbacks instead, but it is still slower than the old code, hence leave that in for now. Probably will chose one or the other version based on vector length in the end. commit b375fbb18a3fd46859b7fdd42f3e9908ea4ff9a3 Author: Roland Scheidegger <[email protected]> Date: Wed Mar 21 14:42:29 2012 +0000 gallivm: fix optimized occlusion query intrinsic name commit a9ba0a3b611e48efbb0e79eb09caa85033dbe9a2 Author: José Fonseca <[email protected]> Date: Wed Mar 21 16:19:43 2012 +0000 draw,gallivm,llvmpipe: Call gallivm_verify_function everywhere. commit f94c2238d2bc7383e088b8845b7410439a602071 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 20 18:54:10 2012 +0000 gallivm: optimize calculations for cube maps a bit this does some more vectorized calculations and uses horizontal adds if possible. A definite win with sse3 otherwise it doesn't seem to make much of a difference. In any case this is arithmetically identical, cannot handle larger vectors. Should be useful as a reference point against larger vector version later... commit 21a2c1cf3c8e1ac648ff49e59fdc0e3be77e2ebb Author: Roland Scheidegger <[email protected]> Date: Tue Mar 20 15:16:27 2012 +0000 llvmpipe: slight optimization of occlusion queries using movmskps when available. While this is slightly better for cpus without popcnt we should really sum the vectors ourselves (it is also possible to cast to i4 before doing the popcnt but that doesn't help that much neither since llvm is using some optimized popcnt version for i32) commit 5ab5a35f216619bcdf55eed52b0db275c4a06c1b Author: Roland Scheidegger <[email protected]> Date: Tue Mar 20 13:32:11 2012 +0000 llvmpipe: fix occlusion queries with larger vectors need to adjust casts etc. commit ff95e6fdf5f16d4ef999ffcf05ea6e8c7160b0d5 Author: José Fonseca <[email protected]> Date: Mon Mar 19 20:15:25 2012 +0000 gallivm: Restore optimization passes. commit 57b05b4b36451e351659e98946dae27be0959832 Author: Roland Scheidegger <[email protected]> Date: Mon Mar 19 19:34:22 2012 +0000 llvmpipe: use existing min2 macro commit bc9a20e19b4f600a439f45679451f2e87cd4b299 Author: Roland Scheidegger <[email protected]> Date: Mon Mar 19 19:07:27 2012 +0000 llvmpipe: add some safeguards against really large vectors As per José's suggestion, prevent things from blowing up if some cpu would have 1024bit or larger vectors. commit 0e2b525e5ca1c5bbaa63158bde52ad1c1564a3a9 Author: Roland Scheidegger <[email protected]> Date: Mon Mar 19 18:31:08 2012 +0000 llvmpipe: fix mask generation for uberwide vectors this was the only piece preventing 16-wide vectors from working (apart from the LP_MAX_VECTOR_WIDTH define that is), which is the maximum as we don't get more pixels in the fragment shader at once. Hence adjust that so things could be tested properly with that size even though there seems to be no practical value. commit 3c8334162211c97f3a11c7f64e9e5a2a91ad9656 Author: Roland Scheidegger <[email protected]> Date: Mon Mar 19 18:19:41 2012 +0000 llvmpipe: fix the simple interpolation method with larger vectors so both methods actually _really_ work now. Makes textures look nice with larger vectors... commit 1cb0464ef8871be1778d43b0c56adf9c06843e2d Author: Roland Scheidegger <[email protected]> Date: Mon Mar 19 17:26:35 2012 +0000 llvmpipe: fix mask generation and position interpolation with 8-wide vectors trivial bugs, with these things start to look somewhat reasonable. Textures though have some swizzling issues it seems. commit 168277a63ef5b72542cf063c337f2d701053ff4b Author: Roland Scheidegger <[email protected]> Date: Mon Mar 19 16:04:03 2012 +0000 llvmpipe: don't overallocate variables we never have more than 16 (stamp size) / 4 (minimum possible vector size). (With larger vectors those variables are still overallocated a bit.) commit 409b54b30f81ed0aa9ed0b01affe15c72de9abd2 Author: Roland Scheidegger <[email protected]> Date: Mon Mar 19 15:56:48 2012 +0000 llvmpipe: add some 32f8 formats to lp_test_conv Also add the ability to handle different sized vectors. commit 55dcd3af8366ebdac0af3cdb22c2588f24aa18ce Author: Roland Scheidegger <[email protected]> Date: Mon Mar 19 15:47:27 2012 +0000 gallivm: handle different sized vectors in conversion / pack only fully generic path for now (extract/insert per element). commit 9c040f78c54575fcd94a8808216cf415fe8868f6 Author: Roland Scheidegger <[email protected]> Date: Sun Mar 18 00:58:28 2012 +0100 llvmpipe: fix harmless use of unitialized values commit 551e9d5468b92fc7d5aa2265db9a52bb1e368a36 Author: Roland Scheidegger <[email protected]> Date: Fri Mar 16 23:31:21 2012 +0100 gallivm: drop special path in extract_broadcast with different sized vectors Not needed, llvm can handle shuffles with different sized result vector just fine. Should hopefully generate the same code in the end, but simpler IR. commit 44da531119ffa07a421eaa041f63607cec88f6f8 Author: Roland Scheidegger <[email protected]> Date: Fri Mar 16 23:28:49 2012 +0100 llvmpipe: adapt interpolation for handling multiple quads at once this is still WIP there are actually two methods possible not quite sure what makes the most sense, so there's code for both for now: 1) the iterative method as used before (compute attrib values at upper left corner of stamp and upper left corner of each quad initially). It is improved to handle more than one quad at once, and also do some more vectorized calculations initially for slightly better code - newer cpus have full throughput with 4 wide float vectors, hence don't try to code up a path which might be faster if there's just one channel active per attribute. 2) just do straight interpolation for each pixel. Method 2) is more work per quad, but less initially - if all quads are executed significantly more overall though. But this might change with larger vector lengths. This method would also be needed if we'd do some kind of active quad merging when operating on multiple quads at once. This path contains some hack to force llvm to generate better code, it is still far from ideal though, still generates far too many unnecessary register spills/reloads. Both methods should work with different sized vectors. Not very well tested yet, still seems to work with four-wide vectors, need changes elsewhere to be able to test with wider vectors. commit be5d3e82e2fe14ad0a46529ab79f65bf2276cd28 Author: José Fonseca <[email protected]> Date: Fri Mar 16 20:59:37 2012 +0000 draw: Cleanup. commit f85bc12c7fbacb3de2a94e88c6cd2d5ee0ec0e8d Author: José Fonseca <[email protected]> Date: Fri Mar 16 20:43:30 2012 +0000 gallivm: More module compilation refactoring. commit d76f093198f2a06a93b2204857e6fea5fd0b3ece Author: José Fonseca <[email protected]> Date: Thu Mar 15 21:29:11 2012 +0000 llvmpipe: Use gallivm_compile/free_function() in linear code. Should had been done before. commit 122e1adb613ce083ad739b153ced1cde61dfc8c0 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 13 14:47:10 2012 +0100 llvmpipe: generate partial pixel mask for multiple quads still works with one quad, cannot be tested yet with more At least for now always fixed order with multiple quads. commit 4c4f15081d75ed585a01392cd2dcce0ad10e0ea8 Author: Roland Scheidegger <[email protected]> Date: Thu Mar 8 22:09:24 2012 +0100 llvmpipe: refactor state setup a bit Refactor to make it easier to emit (and potentially later fetch in fs) coefficients for multiple attributes at once. Need to think more about how to make this actually happen however, the problem is different attributes can have different interpolation modes, requiring different handling in both setup and fs (though linear and perspective handling is close). commit 9363e49722ff47094d688a4be6f015a03fba9c79 Author: Roland Scheidegger <[email protected]> Date: Thu Mar 8 19:23:23 2012 +0100 llvmpipe: vectorize tri offset calc cuts number of instructions in quad-offset-factor from 107 to 75. This code actually duplicated the (scalar) code calculating the determinant except it used different vertex order (leading to different sign but it doesn't matter) hence llvm could not have figured out it's the same (of course with determinant vectorized in the other place that wouldn't have worked any longer neither). Note this particular piece doesn't actually vectorize well, not many arithmetic instructions left but tons of shuffle instructions... Probably would need to work on n tris at a time for better vectorization. commit 63169dcb9dd445c94605625bf86d85306e2b4297 Author: Roland Scheidegger <[email protected]> Date: Thu Mar 8 03:11:37 2012 +0100 llvmpipe: vectorize some scalar code in setup reduces number of arithmetic instructions, and avoids loading vector x,y values twice (once as scalars once as vectors). Results in a reduction of instructions from 76 to 64 in fs setup for glxgears (16%) on a cpu with sse41. Since this code uses vec2 disguised as vec4, on old cpus which had physical 64bit sse units (pre-Core2) it probably is less of a win in practice (and if you have no vectors you can only hope llvm eliminates the arithmetic for unneeded elements). commit 732ecb877f951ab89bf503ac5e35ab8d838b58a1 Author: Roland Scheidegger <[email protected]> Date: Wed Mar 7 00:32:24 2012 +0100 draw: fix clipping bug introduced by 4822fea3f0440b5205e957cd303838c3b128419c broke clipping pretty badly (verified with lineclip test) commit ef5d90b86d624c152d200c7c4056f47c3c6d2688 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 6 23:38:59 2012 +0100 draw: don't store vertex header per attribute storing the vertex header once per attribute is totally unnecessary. Some quick look at the generated assembly says llvm in fact cannot optimize away the additional stores (maybe due to potentially aliasing pointers somewhere). Plus, this makes the code cleaner and also allows using a vector "or" instead of scalar ones. commit 6b3a5a57b0b9850854cfbd7b586e4e50102dda71 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 6 19:11:01 2012 +0100 draw: do the per-vertex "boolean" clipmask "or" with vectors no point extracting the values and doing it per component. Doesn't help that much since we still extract the values elsewhere anyway. commit 36519caf1af40e4480251cc79a2d527350b7c61f Author: Roland Scheidegger <[email protected]> Date: Fri Mar 2 22:27:01 2012 +0100 gallivm: fix lp_build_extract_broadcast with different sized vectors Fix the obviously wrong argument, so it doesn't blow up. commit 76d0ac3ad85066d6058486638013afd02b069c58 Author: José Fonseca <[email protected]> Date: Fri Mar 2 12:16:23 2012 +0000 draw: Compile per module and not per function (WIP). Enough to get gears w/ LLVM draw + softpipe to work on AVX doing: GALLIUM_DRIVER=softpipe SOFTPIPE_USE_LLVM=yes glxgears But still hackish -- will need to rethink and refactor this. commit 78e32b247d2a7a771be9a1a07eb000d1e54ea8bd Author: José Fonseca <[email protected]> Date: Wed Feb 29 