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path: root/src/gallium/drivers/llvmpipe/lp_flush.c
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* llvmpipe: checkpoint: plug in the new fencing codeBrian Paul2009-12-111-3/+17
* llvmpipe: remove dead codeKeith Whitwell2009-10-091-0/+1
* llvmpipe: remove tex tile cache and related codeKeith Whitwell2009-10-081-30/+2
* llvmpipe: Ensure tile cache transfers are mapped before flushing it.José Fonseca2009-10-041-2/+6
* llvmpipe: Texture cache is read-only. No need to flush.José Fonseca2009-08-301-6/+0
* llvmpipe: Code generate the depth test, and include in the shader.José Fonseca2009-08-291-2/+1
* llvmpipe: Split the texture cache from the color/depth/stencil cache.José Fonseca2009-08-291-1/+2
* llvmpipe: avoid flushing depth buffer cache on swapbuffersKeith Whitwell2009-08-291-5/+15
* llvmpipe: remove backwards dependency from tilecache to llvmpipeKeith Whitwell2009-08-291-3/+3
* llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca2009-08-291-0/+94