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* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
| | | | | | | | | | | Drivers that support this benefit by saving one lowering pass in the GLSL-to-TGSI conversion. radeonsi already supports this because all outputs are stored in temporary variables before the export (except for TCS outputs, which have always been readable in TGSI anyway due to their special semantics). Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
| | | | | | | | | | | | | | This allows the driver to signal that it can't handle random interleaving of attributes across buffers. This is required for ARB_transform_feedback3, and it's initialized to whatever the previous value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where it is disabled. Note that the proprietary drivers never expose ARB_transform_feedback3 on any GT21x's (where nouveau previously did), and after some effort I was unable to get it to work. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
| | | | | | | | This is a screen cap because drivers are expected to support it either for all shader types or for none of them. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCKSamuel Pitoiset2016-10-071-0/+2
| | | | | | | | | v3: - use a new case statement in r600_pipe_common.c - fix compilation of softpipe... Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-082-3/+2
| | | | | | | | not used in any useful way Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: switch drivers to the slab allocator in src/utilMarek Olšák2016-09-065-16/+16
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* gallium: add cap to export device pointer sizeJan Vesely2016-08-291-0/+6
| | | | | | | | | v2: document the new cap v3: fix 80 char limit in screen.rst Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Acked-by: Ilia Mirkin <[email protected]>
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-291-1/+1
| | | | | Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+4
| | | | | Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+2
| | | | | | | | | | | v1 → v2: - Fixed indentation (noted by Brian Paul) - Removed second assert from nouveau's switch statements (suggested by Brian Paul) Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add a pipe_context parameter to resource_get_handleMarek Olšák2016-08-251-0/+1
| | | | | | | | radeonsi needs to do some operations (DCC decompression) for OpenGL-OpenCL interop and this is the only way to make it coherent with the current context. It can optionally be set to NULL. Reviewed-by: Brian Paul <[email protected]>
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+1
| | | | | | | | | | Some hardware can't render to color/depth buffers of mixed bitness. When that happens a fallback has to happen, but this allows the driver to express that this isn't an optimal scenario. The purpose of this is to remove such fbconfigs from the GLX/EGL config list. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-171-3/+2
| | | | | | | | | | | This is required by OpenGL. Our hardware supports this. Example: Bind RGBA32F with offset = 4 bytes. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97305 Acked-by: Ilia Mirkin <[email protected]> Acked-by: Nicolai Hähnle <[email protected]>
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-101-0/+1
| | | | | | | | required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush the context Reviewed-by: Rob Clark <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-101-2/+4
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-26/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | to reduce the call indirections with u_resource_vtbl. The worst call tree you could get was: - u_transfer_inline_write_vtbl - u_default_transfer_inline_write - u_transfer_map_vtbl - driver_transfer_map - u_transfer_unmap_vtbl - driver_transfer_unmap That's 6 indirect calls. Some drivers only had 5. The goal is to have 1 indirect call for drivers that care. The resource type can be determined statically at most call sites. The new interface is: pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data) pipe_context::texture_subdata(ctx, resource, level, usage, box, data, stride, layer_stride) v2: fix whitespace, correct ilo's behavior Reviewed-by: Nicolai Hähnle <[email protected]> Acked-by: Roland Scheidegger <[email protected]>
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+1
| | | | | | | | | | | | This allows Gallium drivers to advertise the subpixel precision for floating point viewports bounds. v2: - Set ViewportSubpixelBits in st_init_limits. Signed-off-by: Józef Kucia <[email protected]> Signed-off-by: Marek Olšák <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-251-0/+1
| | | | | | | | | | | | | | D3D9 has a different behaviour for depth bias. For OGL/D3D1X, the depth bias unit is the minimal resolvable value for the depth buffer, which depends on the format (and has different behaviour for float depth buffers). For D3D9, the depth bias unit is 1.0f. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: make image_view constRob Clark2016-06-201-1/+1
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+1
| | | | | | | | This says how many window rectangles are supported by the implementation, although it may not exceed PIPE_MAX_WINDOW_RECTANGLES. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
| | | | | | | | | | | | | | | Some hardware supports primitive restart on patch primitives, and other hardware does not. Modern GL and ES include a query for this feature; adding a capability bit will allow us to answer it. As far as I know, AMD hardware does not support this feature, while NVIDIA and Intel hardware does. However, most Gallium drivers do not appear to support tessellation shaders yet. So, I've enabled it for nvc0 and disabled it everywhere else. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+1
| | | | | | | | | This lets us safely enable or disable the extension as needed Signed-off-by: Tobias Klausmann <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* ilo: s/Elements/ARRAY_SIZE/Brian Paul2016-05-0314-43/+43
| | | | Signed-off-by: Brian Paul <[email protected]>
* gallium: Remove every double semi-colonJakob Sinclair2016-04-262-2/+2
| | | | | | Signed-off-by: Jakob Sinclair <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-2/+4
| | | | | | | | | Even when begin_query succeeds, there can still be failures in query handling. For example for radeon, additional buffers may have to be allocated when queries span multiple command buffers. Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-223-28/+28
| | | | | | | | Use PIPE_SWIZZLE_* everywhere. Use X/Y/Z/W/0/1 instead of RED, GREEN, BLUE, ALPHA, ZERO, ONE. The new enum is called pipe_swizzle. Acked-by: Jose Fonseca <[email protected]>