12:01:05 2012 +0000 llvmpipe: Remove lp_state_setup_fallback. Never used. commit 6895d5e40d19b4972c361e8b83fdb7eecda3c225 Author: José Fonseca <[email protected]> Date: Mon Feb 27 19:14:27 2012 +0000 llvmpipe: Don't emit EMMS on x86 We already take precautions to ensure that LLVM never emits MMX code. commit 4822fea3f0440b5205e957cd303838c3b128419c Author: Roland Scheidegger <[email protected]> Date: Wed Feb 29 15:58:19 2012 +0100 draw: modifications for larger vector sizes We want to be able to use larger vectors especially for running the vertex shader. With this patch we build soa vectors which might have a different length than 4. Note that aos structures really remain the same, only when aos structures are converted to soa potentially different sized vectors are used. Samplers probably don't work yet, didn't look at them. Testing done: glxgears works with both 128bit and 256bit vectors. commit f4950fc1ea784680ab767d3dd0dce589f4e70603 Author: José Fonseca <[email protected]> Date: Wed Feb 29 15:51:57 2012 +0100 gallivm: override native vector width with LP_NATIVE_VECTOR_WIDTH env var for debug commit 6ad6dbf0c92f3bf68ae54e5f2aca035d19b76e53 Author: José Fonseca <[email protected]> Date: Wed Feb 29 15:51:24 2012 +0100 draw: allocate storage with alignment according to native vector width commit 7bf0e3e7c9bd2469ae7279cabf4c5229ae9880c1 Author: José Fonseca <[email protected]> Date: Fri Feb 24 19:06:08 2012 +0000 gallivm: Fix comment grammar. Was missing several words. Spotted by Roland. commit b20f1b28eb890b2fa2de44a0399b9b6a0d453c52 Author: José Fonseca <[email protected]> Date: Thu Feb 23 19:22:09 2012 +0000 gallivm: Use MC-JIT on LLVM 3.1 + (i.e, SVN) MC-JIT Note: MC-JIT is still WIP. For this to work correctly it requires LLVM changes which are not yet upstream. commit b1af4dfcadfc241fd4023f4c3f823a1286d452c0 Author: Roland Scheidegger <[email protected]> Date: Thu Feb 23 20:03:15 2012 +0100 llvmpipe: use new lp_type_width() helper in lp_test_blend commit 04e0a37e888237d4db2298f31973af459ef9c95f Author: Roland Scheidegger <[email protected]> Date: Thu Feb 23 19:50:34 2012 +0100 llvmpipe: clean up lp_test_blend a little Using variables just sized and aligned right makes it a bit more obvious what's going on. The test still only tests vector length 4. For AoS anything else probably isn't going to work. For SoA other lengths should work (at least with floats). commit e61c393d3ec392ddee0a3da170e985fda885a823 Author: José Fonseca <[email protected]> Date: Thu Feb 23 17:48:30 2012 +0000 gallivm: Ensure vector width consistency. Instead of assuming that everything is the max native size. commit 330081ac7bc41c5754a92825e51456d231bf84dd Author: José Fonseca <[email protected]> Date: Thu Feb 23 17:44:14 2012 +0000 draw: More simd vector width consistency fixes. commit d90ca002753596269e37297e2e6c139b19f29f03 Author: José Fonseca <[email protected]> Date: Thu Feb 23 17:43:00 2012 +0000 gallivm: Remove unused lp_build_int32_vec4_type() helper. commit cae23417824d75869c202aaf897808d73a2c1db0 Author: Roland Scheidegger <[email protected]> Date: Thu Feb 23 17:32:16 2012 +0100 gallivm: use global variable for native vector width instead of define We do not know the simd extensions (and hence the simd width we should use) available at compile time. At least for now keep a define for maximum vector width, since a global variable obviously can't be used to adjust alignment of automatic stack variables. Leave the runtime-determined value at 128 for now in all cases. commit 51270ace6349acc2c294fc6f34c025c707be538a Author: José Fonseca <[email protected]> Date: Thu Feb 23 15:41:02 2012 +0000 gallivm: Add a hunk inadvertedly lost when rebasing. commit bf256df9cfdd0236637a455cbaece949b1253e98 Author: José Fonseca <[email protected]> Date: Thu Feb 23 14:24:23 2012 +0000 llvmpipe: Use consistent vector width in depth/stencil test. commit 5543b0901677146662c44be2cfba655fd55da94b Author: José Fonseca <[email protected]> Date: Thu Feb 23 14:19:59 2012 +0000 draw: Use a consistent the vector register width. Instead of 4x32 sometimes, LP_NATIVE_VECTOR_WIDTH other times. commit eada8bbd22a3a61f549f32fe2a7e408222e5c824 Author: José Fonseca <[email protected]> Date: Thu Feb 23 12:08:04 2012 +0000 gallivm: Remove garbagge collection. MC-JIT will require one compilation per module (as opposed to one compilation per function), therefore no state will be shared, eliminating the need to do garbagge collection. commit 556697ea0ed72e0641851e4fbbbb862c470fd7eb Author: José Fonseca <[email protected]> Date: Thu Feb 23 10:33:41 2012 +0000 gallivm: Move all native target initialization to lp_set_target_options(). commit c518e8f3f2649d5dc265403511fab4bcbe2cc5c8 Author: José Fonseca <[email protected]> Date: Thu Feb 23 09:52:32 2012 +0000 llvmpipe: Create one gallivm instance for each test. commit 90f10af8920ec6be6f2b1e7365cfc477a0cb111d Author: José Fonseca <[email protected]> Date: Thu Feb 23 09:48:08 2012 +0000 gallivm: Avoid LLVMAddGlobalMapping() in lp_bld_assert(). Brittle, complex, and unecesary. Just use function pointer constant. commit 98fde550b33401e3fe006af59db4db628bcbf476 Author: José Fonseca <[email protected]> Date: Thu Feb 23 09:21:26 2012 +0000 gallivm: Add a lp_build_const_func_pointer() helper. To be reused in all places where we want to call C code. commit 6cfedadb62c2ce5af8d75969bc95a607f3ece118 Author: José Fonseca <[email protected]> Date: Thu Feb 23 09:44:41 2012 +0000 gallivm: Cleanup/simplify lp_build_const_string_variable. - Move to lp_bld_const where it belongs - Rename to lp_build_const_string - take the length from the argument (and don't count the zero terminator twice) - bitcast the constant to generic i8 * commit db1d4018c0f1fa682a9da93c032977659adfb68c Author: José Fonseca <[email protected]> Date: Thu Feb 23 11:52:17 2012 +0000 gallivm: Set NoFramePointerElimNonLeaf to true where supported. commit 088614164aa915baaa5044fede728aa898483183 Author: Roland Scheidegger <[email protected]> Date: Wed Feb 22 19:38:47 2012 +0100 llvmpipe: pass in/out pointers rather scalar floats in lp_bld_arit we don't want llvm to potentially optimize away the vectors (though it doesn't seem to currently), plus we want to be able to handle in/out vectors of arbitrary length. commit 3f5c4e04af8a7592fdffa54938a277c34ae76b51 Author: Roland Scheidegger <[email protected]> Date: Tue Feb 21 23:22:55 2012 +0100 gallivm: fix lp_build_sqrt() for vector length 1 since we optimize away vectors with length 1 need to emit intrinsic without vector type. commit 79d94e5f93ed8ba6757b97e2026722ea31d32c06 Author: José Fonseca <[email protected]> Date: Wed Feb 22 17:00:46 2012 +0000 llvmpipe: Remove lp_test_round. commit 81f41b5aeb3f4126e06453cfc78990086b85b78d Author: Roland Scheidegger <[email protected]> Date: Tue Feb 21 23:56:24 2012 +0100 llvmpipe: subsume lp_test_round into lp_test_arit Much simpler, and since the arguments aren't passed as 128bit values can run on any arch. This also uses the float instead of the double versions of the c functions (which probably was the intention anyway). In contrast to lp_test_round the output is much less verbose however. Tested vector width of 32 to 512 bits - all pass except 32 (length 1) which crashes in lp_build_sqrt() due to wrong type. Signed-off-by: José Fonseca <[email protected]> commit 945b338b421defbd274481d8c4f7e0910fd0e7eb Author: José Fonseca <[email protected]> Date: Wed Feb 22 09:55:03 2012 +0000 gallivm: Centralize the function compilation logic. This simplifies a lot of code. Also doing this in a central place will make it easier to carry out the changes necessary to use MC-JIT in the future. gallivm: Fix typo in explicit derivative shuffle. Trivial. draw: make DEBUG_STORE work again adapt to lp_build_printf() interface changes Reviewed-by: José Fonseca <[email protected]> draw: get rid of vecnf_from_scalar() just use lp_build_broadcast directly (cannot assign a name but don't really need it, vecnf_from_scalar() was producing much uglier IR due to using repeated insertelement instead of insertelement+shuffle). Reviewed-by: José Fonseca <[email protected]> llvmpipe: fix typo in complex interpolation code Fixes position interpolation when using complex mode (piglit fp-fragment-position and similar) Reviewed-by: José Fonseca <[email protected]> draw: fix clipvertex/position storing again This appears to be the result of a bad merge. Fixes piglit tests relying on clipping, like a lot of the interpolation tests. Reviewed-by: José Fonseca <[email protected]> gallivm: Fix explicit derivative manipulation. Same counter variable was being used in two nested loops. Use more meanigful variable names for the counter to fix and avoid this. gallivm: Prevent buffer overflow in repeat wrap mode for NPOT. Based on Roland's patch, discussion, and review . Reviewed-by: Roland Scheidegger <[email protected]> gallivm: Fix dims for TGSI_TEXTURE_1D in emit_tex. Reviewed-by: Roland Scheidegger <[email protected]> gallivm: Fix explicit volume texture derivatives. Reviewed-by: Roland Scheidegger <[email protected]> gallivm: fix 1d shadow texture sampling Always r coordinate is used, hence need 3 coords not two (the second one is unused). Reviewed-by: José Fonseca <[email protected]> gallivm: Enable AVX support without MCJIT, where available. For now, this just enables AVX on Windows for testing. If the code is stable then we might consider prefering the old JIT wherever possible. No change elsewhere. Reviewed-by: Roland Scheidegger <[email protected]>
* llvmpipe: fix comment typoBrian Paul2012-06-291-1/+1
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* llvmpipe: fix the LP_NO_RAST debug optionBrian Paul2012-06-251-15/+21
| | | | | | | | It was only no-oping the clear() function, not actual triangle rasterization. Move the no_rast field from lp_context down into lp_rasterizer so it's accessible where it's needed. Reviewed-by: Jose Fonseca <[email protected]>
* llvmpipe: fix symbol conflict on HaikuAlexander von Gluck2012-01-241-2/+2
| | | | | | NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Brian Paul <[email protected]>
* llvmpipe: Make more resilient to out-of-memory situations.José Fonseca2011-11-141-2/+11
| | | | | | Most of the code was alright, but we were missing a few paths. Reviewed-by: Brian Paul <[email protected]>
* llvmpipe: Ensure the 16x16 special rasterization path does not touch outside ↵José Fonseca2011-10-051-0/+2
| | | | | | | | | | | | | | the tile. llvmpipe has a few special rasterization paths for triangles contained in 16x16 blocks, but it allows the 16x16 block to be aligned only to a 4x4 grid. Some 16x16 blocks could actually intersect the tile if the triangle is 16 pixels in one dimension but 4 in the other, causing a buffer overflow. The fix consists of budging the 16x16 blocks back inside the tile.
