Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | llvmpipe: Fix math error in LP_DEBUG=counters output | Adam Jackson | 2012-01-24 | 1 | -2/+3 |
| | | | | Signed-off-by: Adam Jackson <[email protected]> | ||||
* | llvmpipe: more rasterization counters | Keith Whitwell | 2010-08-25 | 1 | -6/+15 |
| | |||||
* | llvmpipe: pass mask into fragment shader | Keith Whitwell | 2010-07-13 | 1 | -17/+22 |
| | | | | | | | | | Move this code back out to C for now, will generate separately. Shader now takes a mask parameter instead of C0/C1/C2/etc. Shader does not currently use that parameter and rasterizes whole pixel stamps always. | ||||
* | llvmpipe: added counters for color tile clear, load, store | Brian Paul | 2010-02-08 | 1 | -0/+5 |
| | |||||
* | llvmpipe: count/report time spent in LLVM compilations | Brian Paul | 2010-01-27 | 1 | -0/+4 |
| | |||||
* | llvmpipe: added simple perf/statistics counting facility | Brian Paul | 2010-01-21 | 1 | -0/+86 |
Currently counting number of tris, how many tiles of each size are fully covered, partially covered or empty, etc. Set LP_DEBUG=counters to enable. Results are printed upon context destruction. |