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* ilo: decide on hiz first in texture allocationChia-I Wu2014-01-141-64/+64
* ilo: emit gen7_wa_pipe_control_wm_max_threads_stall on HaswellChia-I Wu2014-01-141-7/+9
* ilo: use HALIGN_4 on GEN7 for depth buffersChia-I Wu2014-01-141-11/+1
* ilo: OOM for HiZ is fatal on GEN6Chia-I Wu2014-01-141-2/+7
* ilo: fix a HiZ bo leakageChia-I Wu2014-01-141-0/+3
* ilo: simplify ilo_texture_set_slice_flags()Chia-I Wu2014-01-141-5/+3
* ilo: enable HiZChia-I Wu2014-01-084-7/+45
* ilo: resolve Z/HiZ correctlyChia-I Wu2014-01-085-1/+234
* ilo: add flags to texture slicesChia-I Wu2014-01-081-0/+29
* ilo: rename and add an accessor for texture slicesChia-I Wu2014-01-084-19/+41
* ilo: add HiZ op support to the pipelinesChia-I Wu2014-01-0811-4/+1070
* ilo: add support for HiZ allocationChia-I Wu2014-01-082-1/+82
* ilo: refactor separate stencil allocationChia-I Wu2014-01-081-20/+27
* ilo: assorted GPE fixes for HiZChia-I Wu2014-01-085-69/+67
* ilo: no layer offsetting on GEN7+Chia-I Wu2014-01-081-1/+5
* ilo: offset to layers only when necessaryChia-I Wu2014-01-084-20/+137
* ilo: allow ilo_zs_surface to skip layer offsettingChia-I Wu2014-01-083-19/+18
* ilo: allow ilo_view_surface to skip layer offsettingChia-I Wu2014-01-084-88/+72
* gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2013-12-141-6/+2
* gallium/util: implement layered framebuffer clear in u_blitterMarek Olšák2013-12-031-1/+1
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+2
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+2
* gallium/drivers: compact compiler flags into Automake.incEmil Velikov2013-11-161-6/+2
* gallium/drivers: enable automake subdir-objectsEmil Velikov2013-11-161-0/+2
* ilo: Fix out-of-tree build.Johannes Obermayr2013-10-301-1/+1
* ilo: minor cleanups for recent interface changesChia-I Wu2013-10-283-156/+9
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
* gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul2013-10-231-4/+23
* ilo: don't hook up old bind_*_sampler_states() functionsBrian Paul2013-10-031-4/+0
* ilo: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+21
* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+6
* ilo: make ilo_bind_sampler_states return voidChia-I Wu2013-09-171-16/+25
* ilo: preliminary GEN 7.5 supportChia-I Wu2013-09-0810-107/+236
* gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...Axel Davy2013-09-061-1/+1
* ilo: do not need last shader stage for 3DSTATE_SBEChia-I Wu2013-08-224-14/+6
* ilo: fix a potential issue with STATE_SIPChia-I Wu2013-08-221-2/+2
* ilo: add GEN check to 3DSTATE_CLIPChia-I Wu2013-08-221-0/+2
* ilo: add ILO_DEBUG=flushChia-I Wu2013-08-2010-12/+29
* ilo: add ILO_DEBUG=drawChia-I Wu2013-08-205-2/+83
* vl: add entrypoint to is_video_format_supportedChristian König2013-08-191-2/+3
* vl: add entrypoint to get_video_paramChristian König2013-08-191-1/+2
* vl: rename pipe_video_decoder to pipe_video_codecChristian König2013-08-191-3/+3
* vl: use a template for create_video_decoderChristian König2013-08-191-7/+2
* ilo: fix fragment shaders that use PCB on GEN7+Chia-I Wu2013-08-152-3/+7
* ilo: implement new float comparison instructionsRoland Scheidegger2013-08-151-8/+12
* vl: Add support for max level query v2Rico Schüller2013-08-141-1/+2
* ilo: enable dumping of WM PCBChia-I Wu2013-08-131-1/+5
* ilo: no binding table change when constants are pushedChia-I Wu2013-08-131-21/+17
* ilo: support push constant model in shadersChia-I Wu2013-08-136-12/+143
* ilo: support copying constant buffer 0 to PCBChia-I Wu2013-08-135-19/+105