* llvmpipe: Convert some of the null checks back to asserts.José Fonseca2011-09-291-26/+12
| | | | | | This turns some of the null check warnings in commit 023ca40d80670ac0eee8c755ca5f54b1e7c2712e back to asserts, as the underlying cause of fdo bug 40591 should be fixed now.
* llvmpipe: add some null pointer checksBrian Paul2011-09-091-0/+26
| | | | | | | | | It's not clear if these are acceptable cases so issue a one-time warning in debug builds when we hit them. Fixes segfault in piglit fbo-mipmap-copypix test. Reviewed-by: José Fonseca <[email protected]>
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-6/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | resources have a array_size parameter now. get_tex_surface and tex_surface_destroy have been renamed to create_surface and surface_destroy and moved to context, similar to sampler views (and create_surface now uses a template just like create_sampler_view). Surfaces now really should only be used for rendering. In particular they shouldn't be used as some kind of 2d abstraction for sharing a texture. offset/layout fields don't make sense any longer and have been removed, width/height should go too. surfaces and sampler views now specify a layer range (for texture resources), layer is either array slice, depth slice or cube face. pipe_subresource is gone array slices (or cube faces) are now treated the same as depth slices in transfers etc. (that is, they use the z coord of the respective functions). Squashed commit of the following: commit a45bd509014743d21a532194d7b658a1aeb00cb7 Merge: 1aeca28 32e1e59 Author: Roland Scheidegger <[email protected]> Date: Thu Dec 2 04:32:06 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_resource_texture.c src/gallium/drivers/i915/i915_state_emit.c src/gallium/drivers/i915/i915_surface.c commit 1aeca287a827f29206078fa1204715a477072c08 Merge: 912f042 6f7c8c3 Author: Roland Scheidegger <[email protected]> Date: Thu Dec 2 00:37:11 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/state_trackers/vega/api_filters.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/mask.c src/gallium/state_trackers/vega/paint.c src/gallium/state_trackers/vega/renderer.c src/gallium/state_trackers/vega/st_inlines.h src/gallium/state_trackers/vega/vg_context.c src/gallium/state_trackers/vega/vg_manager.c commit 912f042e1d439de17b36be9a740358c876fcd144 Author: Roland Scheidegger <[email protected]> Date: Wed Dec 1 03:01:55 2010 +0100 gallium: even more compile fixes after merge commit 6fc95a58866d2a291def333608ba9c10c3f07e82 Author: Roland Scheidegger <[email protected]> Date: Wed Dec 1 00:22:26 2010 +0100 gallium: some fixes after merge commit a8d5ffaeb5397ffaa12fb422e4e7efdf0494c3e2 Merge: f7a202f 2da02e7 Author: Roland Scheidegger <[email protected]> Date: Tue Nov 30 23:41:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/i915/i915_state_emit.c src/gallium/state_trackers/vega/api_images.c src/gallium/state_trackers/vega/vg_context.c commit f7a202fde2aea2ec78ef58830f945a5e214e56ab Author: Roland Scheidegger <[email protected]> Date: Wed Nov 24 19:19:32 2010 +0100 gallium: even more fixes/cleanups after merge commit 6895a7f969ed7f9fa8ceb788810df8dbcf04c4c9 Author: Roland Scheidegger <[email protected]> Date: Wed Nov 24 03:07:36 2010 +0100 gallium: more compile fixes after merge commit af0501a5103b9756bc4d79167bd81051ad6e8670 Author: Roland Scheidegger <[email protected]> Date: Tue Nov 23 19:24:45 2010 +0100 gallium: lots of compile fixes after merge commit 0332003c2feb60f2a20e9a40368180c4ecd33e6b Merge: 26c6346 b6b91fa Author: Roland Scheidegger <[email protected]> Date: Tue Nov 23 17:02:26 2010 +0100 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/gallivm/lp_bld_sample.c src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_blitter.c src/gallium/auxiliary/util/u_inlines.h src/gallium/auxiliary/util/u_surface.c src/gallium/auxiliary/util/u_surfaces.c src/gallium/docs/source/context.rst src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/nv50/nv50_state_validate.c src/gallium/drivers/nvfx/nv04_surface_2d.c src/gallium/drivers/nvfx/nv04_surface_2d.h src/gallium/drivers/nvfx/nvfx_buffer.c src/gallium/drivers/nvfx/nvfx_miptree.c src/gallium/drivers/nvfx/nvfx_resource.c src/gallium/drivers/nvfx/nvfx_resource.h src/gallium/drivers/nvfx/nvfx_state_fb.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/nvfx/nvfx_transfer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_buffer.c src/gallium/drivers/r600/r600_context.h src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_screen.h src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/include/pipe/p_defines.h src/gallium/state_trackers/egl/common/egl_g3d_api.c src/gallium/state_trackers/glx/xlib/xm_st.c src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c src/gallium/targets/libgl-gdi/libgl_gdi.c src/gallium/tests/graw/tri.c src/mesa/state_tracker/st_cb_blit.c src/mesa/state_tracker/st_cb_readpixels.c commit 26c6346b385929fba94775f33838d0cceaaf1127 Author: Roland Scheidegger <[email protected]> Date: Mon Aug 2 19:37:21 2010 +0200 fix more merge breakage commit b30d87c6025eefe7f6979ffa8e369bbe755d5c1d Merge: 9461bf3 1f1928d Author: Roland Scheidegger <[email protected]> Date: Mon Aug 2 19:15:38 2010 +0200 Merge remote branch 'origin/master' into gallium-array-textures Conflicts: src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_rast_priv.h src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_screen_buffer.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_texture.h src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_screen.c src/gallium/drivers/r600/r600_state.c src/gallium/drivers/r600/r600_texture.c src/gallium/drivers/r600/r600_texture.h src/gallium/state_trackers/dri/common/dri1_helper.c src/gallium/state_trackers/dri/sw/drisw.c src/gallium/state_trackers/xorg/xorg_exa.c commit 9461bf3cfb647d2301364ae29fc3084fff52862a Merge: 17492d7 0eaccb3 Author: Roland Scheidegger <[email protected]> Date: Thu Jul 15 20:13:45 2010 +0200 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_blitter.c src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_surface.c src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/tests/trivial/quad-tex.c commit 17492d705e7b7f607b71db045c3bf344cb6842b3 Author: Roland Scheidegger <[email protected]> Date: Fri Jun 18 10:58:08 2010 +0100 gallium: rename element_offset/width fields in views to first/last_element This is much more consistent with the other fields used there (first/last level, first/last layer). Actually thinking about removing the ugly union/structs again and rename first/last_layer to something even more generic which could also be used for buffers (like first/last_member) without inducing headaches. commit 1b717a289299f942de834dcccafbab91361e20ab Author: Roland Scheidegger <[email protected]> Date: Thu Jun 17 14:46:09 2010 +0100 gallium: remove PIPE_SURFACE_LAYOUT_LINEAR definition This was only used by the layout field of pipe_surface, but this driver internal stuff is gone so there's no need for this driver independent layout definition neither. commit 10cb644b31b3ef47e6c7b55e514ad24bb891fac4 Merge: 5691db9 c85971d Author: Roland Scheidegger <[email protected]> Date: Thu Jun 17 12:20:41 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/docs/source/glossary.rst src/gallium/tests/graw/fs-test.c src/gallium/tests/graw/gs-test.c commit 5691db960ca3d525ce7d6c32d9c7a28f5e907f3b Author: Roland Scheidegger <[email protected]> Date: Thu Jun 17 11:29:03 2010 +0100 st/wgl: fix interface changes bugs commit 2303ec32143d363b46e59e4b7c91b0ebd34a16b2 Author: Roland Scheidegger <[email protected]> Date: Wed Jun 16 19:42:32 2010 +0100 gallium: adapt code to interface changes... commit dcae4f586f0d0885b72674a355e5d56d47afe77d Author: Roland Scheidegger <[email protected]> Date: Wed Jun 16 19:42:05 2010 +0100 gallium: separate depth0 and array_size in the resource itself. These fields are still mutually exclusive (since no 3d array textures exist) but it ultimately seemed to error-prone to adapt all code accept the new meaning of depth0 (drivers stick that into hardware regs, calculate mipmap sizes etc.). And it isn't really cleaner anyway. So, array textures will have depth0 of 1, but instead use array_size, 3D textures will continue to use depth0 (and have array_size of 1). Cube maps also will use array_size to indicate their 6 faces, but since all drivers should just be fine by inferring this themselves from the fact it's a cube map as they always used to nothing should break. commit 621737a638d187d208712250fc19a91978fdea6b Author: Roland Scheidegger <[email protected]> Date: Wed Jun 16 17:47:38 2010 +0100 gallium: adapt code to interface changes There are still usages of pipe_surface where pipe_resource should be used, which should eventually be fixed. commit 2d17f5efe166b2c3d51957c76294165ab30b8ae2 Author: Roland Scheidegger <[email protected]> Date: Wed Jun 16 17:46:14 2010 +0100 gallium: more interface changes In particular to enable usage of buffers in views, and ability to use a different pipe_format in pipe_surface. Get rid of layout and offset parameter in pipe_surface - the former was not used in any (public) code anyway, and the latter should either be computed on-demand or driver can use subclass of pipe_surface. Also make create_surface() use a template to be more consistent with other functions. commit 71f885ee16aa5cf2742c44bfaf0dc5b8734b9901 Merge: 3232d11 8ad410d Author: Roland Scheidegger <[email protected]> Date: Mon Jun 14 14:19:51 2010 +0100 Merge commit 'origin/master' into gallium-array-textures Conflicts: src/gallium/auxiliary/util/u_box.h src/gallium/drivers/nv50/nv50_surface.c src/gallium/drivers/nvfx/nvfx_surface.c src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/drivers/r600/r600_blit.c src/gallium/drivers/r600/r600_screen.h src/gallium/include/pipe/p_state.h commit 3232d11fe3ebf7686286013c357b404714853984 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 14 11:40:04 2010 +0100 mesa/st: adapt to interface changes still need to fix pipe_surface sharing (as that is now per-context). Also broken is depth0 handling - half the code assumes this is also used for array textures (and hence by extension of that cube maps would have depth 6), half the code does not... commit f433b7f7f552720e5eade0b4078db94590ee85e1 Author: Roland Scheidegger <[email protected]> Date: Mon Jun 14 11:35:52 2010 +0100 gallium: fix a couple of bugs in interface chnage fixes commit 818366b28ea18f514dc791646248ce6f08d9bbcf Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:42:11 2010 +0200 targets: adapt to interface changes Yes even that needs adjustments... commit 66c511ab1682c9918e0200902039247793acb41e Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:41:13 2010 +0200 tests: adapt to interface changes Everything needs to be fixed :-(. commit 6b494635d9dbdaa7605bc87b1ebf682b138c5808 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:39:50 2010 +0200 st: adapt non-rendering state trackers to interface changes might not be quite right in all places, but they really don't want to use pipe_surface. commit 00c4289a35d86e4fe85919ec32aa9f5ffe69d16d Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:38:48 2010 +0200 winsys: adapt to interface changes commit 39d858554dc9ed5dbc795626fec3ef9deae552a0 