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path: root/src/gallium/drivers/llvmpipe/SConscript
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* llvmpipe: re-order file list, fix indentationBrian Paul2010-01-191-5/+5
* Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-081-14/+18
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| * llvmpipe: Axe texture sampling code inherited from softpipe.José Fonseca2010-01-071-1/+0
| * llvmpipe: Add missing include path.José Fonseca2010-01-011-0/+2
| * scons: Aggregate all tiny libraries in a single library.José Fonseca2010-01-011-1/+1
| * llvmpipe: Install unit tests on build/xxx/binJosé Fonseca2009-12-231-13/+11
| * llvmpipe: remove old prim_setup draw stageKeith Whitwell2009-11-031-1/+0
| * llvmpipe: Make sure the JIT engine and X86 target are linked on MSVC build.José Fonseca2009-10-281-0/+1
| * llvmpipe: New module to help make assertions about formats.José Fonseca2009-10-251-0/+1
| * llvmpipe: Share testing infrastructure with lp_test_format.José Fonseca2009-10-251-1/+1
| * llvmpipe: Move a few format/sampling functions into better space.José Fonseca2009-10-251-0/+1
| * llvmpipe: Factor vector packing/unpacking to a separate source file.José Fonseca2009-10-221-0/+1
* | llvmpipe: merge setup and draw vbuf submodulesKeith Whitwell2010-01-061-1/+1
* | llvmpipe: rename bins to sceneKeith Whitwell2009-12-131-5/+5
* | llvmpipe: remove old fence code, compile new lp_fence.c fileBrian Paul2009-12-111-0/+1
* | llvmpipe: added new lp_bin_queue.[ch] filesBrian Paul2009-12-091-0/+1
* | llvmpipe: move bin-related structures and functions into new lp_bin.[ch]Brian Paul2009-12-041-3/+4
* | llvmpipe: hook up some state, add stub line and point functionsKeith Whitwell2009-10-091-0/+3
* | llvmpipe: start cleaning upKeith Whitwell2009-10-081-2/+2
* | llvmpipe: Remove dead files from SConscript.José Fonseca2009-10-081-2/+0
* | llvmpipe: Update SConscript.José Fonseca2009-10-081-1/+3
* | llvmpipe: import experimental softpipe rasterizer code, wip binning codeKeith Whitwell2009-10-081-2/+0
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* llvmpipe: Autogenerate lp_tile_soa.c from u_format.csv.José Fonseca2009-10-041-0/+7
* llvmpipe: Make the code portable for MinGW.José Fonseca2009-09-161-1/+1
* scons: Don't set LLVM_VERSION if one of the llvm-config calls fails.Vinson Lee2009-09-071-1/+1
* llvmpipe: Code generate the texture sampling inside the shader.José Fonseca2009-09-071-1/+2
* llvmpipe: Texture sampling code generation primitives.José Fonseca2009-09-071-0/+1
* llvmpipe: SoA pixel unpacking specialization.José Fonseca2009-09-071-0/+1
* scons: Tool for LLVM. Gracefully disable llvmpipe if LLVM not found.José Fonseca2009-09-011-3/+5
* llvmpipe: Define an winsys for LLVM. Drop pipe_winsysJosé Fonseca2009-08-291-0/+1
* llvmpipe: Fix build.José Fonseca2009-08-291-1/+1
* llvmpipe: Merge all pixel format related files.José Fonseca2009-08-291-4/+1
* llvmpipe: Factor out and optimize the input interpolation.José Fonseca2009-08-291-0/+1
* llvmpipe: Structure manipulation helpers.José Fonseca2009-08-291-0/+1
* llvmpipe: Centralize the C <-> JIT interfaces in one place.José Fonseca2009-08-291-0/+1
* llvmpipe: Squash the quad pipeline.José Fonseca2009-08-291-2/+0
* llvmpipe: Add a bunch of comments.José Fonseca2009-08-291-1/+1
* llvmpipe: Split off vs stuff from lp_state_fs.c.José Fonseca2009-08-291-0/+1
* llvmpipe: Generate the fragment pipeline into a single function.José Fonseca2009-08-291-1/+0
* llvmpipe: Delete the quad polygon stipple stage.José Fonseca2009-08-291-1/+0
* llvmpipe: Split control flow function declarations and notes.José Fonseca2009-08-291-1/+1
* llvmpipe: Depth test to LLVM IR translation.José Fonseca2009-08-291-1/+1
* llvmpipe: Code generate alpha testing and append to generated fragment shader.José Fonseca2009-08-291-0/+1
* llvmpipe: Allow to build without udis86.José Fonseca2009-08-291-1/+1
* llvmpipe: Comparisons translation.José Fonseca2009-08-291-0/+1
* llvmpipe: Disassemble generated x86 code.José Fonseca2009-08-291-0/+2
* llvmpipe: Eliminate non-LLVM fs execution paths.José Fonseca2009-08-291-3/+0
* llvmpipe: TGSI -> LLVM SoA IR converstion.José Fonseca2009-08-291-0/+1
* llvmpipe: Store tile color in SoA.José Fonseca2009-08-291-0/+1
* llvmpipe: Split the texture cache from the color/depth/stencil cache.José Fonseca2009-08-291-0/+1