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path: root/src/gallium/drivers/llvmpipe/lp_jit.h
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* llvmpipe: pass mask into fragment shaderKeith Whitwell2010-07-131-25/+1
* llvmpipe: Use pointer_to_func() instead of custom wrappers.José Fonseca2010-05-301-30/+0
* llvmpipe: silence casting warningsBrian Paul2010-05-131-0/+30
* llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca2010-05-121-5/+0
* llvmpipe: implement occlusion queryQicheng Christopher Li2010-05-061-2/+4
* llvmpipe: get 3D texture image stride from an array rather than computing itBrian Paul2010-04-191-1/+4
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-161-2/+2
* gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul2010-03-181-0/+1
* llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TESTBrian Paul2010-03-181-0/+5
* gallivm/llvmpipe: simplify front/back stencil ref value handlingBrian Paul2010-03-181-4/+8
* gallivm/llvmpipe: basic stencil testing worksBrian Paul2010-03-171-1/+1
* gallivm/llmvpipe: pass stencil refs state into z/stencil build codeBrian Paul2010-03-171-1/+1
* llvmpipe: use new LP_JIT_CTX_ enums for jit context field positionsBrian Paul2010-03-171-12/+28
* llvmpipe: added stencil ref values to jit context stateBrian Paul2010-03-171-6/+11
* gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'Brian Paul2010-03-111-2/+2
* llvmpipe/gallivm: checkpoint: array of pointers to mipmap levelsBrian Paul2010-03-081-1/+2
* llvmpipe: added code to set texture depth, max mipmap levels infoBrian Paul2010-03-051-0/+4
* llvmpipe: export the tgsi translation code to a common layerZack Rusin2010-02-081-1/+1
* llvmpipe: implement scissor testingBrian Paul2010-01-141-2/+17
* llvmpipe: initial mrt supportKeith Whitwell2010-01-101-1/+1
* Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-081-10/+3
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| * llvmpipe: Remove TGSI sampler pointers from JIT context too.José Fonseca2010-01-071-9/+3
| * llvmpipe: Remove more loose ends of TGSI exec sampling.José Fonseca2010-01-071-6/+0
* | llvmpipe: do final the pixel in/out triangle test in the fragment shaderBrian Paul2009-12-161-2/+7
* | llvmpipe: remove dead codeKeith Whitwell2009-10-091-4/+0
* | llvmpipe: remove some old sampler support structsKeith Whitwell2009-10-081-1/+1
* | llvmpipe: Fix up lp_rast_shade_quads.José Fonseca2009-10-081-2/+2
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* llvmpipe: Update status in README and TODO/FIXME comments throughout the code.José Fonseca2009-09-111-2/+1
* llvmpipe: Code generate the texture sampling inside the shader.José Fonseca2009-09-071-0/+27
* llvmpipe: Isolate sampling from TGSI translation.José Fonseca2009-08-291-0/+5
* llvmpipe: Better structure dereference naming.José Fonseca2009-08-291-4/+4
* llvmpipe: Pass the alpha ref value and blend color in the jit context.José Fonseca2009-08-291-0/+9
* llvmpipe: Pass fragment context to generated function in a single structure.José Fonseca2009-08-291-5/+33
* llvmpipe: Centralize the C <-> JIT interfaces in one place.José Fonseca2009-08-291-0/+67