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:26:54 2010 +0200 st/python: adapt to interface changes don't think that will work, sorry. commit 6e9336bc49b32139cec4e683857d0958000e15e3 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:26:07 2010 +0200 st/vega: adapt to interface changes commit e07f2ae9aaf8842757d5d50865f76f8276245e11 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:25:56 2010 +0200 st/xorg: adapt to interface changes commit 05531c10a74a4358103e30d3b38a5eceb25c947f Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:24:53 2010 +0200 nv50: adapt to interface changes commit 97704f388d7042121c6d496ba8c003afa3ea2bf3 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:24:45 2010 +0200 nvfx: adapt to interface changes commit a8a9c93d703af6e8f5c12e1cea9ec665add1abe0 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:24:01 2010 +0200 i965g: adapt to interface changes commit 0dde209589872d20cc34ed0b237e3ed7ae0e2de3 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:22:38 2010 +0200 i915g: adapt to interface changes commit 5cac9beede69d12f5807ee1a247a4c864652799e Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:20:58 2010 +0200 svga: adapt to interface changes resource_copy_region still looking fishy. Was not very suited to unified zslice/face approach... commit 08b5a6af4b963a3e4c75fc336bf6c0772dce5150 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:20:01 2010 +0200 rbug: adapt to interface changes Not sure if that won't need changes elsewhere? commit c9fd24b1f586bcef2e0a6e76b68e40fca3408964 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:19:31 2010 +0200 trace: adapt to interface changes commit ed84e010afc5635a1a47390b32247a266f65b8d1 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:19:21 2010 +0200 failover: adapt to interface changes commit a1d4b4a293da933276908e3393435ec4b43cf201 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:19:12 2010 +0200 identity: adapt to interface changes commit a8dd73e2c56c7d95ffcf174408f38f4f35fd2f4c Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:18:55 2010 +0200 softpipe: adapt to interface changes commit a886085893e461e8473978e8206ec2312b7077ff Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:18:44 2010 +0200 llvmpipe: adapt to interface changes commit 70523f6d567d8b7cfda682157556370fd3c43460 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:18:14 2010 +0200 r600g: adapt to interface changes commit 3f4bc72bd80994865eb9f6b8dfd11e2b97060d19 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:18:05 2010 +0200 r300g: adapt to interface changes commit 5d353b55ee14db0ac0515b5a3cf9389430832c19 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:17:37 2010 +0200 cell: adapt to interface changes not even compile tested commit cf5d03601322c2dcb12d7a9c2f1745e2b2a35eb4 Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:14:59 2010 +0200 util: adapt to interface changes amazing how much code changes just due to some subtle interface changes? commit dc98d713c6937c0e177fc2caf23020402cc7ea7b Author: Roland Scheidegger <[email protected]> Date: Sat Jun 12 02:12:40 2010 +0200 gallium: more interface fail, docs this also changes flush_frontbuffer to use a pipe_resource instead of a pipe_surface - pipe_surface is not meant to be (or at least no longer) an abstraction for standalone 2d images which get passed around. (This has also implications for the non-rendering state-trackers.) commit 08436d27ddd59857c22827c609b692aa0c407b7b Author: Roland Scheidegger <[email protected]> Date: Thu Jun 10 17:42:52 2010 +0200 gallium: fix array texture interface changes bugs, docs commit 4a4d927609b62b4d7fb9dffa35158afe282f277b Author: Roland Scheidegger <[email protected]> Date: Thu Jun 3 22:02:44 2010 +0200 gallium: interface changes for array textures and related cleanups This patch introduces array textures to gallium (note they are not immediately usable without the associated changes to the shader side). Also, this abandons pipe_subresource in favor of using level and layer parameters since the distinction between several faces (which was part of pipe_subresource for cube textures) and several z slices (which were not part of pipe_subresource but instead part of pipe_box where appropriate for 3d textures) is gone at the resource level. Textures, be it array, cube, or 3d, now use a "unified" set of parameters, there is no distinction between array members, cube faces, or 3d zslices. This is unlike d3d10, whose subresource index includes layer information for array textures, but which considers all z slices of a 3d texture to be part of the same subresource. In contrast to d3d10, OpenGL though reuses old 2d and 3d function entry points for 1d and 2d array textures, respectively, which also implies that for instance it is possible to specify all layers of a 2d array texture at once (note that this is not possible for cube maps, which use the 2d entry points, although it is possible for cube map arrays, which aren't supported yet in gallium). This should possibly make drivers a bit simpler, and also get rid of mutually exclusive parameters in some functions (as z and face were exclusive), one potential downside would be that 3d array textures could not easily be supported without reverting this, but those are nowhere to be seen. Also along with adjusting to new parameters, rename get_tex_surface / tex_surface_destroy to create_surface / surface_destroy and move them from screen to context, which reflects much better what those do (they are analogous to create_sampler_view / sampler_view_destroy). PIPE_CAP_ARRAY_TEXTURES is used to indicate if a driver supports all of this functionality (that is, both sampling from array texture as well as use a range of layers as a render target, with selecting the layer from the geometry shader).
* gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul2010-11-301-2/+3
| | | | | | | | | | | | | | This branch defines a gallivm_state structure which contains the LLVMBuilderRef, LLVMContextRef, etc. All data structures built with this object can be periodically freed during a "garbage collection" operation. The gallivm_state object has to be passed to most of the builder functions where LLVMBuilderRef used to be used. Conflicts: src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c src/gallium/drivers/llvmpipe/lp_state_setup.c
* llvmpipe: guard against NULL task->query pointerKeith Whitwell2010-11-021-2/+5
| | | | | | This doesn't seem like it should be possible, but some test suites manage to hit this case. Avoid crashing release builds under those circumstances.
* llvmpipe: slightly shrink the size of a binned triangleKeith Whitwell2010-10-151-6/+6
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* llvmpipe: don't pass frontfacing as a floatKeith Whitwell2010-10-151-2/+2
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* llvmpipe: reintroduce SET_STATE binner commandKeith Whitwell2010-10-151-2/+11
| | | | But bin lazily only into bins which are receiving geometry.
* llvmpipe: add rast_tri_4_16 for small lines and pointsKeith Whitwell2010-10-081-0/+1
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* llvmpipe: Cleanup depth-stencil clears.José Fonseca2010-10-061-9/+25
| | | | Only cosmetic changes. No actual practical difference.
* llvmpipe: introduce tri_3_4 for tiny trianglesKeith Whitwell2010-09-121-0/+1
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* llvmpipe: rasterization debugging helpersKeith Whitwell2010-09-071-0/+3
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* llvmpipe: use opcodes instead of function pointers in binsKeith Whitwell2010-09-071-108/+95
| | | | Also, move some state from rasterizer struct to the scene.
* llvmpipe: rearrange queriesKeith Whitwell2010-09-071-110/+35
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* llvmpipe: enforce fixed memory limit on scenesKeith Whitwell2010-09-071-5/+6
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* llvmpipe: clean up deferred zstencil clearsKeith Whitwell2010-09-071-3/+2
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* llvmpipe: rework fences and queriesKeith Whitwell2010-09-071-30/+27
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* llvmpipe: remove dead codeKeith Whitwell2010-08-251-37/+0
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* llvmpipe: added some jit debug codeBrian Paul2010-07-291-0/+10
| | | | | If we crash in the jitted function we can examine jit_line and jit_state in gdb to learn more about the shader.
* llvmpipe: pass face+slice to llvmpipe_unswizzle_cbuf_tile()Brian Paul2010-07-271-2/+3
| | | | | | | | Cube map faces and 3D texture slices are treated the same in llvmpipe textures. Need to pass the sum of these fields to llvmpipe_unswizzle_cbuf_tile() as we do elsewhere. Fixes piglit fbo-3d test (fd.o bug 29135).
* llvmpipe: use single swizzled tileKeith Whitwell2010-07-161-34/+21
| | | | | | | | | | | | | Use a single swizzled tile per colorbuf (and per thread) to avoid accumulating large amounts of cached swizzled data. Now that the SSE3 code has been merged to master, the performance delta of this change is minimal, the main benefit is reduced memory usage due to no longer keeping swizzled copies of render targets. It's clear from the performance of the in-place version of this code that there is still quite a bit of time being spent swizzling & unswizzling, but it's not clear exactly how to reduce that.
* llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell2010-07-131-20/+3
| | | | | | Just put a pointer to the state in the tri->inputs struct. Remove some complex logic for eliminating unused statechanges in bins at the expense of a slightly larger triangle struct.
* llvmpipe: pass mask into fragment shaderKeith Whitwell2010-07-131-57/+69
| | | | | | | | | Move this code back out to C for now, will generate separately. Shader now takes a mask parameter instead of C0/C1/C2/etc. Shader does not currently use that parameter and rasterizes whole pixel stamps always.
* llvmpipe: move fences from per-bin to per-threadKeith Whitwell2010-07-131-0/+4
| | | | | | | | | Rather than inserting an lp_rast_fence command at the end of each bin, have each rasterizer thread call this function directly once it has run out of work to do on a particular scene. This results in fewer calls to the mutex & related functions, but more importantly makes it easier to recognize empty bins.
* llvmpipe: use dummy tile when out of memoryBrian Paul2010-06-301-5/+7
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* llvmpipe: fix comment typoBrian Paul2010-06-251-1/+1
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* Merge branch 'gallium-newclear'Roland Scheidegger2010-06-031-9/+24
|\ | | | | | | | | Conflicts: src/gallium/state_trackers/python/p_context.i
| * llvmpipe: adapt to clear interface changesRoland Scheidegger2010-05-291-9/+24
| | | | | | | | | | with some newfangled code, should support separate depth/stencil clears. Needs some testing.
* | llvmpipe: Remove unused framebuffer stuff from the rasterizer.José Fonseca2010-05-301-11/+6
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* | llvmpipe: Don't force a linear to tiled conversion after rasterization on ↵José Fonseca2010-05-301-12/+14
| | | | | | | | | | | | debug builds. Only do this if runtime debugging flags to show subtiles/tiles are set.
