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path: root/src/gallium/drivers/llvmpipe/lp_quad_fs.c
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* llvmpipe: Code generate the depth test, and include in the shader.José Fonseca2009-08-291-11/+67
* llvmpipe: Code generate alpha testing and append to generated fragment shader.José Fonseca2009-08-291-10/+15
* llvmpipe: Code generate the position interpolation.José Fonseca2009-08-291-41/+5
* llvmpipe: Put the position coefficients together with the inputs.José Fonseca2009-08-291-8/+8
* llvmpipe: Put color/depth directly into the quad structure.José Fonseca2009-08-291-33/+2
* llvmpipe: use align_malloc for all structs containing ALIGN16 membersKeith Whitwell2009-08-291-2/+4
* llvmpipe: Rasterize the quads according to what the blend function expects.José Fonseca2009-08-291-2/+5
* llvmpipe: Silence compiler warnings.José Fonseca2009-08-291-1/+0
* llvmpipe: Implement KIL.José Fonseca2009-08-291-4/+9
* llvmpipe: Compute interpolation coeffs directly into SoA layout.José Fonseca2009-08-291-24/+3
* llvmpipe: Pass the interpolation factors as scalars.José Fonseca2009-08-291-8/+6
* llvmpipe: Eliminate dependency on tgsi_exec_machine.José Fonseca2009-08-291-111/+55
* llvmpipe: Eliminate non-LLVM fs execution paths.José Fonseca2009-08-291-6/+113
* llvmpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell2009-08-291-17/+29
* llvmpipe: expand quad pipeline to process >1 quad at a timeKeith Whitwell2009-08-291-10/+30
* llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca2009-08-291-0/+192