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path: root/src/gallium/drivers/iris/iris_state.c
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* iris: state ref tupleKenneth Graunke2019-02-211-82/+73
* iris: null surface for unbound texturesKenneth Graunke2019-02-211-1/+23
* iris: fix GS dispatch modeKenneth Graunke2019-02-211-1/+1
* iris: fix 3DSTATE_VERTEX_ELEMENTS / VF_INSTANCING for 0 elementsKenneth Graunke2019-02-211-3/+16
* iris: don't emit garbage 3DSTATE_VERTEX_BUFFERS when there aren't anyKenneth Graunke2019-02-211-5/+7
* iris: larger polygon offsetKenneth Graunke2019-02-211-1/+1
* iris: fix provoking vertex orderingKenneth Graunke2019-02-211-4/+4
* iris: lightmodel flatKenneth Graunke2019-02-211-0/+3
* iris: rework DEBUG_REEMITKenneth Graunke2019-02-211-4/+2
* iris: clearsKenneth Graunke2019-02-211-9/+0
* iris: tidy comments about mirroring modesKenneth Graunke2019-02-211-2/+4
* iris: actually init num_viewportsKenneth Graunke2019-02-211-0/+1
* iris: scissor count fixesKenneth Graunke2019-02-211-5/+2
* iris: fix VP iterationKenneth Graunke2019-02-211-12/+13
* iris: fix num viewports to be based on programsKenneth Graunke2019-02-211-7/+0
* iris: fix viewport counts and settingsKenneth Graunke2019-02-211-6/+5
* iris: max VP indexKenneth Graunke2019-02-211-1/+7
* iris: emit 3DSTATE_SBE_SWIZKenneth Graunke2019-02-211-2/+99
* iris: avoid crashing on unbound constant resourcesKenneth Graunke2019-02-211-2/+6
* iris: redo VB CSO a bitKenneth Graunke2019-02-211-17/+18
* iris: clean up some warnings so I can see through the noiseKenneth Graunke2019-02-211-5/+9
* iris: use pipe resources not direct BOsKenneth Graunke2019-02-211-8/+9
* iris: don't leak sampler state table resourcesKenneth Graunke2019-02-211-0/+3
* iris: more leak fixesKenneth Graunke2019-02-211-0/+2
* iris: plug leaksKenneth Graunke2019-02-211-2/+17
* iris: some dirty fixesKenneth Graunke2019-02-211-2/+9
* iris: bindings dirty trackingKenneth Graunke2019-02-211-7/+13
* iris: fix the validation list on new batchesKenneth Graunke2019-02-211-0/+125
* iris: save pointers to streamed state resourcesKenneth Graunke2019-02-211-11/+17
* iris: untested SAMPLER_STATE pin BO fixKenneth Graunke2019-02-211-0/+4
* iris: delete some pointless STATIC_ASSERTSKenneth Graunke2019-02-211-4/+2
* iris: untested index buffer uploadKenneth Graunke2019-02-211-3/+11
* iris: state cleaningKenneth Graunke2019-02-211-35/+48
* iris: disable __gen_validate_value in release modeKenneth Graunke2019-02-211-1/+3
* iris: drop assert for nowKenneth Graunke2019-02-211-2/+2
* iris: better VFIKenneth Graunke2019-02-211-7/+6
* iris: IndexFormat = size/2Chris Wilson2019-02-211-1/+1
* iris: fix pull bufs that aren't the first user uploadKenneth Graunke2019-02-211-1/+1
* iris: fill out pull constant buffersKenneth Graunke2019-02-211-0/+20
* iris: make surface states for cbufsKenneth Graunke2019-02-211-4/+29
* iris: have more than one const_offsetKenneth Graunke2019-02-211-8/+8
* iris: completely rewrite binderKenneth Graunke2019-02-211-50/+56
* iris: better ubo handlingKenneth Graunke2019-02-211-24/+46
* iris: fix constant packet length to match i965Kenneth Graunke2019-02-211-1/+4
* iris: util_copy_framebuffer_state (ported from Rob's v3d patches)Kenneth Graunke2019-02-211-14/+2
* iris: fix VF INSTANCING lengthKenneth Graunke2019-02-211-1/+1
* iris: more depth stuffs...Kenneth Graunke2019-02-211-12/+75
* iris: fix 3DSTATE_VERTEX_ELEMENTS lengthKenneth Graunke2019-02-211-1/+2
* iris: fix whitespaceKenneth Graunke2019-02-211-2/+3
* iris: proper # of uniformsKenneth Graunke2019-02-211-2/+3