* | llvmpipe: Pass the fs variant to the rasterizer.José Fonseca2010-05-301-2/+4
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* llvmpipe: implement occlusion queryQicheng Christopher Li2010-05-061-2/+62
| | | | | | | OpenGL occlusion queries work now. The Mesa demos, glean test and piglit tests all pass. A few enhancements are possible in the future. -Brian Signed-off-by: Brian Paul <[email protected]>
* llvmpipe: fix scene queue memory leakBrian Paul2010-04-281-0/+2
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* llvmipe: update commentsBrian Paul2010-04-271-3/+3
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* llvmpipe: Replace tile_read/write with more descriptive swizzle/unswizzle verbs.José Fonseca2010-04-251-2/+4
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* llvmpipe: Remove unnecessary header.Vinson Lee2010-04-241-1/+0
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* llvmpipe: Move the determination of the number of threads to the screen.José Fonseca2010-04-241-15/+3
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* llvmpipe: Portability fixes.José Fonseca2010-04-221-2/+2
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* llvmpipe: whitespace fixBrian Paul2010-04-201-1/+1
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* llvmpipe: fix rendering to 3D texturesBrian Paul2010-04-191-3/+3
| | | | | | Treat cube faces and 3D texture slices in the same manner (they're layed out out continuously in memory). Additional clean-ups and improvements coming.
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-161-113/+209
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This branch implemented dual representations of texture/drawing surfaces: one in the conventional linear layout and the other the tiled layout which is used by the fragment shader pipe. Per-tile flags indicate the layout of each image tile. In many situations this lets us avoid converting image data between the two layouts. Squashed commit of the following: commit 563a7e3cc552fdcfcaf9ac0d4b1683c3ba2ae732 Author: Brian Paul <[email protected]> Date: Thu Apr 8 14:48:21 2010 -0600 llvmpipe: convert points/lines to triangles with draw module This isn't the most efficient way to render points/lines but it allows us to run more tests. commit a8aa763e8a717533f2b13bb6ea53cbccbede68c9 Author: Brian Paul <[email protected]> Date: Thu Apr 8 14:47:28 2010 -0600 llvmpipe: call llvmpipe_get_texture_tile() for depth/stencil The returned pointer isn't used, but the tile status/layout info gets updated. Helps to fix glReadPixels(DEPTH / STENCIL). commit 463bc64af266194acbea71cd52e26a79b8c8a260 Author: Brian Paul <[email protected]> Date: Thu Apr 8 10:58:48 2010 -0600 llvmpipe: add store_color to debug cmd_names list commit 784cc73fb334a9d7b7c93cbd8a1445cdf742ff58 Author: Brian Paul <[email protected]> Date: Thu Apr 8 10:57:43 2010 -0600 llvmpipe: fix debug build commit 792c93171ec075664f55720ffed397ac2834a4fc Author: Brian Paul <[email protected]> Date: Thu Apr 8 10:49:01 2010 -0600 llvmpipe: fix cube mapping commit 882b1035db88c3dd8aebe28dc971ac30a9ee39e3 Author: Brian Paul <[email protected]> Date: Thu Apr 8 09:53:30 2010 -0600 llvmpipe: remove some older/unused code commit b807d32b23145301e8842824664d9f06b9c5502e Author: Brian Paul <[email protected]> Date: Thu Apr 8 09:29:50 2010 -0600 llvmpipe: silence warning commit 7b337e64fec92836ccdf9d96216289dd58418e35 Author: Brian Paul <[email protected]> Date: Wed Apr 7 17:06:08 2010 -0600 llvmpipe: clean-up, comments in lp_surface_copy() commit c52fa36f249cc652fa8d5fdd94d6574127c08c41 Author: Brian Paul <[email protected]> Date: Wed Apr 7 16:51:42 2010 -0600 llvmpipe: overhaul tiled/linear memory management Now we keep per-tile layout info (linear vs. tiled (or neither or both) and convert from one layout to the other on demand. commit 4a50ccfd470547c9be0704005818a87014e9c0e9 Author: Brian Paul <[email protected]> Date: Wed Apr 7 16:51:27 2010 -0600 llvmpipe: added tile read/write counters commit b7d0ea9c687ac8773b083791623826fa604adf21 Author: Brian Paul <[email protected]> Date: Mon Apr 5 14:54:04 2010 -0600 llvmpipe: rename some functions commit ee45c6e5b95cbd3c8cccc9aa4d45d8aef11e20c4 Author: Brian Paul <[email protected]> Date: Mon Apr 5 14:42:15 2010 -0600 llvmpipe: re-org some get block/tile pointer code commit 26ce97c16c0b6520ff1538803baa772d8c3b1280 Author: Brian Paul <[email protected]> Date: Mon Apr 5 14:34:13 2010 -0600 llvmpipe: disable bad assertions commit 5c670481248c4d46f87f13bf3af5655925e7002d Author: Brian Paul <[email protected]> Date: Fri Apr 2 16:36:11 2010 -0600 llvmpipe: add a special-case optimization to lp_surface_copy() Be more efficient when copying tiled image to linear image. Before, the fallback path was always converting the whole source image to linear. Now we can convert just a sub region. commit faa684645e64d6024b3a11e4e08da825e8220b2e Author: Brian Paul <[email protected]> Date: Fri Apr 2 16:15:16 2010 -0600 llvmpipe: assorted texture and tile/line conversion code change s The tiled/linear conversion functions take x/y positions now to allow converting only sub-regions. More texture-related helper functions. commit baad81ec5318d44bfac1e37c7643afc0836607bb Author: Brian Paul <[email protected]> Date: Tue Mar 30 13:18:40 2010 -0600 llvmpipe: convert tiled->linear upon PIPE_FLUSH_SWAPBUFFERS If we know we're about to do a swapbuffers we should immediately convert the tiled color tiles to linear instead of later in llvmpipe_texture_unmap() since we can take advantage of threading/ parallelism here. commit 928dd41256811daeddb7506a49a34dbad04beaf8 Author: Brian Paul <[email protected]> Date: Tue Mar 30 09:16:58 2010 -0600 llvmpipe: polish-up the llvmpipe_flush() code commit dd6014abcf86c517d159b8175e0eaeb167ea2ef6 Author: Brian Paul <[email protected]> Date: Tue Mar 30 09:15:17 2010 -0600 llvmpipe: SETUP_x enum clean-up commit 0b1ce6da2b28a41f3389685ab93e10b43c950f5d Author: Brian Paul <[email protected]> Date: Fri Mar 26 10:43:37 2010 -0600 llvmpipe: remove unused vars commit 4562663480f88162ed4452cb05569eecb67f9f39 Author: Brian Paul <[email protected]> Date: Fri Mar 26 10:31:55 2010 -0600 llvmpipe: cope with non-existant color/depth buffers The fragment jit functions always grab these pointers, even if they're not used. commit df4329edbaf204ed501f1eac0698b8198178f9af Author: Brian Paul <[email protected]> Date: Thu Mar 25 15:20:15 2010 -0600 llvmpipe: do all render target surface mapping/unmapping in the rast code commit 3d0c25d5ba8b8f61e8366d4c97324e45d526ff41 Author: Brian Paul <[email protected]> Date: Thu Mar 25 14:31:21 2010 -0600 llvmpipe: map z/stencil buffer on demand like color buffers Plus lots of code clean-up and loose ends taken care of. commit c3b6fddd788aef09b4b84b843b7b1272231151e8 Author: Brian Paul <[email protected]> Date: Thu Mar 25 13:15:03 2010 -0600 llvmpipe: remove unused write_zstencil field commit 63374d97836926a6357e9d6dd24a509a8e155c56 Author: Brian Paul <[email protected]> Date: Thu Mar 25 09:45:59 2010 -0600 llvmpipe: add missing lp_rast_end() call Fixes crash on window resize when LP_NUM_THREADS=0. commit 92fe9952161cc06f6edc58778e9e5a8b9ea447dc Author: Brian Paul <[email protected]> Date: Wed Mar 24 10:15:19 2010 -0600 llvmpipe: add tiled/linear conversion for 16-bit Z images commit 6605fa28c147f30df351da0e4413cab33e4db5da Author: Brian Paul <[email protected]> Date: Tue Mar 23 16:06:41 2010 -0600 llvmpipe: implement tiled/linear conversion for Z/stencil images commit 804528d84ffa292ef9d49d3666cdd3fa099ff3ff Author: Brian Paul <[email protected]> Date: Tue Mar 23 16:05:45 2010 -0600 llvmpipe: added texture stride comment commit 66a88c012edf670c4ac887a912f02dcff93266dd Author: Brian Paul <[email protected]> Date: Tue Mar 23 16:04:07 2010 -0600 llvmpipe: remove unused vars commit e2ca8d1328316dc8b36d5f688c16d109e49a6870 Author: Brian Paul <[email protected]> Date: Mon Mar 22 18:53:11 2010 -0600 llvmpipe: checkpoint WIP: overhaul texture/surface mapping Conversion between tiled and linear surfaces is working everywhere now. The LP_TEXTURE_READ/READ_WRITE/WRITE_ALL flags let us avoid unnecessary image layout conversions. Still some loose ends, temporary/debug code, etc. Need to implement tiled/linear conversion for depth/stencil images. commit f2730a03839ee8984c1f537b7cbebba24961397a Author: Brian Paul <[email protected]> Date: Mon Mar 22 14:41:58 2010 -0600 llvmpipe: rename/repurpose lp_rast_store_color() commit e192a47552c5d20d2caef452ca7697e2cd852c9b Author: Brian Paul <[email protected]> Date: Mon Mar 22 14:38:51 2010 -0600 llvmpipe: remove lp_rast_load_color() commit 3cff0bde4b4ab980e1c3e812700419091527c76b Author: Brian Paul <[email protected]> Date: Mon Mar 22 14:11:38 2010 -0600 llvmpipe: remove/consolidate texture image code commit 3a2f08b6a550c69ef5e874f482be30252cbf8bfa Author: Brian Paul <[email protected]> Date: Fri Mar 19 17:03:14 2010 -0600 llvmpipe: checkpoint WIP: directly render to tiled texture buffers We're now directly writing colors into the tiled texture image buffers. This is a checkpoint commit with lots of dead code and temporary hacks. Everything will get cleaned up eventually. commit c5ca987e03870849514d4e3c99af143722a09695 Author: Brian Paul <[email protected]> Date: Fri Mar 19 16:41:14 2010 -0600 llvmpipe: refactor code, create tile_pixel_offset() commit 2133e8273e937cbac09cd7264d6ce53af9764ddb Author: Brian Paul <[email protected]> Date: Fri Mar 19 14:55:11 2010 -0600 llvmpipe: pass LP_TEXTURE_LINEAR/TILED flags around commit b9b9d4b82b01f4588721fdc8444740f859b4a021 Author: Brian Paul <[email protected]> Date: Fri Mar 19 14:51:05 2010 -0600 llvmpipe: checkpoint WIP: hanlde co-existing tiled/linear texture data Cube maps are temporarily broken, maybe other things. commit 4cd322e6889940b5f155fcb69041b685b9ef9273 Author: Brian Paul <[email protected]> Date: Fri Mar 19 11:34:43 2010 -0600 progs/demos: add other modes/patterns to dissolve demo
* Squashed commit of the following:Keith Whitwell2010-04-101-2/+2
