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path: root/src/gallium/drivers/llvmpipe/lp_context.h
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* llvmpipe: Port vertex sampler support from softpipe.José Fonseca2009-12-041-0/+5
* llvmpipe: remove old prim_setup draw stageKeith Whitwell2009-11-031-2/+3
* llvmpipe: Eliminate constant mapping/unmapping.José Fonseca2009-10-091-3/+0
* llvmpipe: Pass the alpha ref value and blend color in the jit context.José Fonseca2009-08-291-1/+1
* llvmpipe: Pass fragment context to generated function in a single structure.José Fonseca2009-08-291-0/+3
* llvmpipe: Drop blend derived state.José Fonseca2009-08-291-1/+1
* llvmpipe: Squash the quad pipeline.José Fonseca2009-08-291-8/+4
* llvmpipe: Generate the fragment pipeline into a single function.José Fonseca2009-08-291-1/+0
* llvmpipe: Code generate the depth test, and include in the shader.José Fonseca2009-08-291-2/+0
* llvmpipe: Eliminate non-LLVM fs execution paths.José Fonseca2009-08-291-3/+1
* llvmpipe: Tiles in rgba8 format.José Fonseca2009-08-291-1/+1
* llvmpipe: Use the generated SoA blending code.José Fonseca2009-08-291-2/+3
* llvmpipe: Split the texture cache from the color/depth/stencil cache.José Fonseca2009-08-291-1/+2
* llvmpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell2009-08-291-6/+0
* llvmpipe: move all color-combine code into lp_quad_blend.cKeith Whitwell2009-08-291-2/+0
* llvmpipe: actually pass >1 quad from triangle routineKeith Whitwell2009-08-291-1/+10
* llvmpipe: rip out old mulithread supportKeith Whitwell2009-08-291-12/+1
* llvmpipe: make some small steps to flush texture cache less frequentlyKeith Whitwell2009-08-291-1/+2
* llvmpipe: Rename preprocessor symbols too.José Fonseca2009-08-291-6/+6
* llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca2009-08-291-0/+168