* gallium: Add capability for ARB_robust_buffer_access_behavior.Bas Nieuwenhuizen2016-04-121-0/+1
| | | | | | Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+6
| | | | | Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENTEdward O'Callaghan2016-04-071-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add PIPE_CAP to determine if the GL extension 'GL_ARB_framebuffer_no_attachments' shall be supported. The driver is required to support 'PIPE_FORMAT_NONE' via its 'is_format_supported()' callback in order to determine the MSAA modes the hardware supports so that values requested from the application using 'GL_ARB_framebuffer_no_attachments' may be quantized to what the hardware expects. V.2: Fix doc for a more detailed description of the PIPE_CAP and the corresponding GL constant. V.3: Renamed and repurposed once again. V.4: Remove CAP from cap_mapping array. [airlied: fix damaged whitespace] Signed-off-by: Edward O'Callaghan <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-021-0/+1
| | | | | | | | | | | | | For radeonsi, native and TGSI use different compilers and this results in different limits for different IR's. The set we strictly need for radeonsi is only the MAX_BLOCK_SIZE and MAX_THREADS_PER_BLOCK params, but I added a few others as shader related that seemed like they would also typically depend on the compiler. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* tgsi: split tgsi_util_get_texture_coord_dim() function into twoBrian Paul2016-03-312-2/+5
| | | | | | | | | | | | | | | It was kind of overloaded, returning two different things. Now get the index of the shadow reference src register with a new tgsi_util_get_shadow_ref_src_index() function. To verify the new code, I added some temp/debug code which looped over all TGSI_TEXTURE_x values, calling the old function and new and checking that the returned indexes matched. Also tested piglit "shadow" tests with softpipe/llvmpipe. No testing of ilo and radeonsi changes. Reviewed-by: Dave Airlie <[email protected]>
* gallium: add CAPs returning PCI device locationMarek Olšák2016-03-091-0/+4
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-091-2/+4
| | | | | | | | | This will allow drivers to make better decisions about texture sharing for DRI2, DRI3, Wayland, and OpenCL. v2: add read/write flags, take advantage of __DRI_IMAGE_USE_BACKBUFFER Reviewed-by: Axel Davy <[email protected]>
* gallium: make image views non-persistent objectsIlia Mirkin2016-02-151-1/+1
| | | | | | | | | Make them akin to shader buffers, with no refcounting/etc. Just used to pass data about the bound image in ->set_shader_images. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_SHADER_CAP_SUPPORTED_IRSSamuel Pitoiset2016-02-131-0/+2
| | | | | | | | | | | | This cap indicates the supported representations of programs. It should be a mask of pipe_shader_ir bits. It will allow to enable ARB_compute_shader if the underlying driver supports TGSI. Changes from v2: - improve description of PIPE_SHADER_CAP_SUPPORTED_IRS Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add a new interface for pipe_context::launch_grid()Samuel Pitoiset2016-02-131-5/+3
| | | | | | | | | | | | | This introduces pipe_grid_info which contains all information to describe a launch_grid call. This will be used to implement indirect compute in the same fashion as indirect draw. Changes from v2: - correctly initialize pipe_grid_info for nv50/nvc0 Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* ilo: add PIPE_QUERY_OCCLUSION_PREDICATE supportIlia Mirkin2016-02-093-1/+12
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Chia-I Wu <[email protected]>
* gallium: add interface for querying memory usage and sizes (v2)Marek Olšák2016-02-051-0/+1
| | | | | | | | | | If you're worried about the duplication of some CAPs, we can remove them later. v2: add fields for memory eviction stats Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* gallium: add PIPE_CAP_QUERY_BUFFER_OBJECTIlia Mirkin2016-02-041-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add PIPE_CAP_SURFACE_REINTERPRET_BLOCKSNicolai Hähnle2016-02-031-0/+1
| | | | | | | | | | This cap indicates whether pipe->create_surface can reinterpret a texture as a surface with a format of different block width/height (but equal block size). v2: fix whitespace Reviewed-by: Edward O'Callaghan <[email protected]>
* gallium: Add PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLYNicolai Hähnle2016-02-031-0/+2
| | | | | | | | | This cap indicates that the driver only supports R, RG, RGB and RGBA formats for PIPE_BUFFER sampler views. v2: move into "unsupported features" section for nouveau (Ilia Mirkin) Reviewed-by: Edward O'Callaghan <[email protected]>
* gallium: add GREMEDY_string_markerRob Clark2016-01-211-0/+1
| | | | | | | | | | Since the GREMEDY extensions are normally only exposed by the gremedy debugger (and could possibly trigger debug paths in the app), we don't expose the extension by default, but instead only with ST_DEBUG=gremedy. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* gallium/st: add pipe_context::generate_mipmap()Charmaine Lee2016-01-141-0/+1
| | | | | | | | | | | | | | | | This patch adds a new interface to support hardware mipmap generation. PIPE_CAP_GENERATE_MIPMAP is added to allow a driver to specify if this new interface is supported; if not supported, the state tracker will fallback to mipmap generation by rendering/texturing. v2: add PIPE_CAP_GENERATE_MIPMAP to the disabled section for all drivers v3: add format to the generate_mipmap interface to allow mipmap generation using a format other than the resource format v4: fix return type of trace_context_generate_mipmap() Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallium: add PIPE_CAP_INVALIDATE_BUFFERNicolai Hähnle2016-01-141-0/+1
| | | | | | | | | It makes sense to re-use pipe->invalidate_resource for the purpose of glInvalidateBufferData, but this function is already implemented in vc4 where it doesn't have the expected behavior. So add a capability flag to indicate that the driver supports the expected behavior. Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENTIlia Mirkin2016-01-081-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* tgsi: add ureg support for image declsIlia Mirkin2016-01-081-4/+4
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add caps for POSITION and FACE system valuesMarek Olšák2016-01-081-0/+2
| | | | | | | v2: document the integer behavior Reviewed-by: Edward O'Callaghan <[email protected] Reviewed-by: Brian Paul <[email protected]>
* gallium: add caps to expose support for multi indirect drawsIlia Mirkin2016-01-071-0/+2
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>