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Hmpf. commit 52953cd7b0e51deafecb812bdc40f9e45f9ac62a Author: Roland Scheidegger <[email protected]> Date: Fri Apr 9 18:02:11 2010 +0200 gallium: fix comment commit 7c8763aa6cfc74adf1ea49c2bab25ca17b32575f Author: unknown <michal@.(none)> Date: Fri Apr 9 18:05:20 2010 +0200 util: Fix type cast. commit 9d0086411a104b7cc9297aac0d1f82853118d7bf Author: unknown <michal@.(none)> Date: Fri Apr 9 18:04:33 2010 +0200 libgl-gdi: Use proper unwrap functions for resources. commit 251a5cdd18ba31c690ef61f133dfc65cd4a45cf8 Author: Roland Scheidegger <[email protected]> Date: Fri Apr 9 17:51:23 2010 +0200 gallium: more comments fixup commit 8f3f9d5e1e9c0de98a3dfb19e81250d2c32ee4e9 Author: Roland Scheidegger <[email protected]> Date: Fri Apr 9 17:48:18 2010 +0200 gallium: another fix after merge commit 41f00a32ee5be91512c048bacb89ede0e04bc08d Author: Roland Scheidegger <[email protected]> Date: Fri Apr 9 17:44:30 2010 +0200 gallium: more pipe_texture/resource fixes after merge commit faf53328d1154c51d8a59513f2bfcae62272b0bf Author: Roland Scheidegger <[email protected]> Date: Fri Apr 9 17:44:24 2010 +0200 gallium: fix comments for changed USAGE flags commit fdcb17bea4b0798d316b56deea69832f41142adf Author: Roland Scheidegger <[email protected]> Date: Fri Apr 9 16:40:07 2010 +0200 gallium/pb: pb uses PB_USAGE_ flags, not PIPE_TRANSFER_ (same value anyway) commit c95f7278ecc6db417ec1053279f2a8172c47aee9 Author: Keith Whitwell <[email protected]> Date: Fri Apr 9 13:44:35 2010 +0100 llvmpipe: fix merge glitches commit 28f8b8683175149a381be5eff263d4c20568bce7 Author: Keith Whitwell <[email protected]> Date: Fri Apr 9 13:41:39 2010 +0100 r300g: update after merge for pipe_resources commit 248c93cbc066ba6e3fadd94c5fcf3bdbb373d8fd Author: Keith Whitwell <[email protected]> Date: Fri Apr 9 13:41:20 2010 +0100 st/mesa: fix old pipe_texture usages commit a563b1c5c2cb57b3ef28a3654d9b477460d13ced Author: Keith Whitwell <[email protected]> Date: Fri Apr 9 13:40:56 2010 +0100 r300g: remove unused variable commit 734500131d828c9dfd68c5fa26b3e6b07e086d2d Author: Keith Whitwell <[email protected]> Date: Fri Apr 9 13:40:36 2010 +0100 nv50: fix compiler warning commit efd402e13037e5c3e29759fa5b1c754c6d65d0e2 Merge: fec8a1d 5452615 Author: Keith Whitwell <[email protected]> Date: Fri Apr 9 13:33:57 2010 +0100 Merge commit 'origin/master' into gallium-resources Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/gallium/drivers/cell/ppu/cell_texture.c src/gallium/drivers/llvmpipe/lp_screen.c src/gallium/drivers/r300/r300_context.c src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_screen.c src/gallium/drivers/r300/r300_state.c src/gallium/drivers/r300/r300_texture.c src/gallium/drivers/r300/r300_transfer.c src/gallium/state_trackers/egl/common/egl_g3d.h src/gallium/state_trackers/egl/kms/native_kms.c src/gallium/state_trackers/egl/x11/native_dri2.c src/gallium/state_trackers/egl/x11/native_ximage.c commit fec8a1db13fac04ef56f6ece799d1f20aa3011db Author: Marek Olšák <[email protected]> Date: Sat Apr 3 07:58:34 2010 +0200 util: fix assertion failures in pipe_buffer_flush_mapped_range commit 1ff3984c2edce9927744f3cce3e7b07778990170 Author: Roland Scheidegger <[email protected]> Date: Thu Apr 8 17:44:54 2010 +0200 docs: fix transfer_map description commit 20bf14be8ac6438cb1afa38212e306fc06a5ed40 Author: Keith Whitwell <[email protected]> Date: Thu Apr 8 14:39:13 2010 +0100 util: fix up several uses of pipe_map_buffer_range This function used to return a pointer to where the start of the actual buffer would have been, even though only the requested range is being mapped. In the resources change, the function was modified to use a transfer internally, and started returning the pointer to the beginning of the transfer, ie the mapped range. Some users of the function were changed to reflect this new behaviour, some were not. Since then the function has reverted to its original behaviour, matching master. This change restores some of the users of the map_buffer_range helper to expect the old/original behaviour. commit 33179a86058b68b518f40971030db337dc26fe6e Author: Keith Whitwell <[email protected]> Date: Thu Apr 8 14:38:54 2010 +0100 mesa/st: fix up several uses of pipe_map_buffer_range This function used to return a pointer to where the start of the actual buffer would have been, even though only the requested range is being mapped. In the resources change, the function was modified to use a transfer internally, and started returning the pointer to the beginning of the transfer, ie the mapped range. Some users of the function were changed to reflect this new behaviour, some were not. Since then the function has reverted to its original behaviour, matching master. This change restores some of the users of the map_buffer_range helper to expect the old/original behaviour. commit 3f5363d4dc9d7ad48467ae82d58d5f3d9bd10698 Author: Keith Whitwell <[email protected]> Date: Wed Apr 7 17:26:52 2010 +0100 util: map_range and flush_range have offsets relative to start of buffer commit 7eb1bfb97a790c73188d6b616d54fb3849e69b1e Author: Keith Whitwell <[email protected]> Date: Wed Apr 7 17:26:08 2010 +0100 nv50: fix compiler warning commit d040daff0642dd791ac38e9b353dc251b03fc873 Author: Keith Whitwell <[email protected]> Date: Wed Apr 7 17:25:58 2010 +0100 nvfx: fix compiler warning commit 49ec01dffb8e99ab3ff8f856287db7b4df3efed6 Author: Chia-I Wu <[email protected]> Date: Mon Apr 5 11:58:53 2010 +0800 mesa/es: Fixes for gallium-resources. commit 47c87ada452be45766928a01b6d69da63e3a5f5e Author: Marek Olšák <[email protected]> Date: Sat Apr 3 05:19:20 2010 +0200 r300g: fix transfers for textures created from winsys handles commit 5f2701fddaef9c18d85c049311c2819c49cc1ae0 Author: Luca Barbieri <[email protected]> Date: Sat Apr 3 03:52:38 2010 +0200 nouveau: don't use the staging usage Maybe it could make sense, but for now dynamic is enough. None of these avoid uncached reads from GART on AGP cards. commit 0db20fa49e008f35911007fa7ed9be1d678a2161 Author: Luca Barbieri <[email protected]> Date: Sat Apr 3 03:27:19 2010 +0200 i965: add brw_resource.c to Makefile commit b94f3e7389cbd1b6465de3c04e8059ce73f1ea1f Author: Luca Barbieri <[email protected]> Date: Sat Apr 3 01:48:33 2010 +0200 nouveau: fix for gallium-resources commit a01ff99a19986e6beb7903431e60a074945b09bc Author: Roland Scheidegger <[email protected]> Date: Thu Apr 1 19:26:35 2010 +0200 gallium: fix missing includes commit 26aeded562ce947a6deeb867fe22bf8daf7b1a1a Author: Roland Scheidegger <[email protected]> Date: Thu Apr 1 19:19:18 2010 +0200 gallium: remove video interface and related stuff These interfaces weren't quite was needed, and building disabled for a while. Some code actually build since some branch merge, and were now not fully converted to gallium-resources. See http://www.mail-archive.com/[email protected]/msg09619.html for a discussion of this. Video related work is done in origin/pipe-video branch. commit c64285aea45997a276fb141d7badc8a04f617c7c Author: Roland Scheidegger <[email protected]> Date: Thu Apr 1 18:45:54 2010 +0200 python: fixes for resource changes doesn't look quite ok yet, but sort of compiles. commit 03d4d5a41f5cf158a358fd705c695e1c987a328f Author: Roland Scheidegger <[email protected]> Date: Thu Apr 1 18:34:46 2010 +0200 gallium: s/u_box_orgin_2d/u_box_origin_2d commit 2444f023142bcaf7bd310b44794580f273254408 Author: Marek Olšák <[email protected]> Date: Thu Apr 1 03:26:50 2010 +0200 r300g: fix segfault when the transfers functions are used Still broken. commit 6f09bf4066ab651b323c131bb07978e700519805 Author: Roland Scheidegger <[email protected]> Date: Thu Apr 1 00:05:12 2010 +0200 r300g: compile fixes commit 76711ff40d2092f9ef03d452de7458c4e76d9246 Author: Roland Scheidegger <[email protected]> Date: Thu Apr 1 00:04:47 2010 +0200 nvfx: more compile fixes commit c5d2e90c9cc119447a447dc04a4bce4ab91fc671 Author: Roland Scheidegger <[email protected]> Date: Wed Mar 31 23:18:50 2010 +0200 gallium: more mostly merge fallout fixes... commit fbc3722696790857f4adc936190406e74dffd969 Merge: 86d9225 d97f696 Author: Roland Scheidegger <[email protected]> Date: Wed Mar 31 22:09:35 2010 +0200 Merge commit 'origin/master' into gallium-resources Conflicts: src/gallium/drivers/cell/ppu/cell_screen.c src/gallium/drivers/i915/i915_buffer.c src/gallium/drivers/i915/i915_context.h src/gallium/drivers/i915/i915_resource_texture.c src/gallium/drivers/i915/i915_screen.c src/gallium/drivers/i915/i915_state_emit.c src/gallium/drivers/i965/brw_resource_texture.c src/gallium/drivers/llvmpipe/lp_screen.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/nvfx/nv30_fragtex.c src/gallium/drivers/nvfx/nv40_fragtex.c src/gallium/drivers/nvfx/nvfx_miptree.c src/gallium/drivers/nvfx/nvfx_screen.c src/gallium/drivers/nvfx/nvfx_transfer.c src/gallium/drivers/r300/r300_state.c src/gallium/drivers/svga/svga_screen_texture.c src/gallium/state_trackers/dri/common/dri_drawable.c src/gallium/state_trackers/dri/common/dri_screen.c src/gallium/state_trackers/dri/common/dri_st_api.h src/gallium/state_trackers/dri/drm/dri1.c src/gallium/state_trackers/dri/drm/dri1.h src/gallium/state_trackers/dri/drm/dri2.c src/gallium/state_trackers/python/st_device.c src/gallium/state_trackers/python/st_sample.c src/mesa/state_tracker/st_cb_clear.c src/mesa/state_tracker/st_cb_drawpixels.c src/mesa/state_tracker/st_cb_readpixels.c src/mesa/state_tracker/st_cb_texture.c src/mesa/state_tracker/st_extensions.c commit 86d9225d19d194eebbbe95b059695697c3307d15 Author: Roland Scheidegger <[email protected]> Date: Wed Mar 31 19:06:06 2010 +0200 gallium: more fixes for bind changes commit a215ef0606347e34669a580ec8df93ede7e46399 Author: Roland Scheidegger <[email protected]> Date: Wed Mar 31 18:48:36 2010 +0200 gallium/docs: some updates for bind changes commit c6c7e6746cbc7af59f7972719ed76f43e8ac16fc Author: Roland Scheidegger <[email protected]> Date: Tue Mar 30 20:24:26 2010 +0200 gallium: more bind change compile fixes commit a83fa1504b78180524a5eb454ae186741a27cdf8 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 30 17:37:13 2010 +0200 compile fixes commit 30dc8afcd243d6a160571bac5f06d773e54a4196 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 30 16:56:28 2010 +0200 