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path: root/src/gallium/drivers/iris/iris_context.h
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* iris: Hook up device reset callbacksKenneth Graunke2019-05-091-0/+3
* iris: Try to recover from GPU hangs.Kenneth Graunke2019-05-091-0/+2
* iris: Set XY Clipping correctly.Kenneth Graunke2019-04-291-0/+4
* iris: Fix zeroing of transform feedback offsets in strange cases.Kenneth Graunke2019-04-271-0/+3
* iris: Some tidying for preemption supportKenneth Graunke2019-04-251-4/+3
* iris: add preemption support on gen9Mike Blumenkrantz2019-04-241-0/+5
* iris: Fix DrawTransformFeedback math when there's a buffer offsetKenneth Graunke2019-04-231-0/+3
* iris: Replace buffer backing storage and rebind to update addresses.Kenneth Graunke2019-04-231-0/+3
* iris: Rework image views to store pipe_image_view.Kenneth Graunke2019-04-231-8/+1
* iris: Rework UBOs and SSBOs to use pipe_shader_bufferKenneth Graunke2019-04-231-14/+4
* iris: Track bound constant buffersKenneth Graunke2019-04-231-0/+3
* iris: Track bound and writable SSBOsKenneth Graunke2019-04-221-0/+6
* intel: Emit 3DSTATE_VF_STATISTICS dynamicallyKenneth Graunke2019-04-141-0/+1
* intel/common: move gen_debug to intel/devMark Janes2019-04-101-1/+1
* iris: Save/restore MI_PREDICATE_RESULT, not MI_PREDICATE_DATA.Kenneth Graunke2019-04-041-1/+1
* iris: Skip resolves and flushes altogether if unnecessaryKenneth Graunke2019-03-211-1/+4
* iris: Skip input resolve handling if bindings haven't changedKenneth Graunke2019-03-211-1/+1
* iris: Add iris_resolve_conditional_render().Rafael Antognolli2019-03-201-0/+6
* iris: Track last VS URB entry sizeSagar Ghuge2019-03-081-0/+3
* iris: Refactor code to share 3DSTATE_URB_* packetSagar Ghuge2019-03-081-0/+16
* iris: Export a copy_region helper that doesn't flushKenneth Graunke2019-03-071-0/+8
* iris: Defer uploading sampler state tables until draw timeKenneth Graunke2019-03-071-2/+2
* iris: Fix MOCS for blits and clearsKenneth Graunke2019-03-061-1/+3
* iris: setup EdgeFlag Vertex Element when needed.Jose Maria Casanova Crespo2019-03-061-0/+3
* iris: Enable ARB_shader_draw_parameters supportJose Maria Casanova Crespo2019-02-261-0/+48
* iris: some initial HiZ bitsKenneth Graunke2019-02-211-0/+1
* iris: consider framebuffer parameter for aux usagesKenneth Graunke2019-02-211-1/+2
* iris: add some draw resolve hooksKenneth Graunke2019-02-211-3/+12
* iris: Don't allocate a BO per query objectSagar Ghuge2019-02-211-0/+2
* iris: always include an extra constbuf0 if using UBOsCaio Marcelo de Oliveira Filho2019-02-211-3/+5
* iris: Fill out brw_image_params for storage images on BroadwellKenneth Graunke2019-02-211-0/+15
* iris: Don't make duplicate system valuesKenneth Graunke2019-02-211-0/+1
* iris/WIP: add broadwell supportDave Airlie2019-02-211-2/+2
* iris: Only resolve inputs for actual shader stagesKenneth Graunke2019-02-211-2/+2
* iris: pin and re-pin the scratch BOKenneth Graunke2019-02-211-3/+3
* iris: Track blend enables, save outbound for resolve codeKenneth Graunke2019-02-211-0/+3
* iris: Implement DrawTransformFeedback()Kenneth Graunke2019-02-211-0/+6
* iris: Copy anv's MI_MATH helpers for multiplication and divisionJason Ekstrand2019-02-211-0/+4
* iris: Move iris_stream_output_target def to iris_context.hKenneth Graunke2019-02-211-0/+10
* iris: Reorder LRR parameters to have dst first.Kenneth Graunke2019-02-211-4/+4
* iris: rewrite set_vertex_buffer and VB handlingKenneth Graunke2019-02-211-0/+3
* iris: Replace num_textures etc with a bitmask we can scanKenneth Graunke2019-02-211-3/+6
* iris: Destroy the border color poolKenneth Graunke2019-02-211-0/+1
* iris: fix conditional compute, don't stomp predicate for pipelined queriesKenneth Graunke2019-02-211-1/+9
* iris: add conditional render supportDave Airlie2019-02-211-0/+17
* iris: iris add load register reg32/64Dave Airlie2019-02-211-0/+4
* iris: actually flush for storage imagesKenneth Graunke2019-02-211-0/+1
* iris: rework program cache interfaceKenneth Graunke2019-02-211-13/+4
* iris: export iris_upload_shaderKenneth Graunke2019-02-211-0/+9
* iris: Do the 48-bit vertex buffer address invalidation workaroundKenneth Graunke2019-02-211-0/+4