| Commit message (Expand) | Author | Age | Files | Lines |
* | llvmpipe: update image dump/debug code | Brian Paul | 2010-05-10 | 1 | -16/+17 |
* | llvmpipe: No need to flush the caches for buffers. | José Fonseca | 2010-04-25 | 1 | -11/+13 |
* | llvmpipe: Cleanup/improve llvmpipe_flush_resource usage. | José Fonseca | 2010-04-25 | 1 | -4/+7 |
* | llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resource | José Fonseca | 2010-04-25 | 1 | -11/+8 |
* | llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE too | Brian Paul | 2010-04-16 | 1 | -1/+2 |
* | Merge the lp-surface-tiling branch into master. | Brian Paul | 2010-04-16 | 1 | -8/+7 |
* | Squashed commit of the following: | Keith Whitwell | 2010-04-10 | 1 | -2/+2 |
* | llvmpipe: fix up some questionable fence code | Brian Paul | 2010-03-24 | 1 | -2/+1 |
* | llvmpipe: Ensure the context is flushed before modifying textures. | José Fonseca | 2010-03-13 | 1 | -0/+65 |
* | Squashed commit of gallium-context-transfers: | Keith Whitwell | 2010-03-11 | 1 | -2/+2 |
* | llvmpipe: Remove unnecessary headers. | Vinson Lee | 2010-02-07 | 1 | -1/+0 |
* | Merge remote branch 'origin/master' into lp-binning | José Fonseca | 2010-01-31 | 1 | -1/+0 |
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| * | llvmpipe: Remove unnecessary headers. | Vinson Lee | 2010-01-21 | 1 | -2/+0 |
* | | llvmpipe: clean-up, fixing up frame dump/debug code | Brian Paul | 2010-01-14 | 1 | -7/+12 |
* | | llvmpipe: initial mrt support | Keith Whitwell | 2010-01-10 | 1 | -2/+5 |
* | | llvmpipe: remove dead code | Keith Whitwell | 2010-01-06 | 1 | -1/+0 |
* | | llvmpipe: checkpoint: plug in the new fencing code | Brian Paul | 2009-12-11 | 1 | -3/+17 |
* | | llvmpipe: remove dead code | Keith Whitwell | 2009-10-09 | 1 | -0/+1 |
* | | llvmpipe: remove tex tile cache and related code | Keith Whitwell | 2009-10-08 | 1 | -30/+2 |
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* | llvmpipe: Ensure tile cache transfers are mapped before flushing it. | José Fonseca | 2009-10-04 | 1 | -2/+6 |
* | llvmpipe: Texture cache is read-only. No need to flush. | José Fonseca | 2009-08-30 | 1 | -6/+0 |
* | llvmpipe: Code generate the depth test, and include in the shader. | José Fonseca | 2009-08-29 | 1 | -2/+1 |
* | llvmpipe: Split the texture cache from the color/depth/stencil cache. | José Fonseca | 2009-08-29 | 1 | -1/+2 |
* | llvmpipe: avoid flushing depth buffer cache on swapbuffers | Keith Whitwell | 2009-08-29 | 1 | -5/+15 |
* | llvmpipe: remove backwards dependency from tilecache to llvmpipe | Keith Whitwell | 2009-08-29 | 1 | -3/+3 |
* | llvmpipe: Fork softpipe for experimentation with llvm. | José Fonseca | 2009-08-29 | 1 | -0/+94 |