fix some merge issues commit 30aa617fee11fe50c0a9c2f33fcd120a474f5e34 Merge: 1dde609 3a830bc Author: Roland Scheidegger <[email protected]> Date: Tue Mar 30 16:09:45 2010 +0200 Merge commit 'origin/gallium-buffer-usage-cleanup' into gallium-resources Conflicts: src/gallium/drivers/nouveau/nouveau_screen.c src/gallium/drivers/nvfx/nvfx_transfer.c src/gallium/winsys/drm/radeon/core/radeon_drm_buffer.c commit 1dde609ad6c9d2dfa0a5f7167f3c5bcf023b7c4d Author: Roland Scheidegger <[email protected]> Date: Wed Mar 24 02:35:00 2010 +0100 docs: some updates for pipe_resource commit f236f9660d31b936f54b64ae07e569f8637067bd Author: Luca Barbieri <[email protected]> Date: Wed Mar 24 01:31:28 2010 +0100 nvfx: fix for gallium-resources It seems to work with basic applications but almost surely needs more work. In particular, it probably shouldn't use PIPE_BUFFER_USAGE_* flags and should use PIPE_TRANSFER_* in several places. Also, we probably don't want the vtable indirect calls and that ought to be replaced with something better instead. commit 5a136ad7b63768cb9a753eff8686c44592e62325 Author: Luca Barbieri <[email protected]> Date: Wed Mar 24 01:31:19 2010 +0100 nv50: fix build in gallium-resources Not actually tested. Also needs next patch tee to actually build, this is just the nv50 part split from the rest. commit 3a830bc4a3f0f60c925b9434845a6bcad9a913c5 Author: Keith Whitwell <[email protected]> Date: Tue Mar 23 14:00:52 2010 -0700 st/egl: fix up for binding flags commit c6a80dc32ef17bc972d4137ce7444ebed4d28ebb Author: Keith Whitwell <[email protected]> Date: Tue Mar 23 13:52:15 2010 -0700 r300: restore 4k alignment for oqbo buffers commit e75a8d5ea9e0ffcf67bc858e08937e10b4fc74ba Author: Keith Whitwell <[email protected]> Date: Tue Mar 23 13:00:07 2010 -0700 gallium: bind flags commit 1f5b509543a7f399835fd9edf27c18e1643fab7d Author: Roland Scheidegger <[email protected]> Date: Tue Mar 23 19:32:21 2010 +0100 i965g: scons compile fixes commit 2c385f8f905ec794d9119c05c6293e0b1b9b565a Author: Roland Scheidegger <[email protected]> Date: Tue Mar 23 19:20:33 2010 +0100 nouveau: drm compile fix commit b285086ebd5132b47c340897c4622cc9fbd286cb Author: Roland Scheidegger <[email protected]> Date: Tue Mar 23 18:36:19 2010 +0100 r300g: pipe_resource compile fixes bring back mistakenly deleted radeon_buffer.h plus some more commit 7810606f423ef2f51f0a14b919640c2fd2c931aa Author: Michal Krol <[email protected]> Date: Tue Mar 23 16:21:03 2010 +0100 softpipe: Map GS constants, too. commit 366f1176fb89d2b1978da6cfe60000b76bbc7338 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 23 15:51:52 2010 +0100 failover: update for pipe_resources commit 615f44d70d293704ed821bc0b21fcfe6e363895d Author: Roland Scheidegger <[email protected]> Date: Tue Mar 23 15:51:02 2010 +0100 identity: remove double is_resource_reference assignment commit 7008586020395905ddfff333d02b3893de369796 Author: Roland Scheidegger <[email protected]> Date: Tue Mar 23 15:50:32 2010 +0100 trace: compile fix commit 058c5697bda4c9cf7b49d26ee27a34586544efaa Merge: dd7ba13 b33fd3c Author: Keith Whitwell <[email protected]> Date: Tue Mar 23 06:40:39 2010 -0700 Merge commit 'origin/gallium-resources' into gallium-buffer-usage-cleanup Conflicts: src/gallium/state_trackers/vega/api_filters.c src/mesa/state_tracker/st_cb_drawpixels.c commit b33fd3ce3daf2921a895367d0ed3fd9c718a8575 Author: Michal Krol <[email protected]> Date: Mon Mar 22 21:03:26 2010 +0100 gallium: Usage parameter of get_transfer/transfer_inline_write is a bitfield. commit 9c1162d9d656062a490a529997def3f674cc61fc Author: Michal Krol <[email protected]> Date: Mon Mar 22 20:50:49 2010 +0100 scons: Update file lists after gallium-resources changes. commit af9793ab9e5386b150d6b25c0d1978fdc67172e4 Author: Michal Krol <[email protected]> Date: Mon Mar 22 20:04:39 2010 +0100 gallium: Do not use `template` for formal parameter names. commit dc2e12d714c444af9ff1acdd5a7e91408b116c99 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:41:34 2010 +0000 ws/nouveau: remove pipe_texture reference commit b94c72329f1be85887d40d49b0586979da469d77 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:40:41 2010 +0000 ws/xlib: remove pipe_buffer reference in comment commit 0a2af3eeae7de1d1cb433f0a2c35136b115f9920 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:39:34 2010 +0000 st/vega: clean up reference to pipe_texture commit 437ce98daae46be5d532fbb04c7cbf4a503c1623 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:39:02 2010 +0000 st/python: begin conversion to pipe_resources, much more to do commit 1b02e1ee3e5e87774f0c9e5f0e1898b7f8de1b16 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:29:34 2010 +0000 st/xorg: update for pipe_resources commit eb39977fe7a1d9f0c3f4f2d4303a93c2c613cc3b Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:23:51 2010 +0000 st/dri: update for pipe_resources commit e447aeff597a4d8c0f5de25854c14c99f2cc138c Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:23:36 2010 +0000 st/egl: update for pipe_resources commit e4cc48da8fdbd7d521257a6d7cd10e6fc5aa1a65 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:08:44 2010 +0000 r300: drop use of R300 DONT SYNC flag commit 129a83ab4d32e44ded5faea3f86ae5e1e62cddb6 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:08:17 2010 +0000 pipebuffer: use transfer flag commit 575b35ee6b683d77095ef21c573c1de207107e79 Merge: f29ac73 9fc6c8b Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 22:03:25 2010 +0000 Merge commit 'origin/master' into gallium-resources Conflicts: src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/r300/r300_context.c src/gallium/drivers/r300/r300_texture.c src/gallium/winsys/drm/radeon/core/radeon_buffer.h commit f29ac73f3f626d5779a627b7fa6fecdb60a35aab Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 18:37:25 2010 +0000 cell: attempt to convert to pipe_resources Can't even compile test this driver. commit 484b1947f4af81bab60b41f21c3c23ea6f67488c Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 17:25:50 2010 +0000 nvfx: restore usage of pipe_winsys The interface that cannot be killed... commit ac76ac6eb30f4f9aa9f5733d60358b357925953a Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 17:25:10 2010 +0000 nv50: fix warning commit 9683f4423449fa5acf6c019c571223650473bd82 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 17:14:31 2010 +0000 util: restore u_simple_screen, nouveau still relies on it commit 961cbcb62232689c959965384c6aa9b8eca697c1 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 16:51:54 2010 +0000 nouveau: convert nvfx and nv50 to pipe_resources Compile tested only. This was a deeper change than I was hoping for, due to the layering of the pipe_texture implementation in each driver on top of a shared pipe_buffer implementation in the shared code. Have modified the shared code to act as a set of convenience routines operating on nouveau_bo objects. Each driver now uses the u_resource_vtbl technique to split the implementation of pipe_resources between the existing miptree code for textures and a new, minimal buffer implementation in each driver. Eventually these should be combined, not least because APIs are now allowing things like binding buffer resources as textures and render targets. commit 18ba74016db13b23282f5033ee37b628a12ee566 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 10:02:54 2010 +0000 r300: fix compilation after merge Also build r300 by default. commit eb9c0175c8e4baca3fcb0b8364f83ceba9d74e0d Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 09:59:49 2010 +0000 st/vega: fix up after merge commit ea8dd1d4ae7b58c9315c3491046ef3852ddd3377 Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 09:59:44 2010 +0000 aux: remove unused piperesource helpers commit be7af29d3ad1a10409b0ea689d882cf30a4e1d62 Merge: d22c2c6 12deb9e Author: Keith Whitwell <[email protected]> Date: Sun Mar 21 09:54:53 2010 +0000 Merge commit 'origin/master' into gallium-resources Conflicts: src/gallium/auxiliary/cso_cache/cso_context.c src/gallium/auxiliary/cso_cache/cso_context.h src/gallium/drivers/r300/r300_context.c src/gallium/drivers/r300/r300_render.c src/gallium/drivers/r300/r300_state.c src/gallium/drivers/r300/r300_state_derived.c src/gallium/state_trackers/vega/api_filters.c src/gallium/state_trackers/vega/image.c src/gallium/state_trackers/vega/image.h src/gallium/state_trackers/vega/mask.c src/gallium/state_trackers/vega/mask.h src/gallium/state_trackers/vega/paint.c src/gallium/state_trackers/vega/paint.h src/gallium/state_trackers/vega/renderer.c src/gallium/state_trackers/vega/renderer.h src/gallium/state_trackers/vega/shader.c src/gallium/state_trackers/vega/vg_context.h src/gallium/state_trackers/vega/vg_tracker.c src/mesa/state_tracker/st_manager.c commit d22c2c6cb23a063e3334a165d0c5c3d73f05d234 Author: Keith Whitwell <[email protected]> Date: Sat Mar 20 11:48:54 2010 +0000 drm/r300: update for r300g pipe_resources conversion Remove old files that related to pipe_buffers but weren't being built. Hopefully this is correct. commit f07b2c836958bee5796899123eca4ed05ac6242b Author: Keith Whitwell <[email protected]> Date: Sat Mar 20 11:47:03 2010 +0000 r300: convert to pipe_resources Do a very shallow conversion - basically keeping the existing buffer and texture code intact and using a vtbl struct inside our resource struct to select between the two implementations. The buffer and texture treatments could be further merged without much effort, but try to keep the existing code working at this point. commit feca9c3ca62daaf0d8745370106d4e3b22340c49 Author: Keith Whitwell <[email protected]> Date: Thu Mar 18 06:00:34 2010 +0000 gallium: update new merges to pipe_resource commit 1cad983eac77a0c5333e6a3ce92b90ac87407714 Author: Keith Whitwell <[email protected]> Date: Thu Mar 18 06:00:19 2010 +0000 drm/sw: update new merges to pipe_resource commit 191d39490ed792c569f98d42cf05891b264f71f8 Author: Keith Whitwell <[email protected]> Date: Thu Mar 18 06:00:01 2010 +0000 vg: update new merges to pipe_resource commit b727c59bc44812ad503d9390505c92b738a5b8b0 Author: Keith Whitwell <[email protected]> Date: Thu Mar 18 05:59:38 2010 +0000 llvmpipe: update new merges to pipe_resource commit 5f4b64b37fdcd70162c382b2ebbd494bef751dbd Author: Keith Whitwell <[email protected]> Date: Thu Mar 18 05:59:23 2010 +0000 brw: pipe_resource fixes commit d4aca209f531f1b65bf706ce1e5fc0375b587eb6 Author: Keith Whitwell <[email protected]> Date: Thu Mar 18 05:59:06 2010 +0000 util: update new merges to pipe_resource commit cf6bef0afee10763c78509a3d17e9a6e49bcd3c8 Merge: 1997231 6de8e56 Author: Keith Whitwell <[email protected]> Date: Thu Mar 18 05:38:50 2010 +0000 Merge commit 'origin/master' into gallium-resources commit 1997231916144485c3c4a36f53eda39fce460272 Merge: ad88ac7 e1ee3ea Author: Keith Whitwell <[email protected]> Date: Wed Mar 17 08:46:38 2010 +0000 Merge commit 'origin/master' into gallium-resources Conflicts: src/gallium/auxiliary/Makefile src/gallium/auxiliary/util/u_blit.c src/gallium/auxiliary/util/u_blit.h src/gallium/auxiliary/util/u_gen_mipmap.c src/gallium/auxiliary/util/u_gen_mipmap.h src/mesa/state_tracker/st_cb_texture.c src/mesa/state_tracker/st_gen_mipmap.c commit ad88ac79034a91670940276e722bdd398d5c9023 Merge: 77bc770 8cdfd12 Author: Keith Whitwell <[email protected]> Date: Tue Mar 16 09:13:07 2010 +0000 Merge branch 'gallium-sampler-view' into gallium-resources Conflicts: src/gallium/auxiliary/cso_cache/cso_context.c src/gallium/auxiliary/util/u_blit.