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path: root/src/gallium/drivers/llvmpipe/lp_context.c
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* llvmpipe: plug in draw's polygon stipple stageBrian Paul2010-04-161-0/+1
* Merge the lp-surface-tiling branch into master.Brian Paul2010-04-161-0/+4
* Squashed commit of the following:Keith Whitwell2010-04-101-20/+2
* llvmpipe: Remove unnecessary header.Vinson Lee2010-04-081-1/+0
* llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.José Fonseca2010-04-071-1/+1
* llvmpipe: Remove unused variable.Vinson Lee2010-04-061-1/+0
* llvmpipe: use a define to decide whether to use draw llvm pathsZack Rusin2010-04-061-1/+5
* Merge remote branch 'origin/master' into gallium_draw_llvmZack Rusin2010-03-301-4/+6
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| * Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell2010-03-131-0/+1
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| * \ Merge branch 'master' into gallium-sampler-viewMichal Krol2010-03-101-2/+5
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| * | | llvmpipe: Fix after sampler view changes.michal2009-12-101-4/+6
* | | | Merge remote branch 'origin/master' into gallium_draw_llvmZack Rusin2010-03-151-2/+6
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| * | | Squashed commit of gallium-context-transfers:Keith Whitwell2010-03-111-0/+1
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| * | Merge branch 'gallium-vertexelementcso'Roland Scheidegger2010-03-091-1/+4
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| | * | llvmpipe: adapt to new vertex element csoRoland Scheidegger2010-03-011-1/+4
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| * / llvmpipe: reorganize transfer usageKeith Whitwell2010-03-021-1/+1
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* / gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin2010-02-221-2/+4
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* Merge branch 'gallium-dynamicstencilref'Roland Scheidegger2010-02-121-0/+1
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| * llvmpipe: adapt to stencil ref changesRoland Scheidegger2010-02-101-0/+1
* | llvmpipe: Remove unnecessary headers.Vinson Lee2010-02-101-2/+0
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* gallium: squash-merge of gallium screen contextKeith Whitwell2010-02-081-1/+2
* Merge remote branch 'origin/lp-binning'José Fonseca2010-02-051-105/+13
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| * llvmpipe: added simple perf/statistics counting facilityBrian Paul2010-01-211-0/+5
| * Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-161-2/+2
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| * | llvmpipe: assorted clean-ups in texture codeBrian Paul2010-01-141-1/+0
| * | Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-081-6/+10
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| * | | llvmpipe: fix double freeKeith Whitwell2010-01-061-3/+2
| * | | llvmpipe: merge setup and draw vbuf submodulesKeith Whitwell2010-01-061-16/+2
| * | | llvmpipe: trivial/clear worksKeith Whitwell2009-10-091-1/+1
| * | | llvmpipe: remove some old sampler support structsKeith Whitwell2009-10-081-32/+8
| * | | llvmpipe: remove tex tile cache and related codeKeith Whitwell2009-10-081-65/+5
| * | | llvmpipe: import experimental softpipe rasterizer code, wip binning codeKeith Whitwell2009-10-081-13/+13
* | | | gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-0/+1
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* | | Merge branch 'gallium-noconstbuf'Roland Scheidegger2010-01-151-2/+2
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| * | gallium: adapt drivers to pipe_constant_buffer removalRoland Scheidegger2009-12-241-2/+2
* | | llvmpipe: Remove more loose ends of TGSI exec sampling.José Fonseca2010-01-071-20/+1
* | | llvmpipe: Use comments and more code from softpipe's is_texture_referenced im...José Fonseca2009-12-261-0/+8
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* | gallium: fix up drivers for edgeflag changesRoland Scheidegger2009-12-191-2/+0
* | llvmpipe: Port vertex sampler support from softpipe.José Fonseca2009-12-041-3/+17
* | Revert "llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures fun...Brian Paul2009-12-021-2/+1
* | llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures functionBrian Paul2009-12-021-1/+2
* | lp: Update for renamed sampler/texture state setters.Michal Krol2009-12-011-2/+2
* | llvmpipe: remove old prim_setup draw stageKeith Whitwell2009-11-031-13/+13
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* llvmpipe: Grab a ref when the fb is set.Younes Manton2009-09-281-2/+7
* llvmpipe: Update status in README and TODO/FIXME comments throughout the code.José Fonseca2009-09-111-2/+0
* llvmpipe: Squash the quad pipeline.José Fonseca2009-08-291-6/+22
* llvmpipe: Generate the fragment pipeline into a single function.José Fonseca2009-08-291-2/+0
* llvmpipe: Back port recent softpipe-opt improvements from Keith.José Fonseca2009-08-291-2/+4
* llvmpipe: Code generate the depth test, and include in the shader.José Fonseca2009-08-291-8/+0
* llvmpipe: use align_malloc for all structs containing ALIGN16 membersKeith Whitwell2009-08-291-2/+8