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path: root/src/gallium/drivers/llvmpipe/lp_rast.c
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* llvmpipe: whitespace fixBrian Paul2010-04-201-1/+1
* llvmpipe: fix rendering to 3D texturesBrian Paul2010-04-191-3/+3
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-161-113/+209
* Squashed commit of the following:Keith Whitwell2010-04-101-2/+2
* llvmpipe: Disable threads by default on embedded.José Fonseca2010-03-311-0/+4
* llvmpipe: disable an assertionBrian Paul2010-03-251-1/+1
* llvmpipe: call lp_fence_signal()Brian Paul2010-03-241-12/+1
* gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul2010-03-181-0/+2
* llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TESTBrian Paul2010-03-181-18/+20
* llvmpipe: Don't use texture transfer internally.José Fonseca2010-03-131-6/+8
* llvmpipe: add pipe_thread_wait() callsBrian Paul2010-03-051-0/+6
* llvmpipe: remove some ifdefsKeith Whitwell2010-03-021-5/+0
* llvmpipe: reorganize transfer usageKeith Whitwell2010-03-021-216/+94
* llvmpipe: clean up rasterization threads upon context destructionBrian Paul2010-02-241-0/+17
* llvmpipe: more lp_rasterizer_task parameter passingBrian Paul2010-02-241-64/+55
* llvmpipe: pass fewer parameters to rasterization functionsBrian Paul2010-02-241-3/+2
* llvmpipe: added assertions to verify that scene is emptyBrian Paul2010-02-231-0/+3
* llvmpipe: Leave depth buffer in swizzled format.José Fonseca2010-02-101-105/+52
* llvmpipe: added counters for color tile clear, load, storeBrian Paul2010-02-081-0/+7
* llvmpipe: export the tgsi translation code to a common layerZack Rusin2010-02-081-1/+1
* llvmpipe: Disable multithreading on windows.José Fonseca2010-02-051-0/+6
* Merge remote branch 'origin/lp-binning'José Fonseca2010-02-051-6/+5
* llvmpipe: remove tile clipping codeBrian Paul2010-01-201-20/+0
* llvmpipe: asst. task-related clean-upsBrian Paul2010-01-191-22/+29
* llvmpipe: remove unneeded DEBUG checks, use step varBrian Paul2010-01-191-5/+1
* llvmpipe: added show_tiles and show_subtiles debug optionsBrian Paul2010-01-181-0/+60
* llvmpipe: use new u_ringbuffer for scene queueKeith Whitwell2010-01-171-1/+1
* llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul2010-01-151-19/+33
* llvmpipe: use one loop in lp_rast_clear_zstencil()Brian Paul2010-01-131-4/+3
* llvmpipe: optimize lp_rast_clear_color() for non-gray colorsBrian Paul2010-01-131-6/+22
* llvmpipe: add bin debuggerKeith Whitwell2010-01-131-5/+52
* llvmpipe: implement lp_rast_load_zstencilKeith Whitwell2010-01-131-2/+34
* llvmpipe: improve empty-bin test furtherKeith Whitwell2010-01-131-3/+13
* llvmpipe: improve empty-bin testKeith Whitwell2010-01-131-1/+1
* llvmpipe: quick hack to short-circuit empty binsKeith Whitwell2010-01-131-1/+22
* llvmpipe: initial mrt supportKeith Whitwell2010-01-101-83/+132
* Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-081-3/+3
* llvmpipe: remove dead codeKeith Whitwell2010-01-061-1/+0
* llvmpipe: replace INT_MIN/2 with INT_MINBrian Paul2009-12-171-1/+1
* llvmpipe: improve the in/out test a littleBrian Paul2009-12-171-2/+1
* llvmpipe: do final the pixel in/out triangle test in the fragment shaderBrian Paul2009-12-161-59/+17
* llvmpipe: tighten up an assertionBrian Paul2009-12-151-2/+2
* llvmpipe: rename bins to sceneKeith Whitwell2009-12-131-47/+49
* llvmpipe: added lp_rast_fence() bin functionBrian Paul2009-12-111-0/+25
* llvmpipe: added lp_rast_get_num_threads()Brian Paul2009-12-111-0/+7
* llvmpipe: implement lp_rast_load_color()Brian Paul2009-12-111-2/+24
* llvmpipe: checkpoint: more thread/queuing changesBrian Paul2009-12-111-61/+69
* llvmpipe: remove unused lp_rasterizer::fb fieldBrian Paul2009-12-111-1/+0
* llvmpipe: improve framebuffer/surface codeBrian Paul2009-12-111-37/+33
* llvmpipe: remove unused fb parameterBrian Paul2009-12-111-3/+2