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path: root/src/gallium/drivers/lima/lima_context.c
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* lima: rename lima_submit to lima_jobQiang Yu2020-02-171-11/+11
* lima: move framebuffer info to lima_submitQiang Yu2020-02-171-3/+2
* lima: move damage_rect into lima_submitQiang Yu2020-02-171-3/+0
* lima: move resolve into lima_submitQiang Yu2020-02-171-2/+7
* lima: move plbu/vs_cmd_array into lima_submitQiang Yu2020-02-171-4/+0
* lima: make lima_submit one time use drop data (v3)Qiang Yu2020-02-171-6/+0
* lima: add lima_submit_getQiang Yu2020-02-171-1/+2
* lima: put hardware related info to lima_gpu.hQiang Yu2020-02-171-7/+0
* lima: merge gp/pp submitQiang Yu2020-02-171-16/+7
* lima: move syncobj from lima_submit to lima_contextQiang Yu2020-02-171-0/+5
* lima: delay plbu head command generation to flush stage (v2)Qiang Yu2020-02-171-0/+1
* lima: remove lima_ctx_buff_va submit flags (v2)Qiang Yu2020-02-171-3/+3
* lima: create heap buffer with new interface if availableQiang Yu2020-01-301-1/+15
* lima: implement invalidate_resource()Vasily Khoruzhick2020-01-231-12/+14
* lima: don't reload and redraw tiles that were not updatedVasily Khoruzhick2020-01-051-0/+3
* lima: drop suballocatorVasily Khoruzhick2019-12-191-18/+3
* lima: use single BO for GP outputsVasily Khoruzhick2019-12-191-0/+3
* lima: implement BO cacheVasily Khoruzhick2019-09-221-3/+3
* lima: add support for debug callbackErico Nunes2019-08-061-0/+13
* lima: refactor plb_max_blkPatrick Lerda2019-05-131-7/+3
* lima: add support for depth/stencil fbo attachments and texturesVasily Khoruzhick2019-04-141-0/+12
* lima: use individual tile heap for each GP job.Vasily Khoruzhick2019-04-141-0/+5
* lima: implement blit with util_blitterIcenowy Zheng2019-04-111-0/+8
* gallium: add lima driverQiang Yu2019-04-111-0/+262