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src
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gallium
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drivers
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ilo
Commit message (
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Author
Age
Files
Lines
*
ilo: move internal shader interface to a new header
Chia-I Wu
2013-06-25
13
-183
/
+226
*
ilo: replace a boolean by bool
Chia-I Wu
2013-06-20
1
-1
/
+1
*
ilo: rename cache_seqno to uploaded
Chia-I Wu
2013-06-20
2
-6
/
+6
*
ilo: rework shader cache
Chia-I Wu
2013-06-19
9
-186
/
+356
*
gallium: add condition parameter to render_condition
Roland Scheidegger
2013-06-18
2
-1
/
+4
*
ilo: construct depth/stencil command in create_surface()
Chia-I Wu
2013-06-18
6
-271
/
+368
*
ilo: add pipe-based copy method to ilo_blitter
Chia-I Wu
2013-06-17
2
-5
/
+25
*
ilo: add BLT-based blitting methods to ilo_blitter
Chia-I Wu
2013-06-17
4
-495
/
+847
*
ilo: replace util_blitter by ilo_blitter
Chia-I Wu
2013-06-17
7
-103
/
+363
*
ilo: fix for half-float vertex arrays
Chia-I Wu
2013-06-15
1
-1
/
+14
*
ilo: add some assertions to help debugging
Chia-I Wu
2013-06-14
1
-1
/
+23
*
ilo: silence a compiler warning
Chia-I Wu
2013-06-14
1
-0
/
+2
*
ilo: mapping a resource may make some states dirty
Chia-I Wu
2013-06-13
4
-9
/
+112
*
ilo: bump up PIPE_CAP_GLSL_FEATURE_LEVEL to 140
Chia-I Wu
2013-06-13
1
-1
/
+1
*
ilo: initialize dirty flags in ilo_init_states()
Chia-I Wu
2013-06-13
2
-2
/
+2
*
ilo: re-emit states that involve resources
Chia-I Wu
2013-06-13
4
-21
/
+23
*
ilo: fix for util_blitter_clear() changes
Chia-I Wu
2013-06-13
1
-4
/
+1
*
ilo: update winsys interface
Chia-I Wu
2013-06-12
1
-7
/
+14
*
ilo: get rid of function tables in winsys
Chia-I Wu
2013-06-12
14
-90
/
+88
*
ilo: access bo size directly
Chia-I Wu
2013-06-12
1
-2
/
+2
*
ilo: remove unnecessary tex_set_bo/buf_set_bo
Chia-I Wu
2013-06-12
1
-42
/
+18
*
ilo: fix textureSize() for single-layered array textures
Chia-I Wu
2013-06-08
1
-2
/
+18
*
tgsi: replace tgsi_file_names tgsi_file_names[] with tgsi_file_name() function
Brian Paul
2013-06-07
1
-2
/
+2
*
ilo: advertise PIPE_CAP_CUBE_MAP_ARRAY
Chia-I Wu
2013-06-07
1
-2
/
+1
*
ilo: add support for TEX2/TXB2/TXL2 in fs
Chia-I Wu
2013-06-07
1
-3
/
+3
*
ilo: use slab allocator for transfers
Chia-I Wu
2013-06-07
4
-28
/
+39
*
ilo: clean up states upon context destroy
Chia-I Wu
2013-06-07
1
-0
/
+38
*
ilo: unmap cp bo before destroying it
Chia-I Wu
2013-06-07
1
-1
/
+6
*
ilo: enable bo reuse
Chia-I Wu
2013-06-07
1
-0
/
+2
*
ilo: construct 3DSTATE_SF in create_rasterizer_state()
Chia-I Wu
2013-06-07
7
-164
/
+194
*
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
Chia-I Wu
2013-06-07
5
-50
/
+86
*
ilo: use emit_SURFACE_STATE() for render targets
Chia-I Wu
2013-06-07
9
-127
/
+52
*
ilo: use emit_SURFACE_STATE() for constant buffers
Chia-I Wu
2013-06-07
9
-70
/
+26
*
ilo: add emit_SURFACE_STATE() for sampler views
Chia-I Wu
2013-06-07
10
-99
/
+69
*
ilo: add ilo_view_surface for SURFACE_STATE
Chia-I Wu
2013-06-07
3
-125
/
+268
*
ilo: convert generic depth-stencil-alpha pipe state to ilo pipe state
Courtney Goeltzenleuchter
2013-06-07
6
-21
/
+51
*
ilo: introduce vertex element CSO
Chia-I Wu
2013-06-07
6
-119
/
+227
*
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
Chia-I Wu
2013-06-07
6
-63
/
+19
*
ilo: introduce blend CSO
Chia-I Wu
2013-06-07
6
-97
/
+183
*
ilo: introduce sampler CSO
Chia-I Wu
2013-06-07
8
-371
/
+447
*
ilo: construct SCISSOR_RECT in set_scissor_states()
Chia-I Wu
2013-06-07
7
-26
/
+92
*
ilo: introduce viewport CSO
Chia-I Wu
2013-06-07
8
-197
/
+197
*
ilo: switch to ilo states for shaders and resources
Chia-I Wu
2013-06-07
7
-114
/
+114
*
ilo: switch to ilo states for CC stage
Chia-I Wu
2013-06-07
9
-107
/
+119
*
ilo: switch to ilo states for WM stage
Chia-I Wu
2013-06-07
7
-26
/
+33
*
ilo: switch to ilo states for CLIP and SF stages
Chia-I Wu
2013-06-07
6
-19
/
+49
*
ilo: switch to ilo states for SOL stage
Chia-I Wu
2013-06-07
7
-30
/
+29
*
ilo: switch to ilo states for VF stage
Chia-I Wu
2013-06-07
7
-53
/
+55
*
ilo: move hardware limits to ilo_gpe.h
Chia-I Wu
2013-06-07
2
-22
/
+56
*
ilo: simplify shader variant handling
Courtney Goeltzenleuchter
2013-05-30
2
-25
/
+2
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