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/softpipe/sp_texture.c src/mesa/state_tracker/st_cb_fbo.c src/mesa/state_tracker/st_framebuffer.c src/mesa/state_tracker/st_texture.c commit 77bc770c991ea025c82eaa4e0e2390efd825d96d Author: Keith Whitwell <[email protected]> Date: Mon Mar 15 22:21:48 2010 +0000 util: missing file commit f83c91db8ae63a3c3a34ff21492427a5663fb760 Merge: c1d4774 42910eb Author: Keith Whitwell <[email protected]> Date: Mon Mar 15 09:48:58 2010 +0000 Merge commit 'origin/gallium-sampler-view' into gallium-resources Conflicts: src/gallium/drivers/nv40/nv40_transfer.c src/gallium/drivers/nvfx/nvfx_transfer.c src/gallium/drivers/trace/tr_drm.c commit dd7ba1378fc50710667724d30d6d4cf1125ad61e Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 23:54:36 2010 +0000 gallium: start a cleanup of buffer_usage Remove fairly meaningless CPU/GPU READ/WRITE flags and replace with proper usages. commit c1d4774187189f4af8ff421b210824f3d53ceefb Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 23:05:45 2010 +0000 llvmpipe: don't FREE userbuffer data commit 9bfa07afe179f8060e7beefb754a29c4d9c6e349 Merge: 65757a1 08cddfe Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 22:54:51 2010 +0000 Merge commit 'origin/master' into gallium-resources Conflicts: src/gallium/drivers/llvmpipe/lp_rast.c src/gallium/drivers/llvmpipe/lp_scene.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/llvmpipe/lp_texture.h src/gallium/drivers/softpipe/sp_texture.c src/gallium/drivers/svga/svga_screen_texture.c commit 65757a143f8e3fcd7afbc1ff92db44a823edf46c Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 22:41:17 2010 +0000 svga: build fixes commit 2f5435220501d4b3050cab2bb1dce6174cd13ff6 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 22:39:25 2010 +0000 gallivm: build fix commit 42642ec0984107d82b740711f2debbf38457a06e Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 22:38:33 2010 +0000 llvmpipe: convert to pipe_resources commit 7bbcb21e20cb545ef8dd5fc61d67ed931c69e813 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 22:19:30 2010 +0000 gallivm: convert to pipe_resources commit 88ae0d04610ca52649b42e32141a52af6d5a739b Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 21:01:22 2010 +0000 configs: build svga commit 0e112bc69828e65085ebfaef895ecd78fe53f1c4 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 21:01:17 2010 +0000 gallium: restore PIPE_BUFFER_USAGE_CUSTOM commit 102aca688b95c976b7178b84092fba7d041ff9d2 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 21:00:41 2010 +0000 util: more transfer helpers commit a79f6a4a0836fc64c07f9aeec21d914474fe3649 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 20:59:36 2010 +0000 svga: convert to use pipe_resrource As with others so far, a fairly shallow conversion. commit 087fb54492fa5e3baf040c5efbf7dacd98a8849b Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 18:38:08 2010 +0000 brw: fix function name commit cfc9dd707d16e06fd23b6926da3a6e2269f31dc8 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 18:19:06 2010 +0000 gallium: enable brw compile commit 8a5b86d76bdd3c7de63322423f59940a4dc2ee25 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 18:18:50 2010 +0000 brw: compiles with pipe_resource commit 563ca458b548c41ca4dca559354c16ca1a80d009 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 18:18:42 2010 +0000 i915: hook up userbuffer create commit b5095b48247b6020e36cc942ac145c3fccbe9a19 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 17:20:51 2010 +0000 i915: use helpers for is_resource_referenced commit d5392bdc6d70002acf9c5bac0fde14ba405c4d84 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 17:20:38 2010 +0000 util: helpers for is_resource_referenced commit 2f3492a5aefbb2e745f6700d8e910ebb5cbb98cf Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 17:08:50 2010 +0000 i915: remove buffer.c again commit 1373a35b65fcc25ec6cdfea2703bbb3417de2c6d Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 17:08:34 2010 +0000 i915: add new files to scons commit 0251612d70e57fe38e10e75915b394631d224f2c Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 16:38:29 2010 +0000 i915: compiling with pipe_resources commit 9a0235864252929a8eedd44dbd2fe30fe54c531d Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 13:51:16 2010 +0000 gallium: remove inline_read transfer commit a6ba315e25793e0c228d3a4ae2f8201634dc9ff0 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 13:50:32 2010 +0000 trace: get running Some dumping will be incorrect or disabled, but it runs without crashing commit 2133f1d90aa919662a8420a0cf3b4557e6ec1afd Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 13:49:42 2010 +0000 gallium: remove the inline_read transfer There aren't enough users of this to justify it. commit bccaf1fa30881f6b4fb189a9b74fc7af79c3b481 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 12:30:37 2010 +0000 identity: hook up inline transfer operations commit e4c152a344f2f53c842b810724a2ae7cb4554f58 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 12:21:54 2010 +0000 gallium: build trace and identity commit 0b5a311db78852fa9fd021e17b5968a1e0436b49 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 12:21:36 2010 +0000 gallium: add more of the transfer state to pipe_transfer Not really sure if recording all the arguments to the create_{transfer,texture,surface,etc} functions in the result of those calls is a great idea, but it seems we're fairly dependent on it throughout the code. commit a23985c26eafe76b0a7dacc892e50cb589f211fe Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 12:19:46 2010 +0000 identity: compiles with pipe_resources commit d0d630944304c208f6dade6ef8836763ee2bc7b4 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 12:13:02 2010 +0000 trace: compiles with pipe_resources commit a4451ea459cc8bfc915fe6aed2891b90854b6c9d Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 11:39:50 2010 +0000 softpipe: give userbuffers a format other than NONE Most mesa demos working commit 32bb1bd4ba29884a4ecfa11c8441d33dfceabcef Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 11:39:21 2010 +0000 util: correct argument order in pipe_buffer_map commit 7e2696c06445282feb781047277b260308760a33 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 11:32:55 2010 +0000 softpipe: transfer flush commit a0543b13c042e3c1142522d9d136f16fd4cabf78 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 11:32:13 2010 +0000 util: noop implementation of transfer_flush_region commit ce418533be752dbeb164e7ff82a99483048e482b Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 11:26:07 2010 +0000 gallium: softpipe runs gears with pipe_resources commit bfda4f2eb34498e4b7f3c608d30fccff6bb9651b Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 11:25:48 2010 +0000 util: get clip_tile working again commit f5ef219c3bed62b6a0da842e675fae16268e0fbe Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 09:43:20 2010 +0000 softpipe: use u_transfer helpers commit 072957aab25affecf0702e925310e46c694a5ee4 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 09:42:46 2010 +0000 util: helpers for inline transfers commit 9c45561fb0d7a52400093bcb2ce5f727fafd7777 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 09:42:25 2010 +0000 util: fix typo calculating transfer box commit f3e98fd47f36804d019a684d49ff230df3ab0cf5 Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 09:25:46 2010 +0000 st/vega: convert to pipe_resource commit d1b7b00afc944f6499c83d676c7642115d62a62c Author: Keith Whitwell <[email protected]> Date: Sun Mar 14 08:37:56 2010 +0000 gallium: begin converting drivers to pipe_resource Work in progress... commit 51c25117f5d6da1926a2be5ecc66677952a8abf0 Author: Keith Whitwell <[email protected]> Date: Sat Mar 13 20:16:27 2010 +0000 gallium: work in progress on layering resources on top of old textures Helper code in an aux module to avoid rewriting all the drivers. commit fb6764d3ce95c55aa78af2f1c8cbb17b79ce1ba2 Author: Keith Whitwell <[email protected]> Date: Sat Mar 13 19:19:09 2010 +0000 heaps of wip commit ee6b3bc730fcdaf8da3646d62f04578ec06d36a1 Author: Keith Whitwell <[email protected]> Date: Sat Mar 13 16:38:02 2010 +0000 wip2 commit 1830880212445189fe267d615075239ed17c7cc0 Merge: 90b4045 47bfbd4 Author: Keith Whitwell <[email protected]> Date: Sat Mar 13 15:14:03 2010 +0000 Merge branch 'gallium-sampler-view' into gallium-resources Conflicts: src/gallium/include/pipe/p_context.h src/mesa/state_tracker/st_atom_texture.c src/mesa/state_tracker/st_cb_bitmap.c src/mesa/state_tracker/st_cb_drawpixels.c src/mesa/state_tracker/st_cb_texture.c src/mesa/state_tracker/st_context.c src/mesa/state_tracker/st_context.h src/mesa/state_tracker/st_texture.h commit 90b4045fbc0a093fcd04efba7e045ec259c490b8 Author: Keith Whitwell <[email protected]> Date: Sat Mar 13 14:52:43 2010 +0000 wip