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path: root/src/gallium/drivers/ilo
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* gallium: rename R4A4 and A4R4 formats to match their swizzleMarek Olšák2014-03-071-1/+1
* ilo: create u_upload_mgr lastChia-I Wu2014-02-261-8/+11
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-251-0/+1
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
* ilo: fix and enable fast depth clearChia-I Wu2014-02-222-9/+38
* ilo: add slice clear valueChia-I Wu2014-02-225-7/+78
* ilo: better readability and doc for texture flagsChia-I Wu2014-02-223-36/+58
* ilo: fix for stencil only rectlist opsChia-I Wu2014-02-222-2/+8
* ilo: fix a false assertion failure on GEN6Chia-I Wu2014-02-221-4/+12
* ilo: pipe_texture::usage is not a bitfieldChia-I Wu2014-02-221-1/+1
* ilo: set ILO_TEXTURE_CPU_WRITE for imported texturesChia-I Wu2014-02-221-3/+10
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+3
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-2/+0
* ilo: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi2014-01-291-1/+1
* gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák2014-01-231-1/+0
* s/Tungsten Graphics/VMware/José Fonseca2014-01-173-6/+6
* ilo: handle NULL renderbuffers correctlyChia-I Wu2014-01-146-27/+45
* ilo: disable HiZ for misaligned levelsChia-I Wu2014-01-144-82/+215
* ilo: use a helper to determine if HiZ is enabledChia-I Wu2014-01-145-8/+19
* ilo: decide on hiz first in texture allocationChia-I Wu2014-01-141-64/+64
* ilo: emit gen7_wa_pipe_control_wm_max_threads_stall on HaswellChia-I Wu2014-01-141-7/+9
* ilo: use HALIGN_4 on GEN7 for depth buffersChia-I Wu2014-01-141-11/+1
* ilo: OOM for HiZ is fatal on GEN6Chia-I Wu2014-01-141-2/+7
* ilo: fix a HiZ bo leakageChia-I Wu2014-01-141-0/+3
* ilo: simplify ilo_texture_set_slice_flags()Chia-I Wu2014-01-141-5/+3
* ilo: enable HiZChia-I Wu2014-01-084-7/+45
* ilo: resolve Z/HiZ correctlyChia-I Wu2014-01-085-1/+234
* ilo: add flags to texture slicesChia-I Wu2014-01-081-0/+29
* ilo: rename and add an accessor for texture slicesChia-I Wu2014-01-084-19/+41
* ilo: add HiZ op support to the pipelinesChia-I Wu2014-01-0811-4/+1070
* ilo: add support for HiZ allocationChia-I Wu2014-01-082-1/+82
* ilo: refactor separate stencil allocationChia-I Wu2014-01-081-20/+27
* ilo: assorted GPE fixes for HiZChia-I Wu2014-01-085-69/+67
* ilo: no layer offsetting on GEN7+Chia-I Wu2014-01-081-1/+5
* ilo: offset to layers only when necessaryChia-I Wu2014-01-084-20/+137
* ilo: allow ilo_zs_surface to skip layer offsettingChia-I Wu2014-01-083-19/+18
* ilo: allow ilo_view_surface to skip layer offsettingChia-I Wu2014-01-084-88/+72
* gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2013-12-141-6/+2
* gallium/util: implement layered framebuffer clear in u_blitterMarek Olšák2013-12-031-1/+1
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+2
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+2
* gallium/drivers: compact compiler flags into Automake.incEmil Velikov2013-11-161-6/+2
* gallium/drivers: enable automake subdir-objectsEmil Velikov2013-11-161-0/+2
* ilo: Fix out-of-tree build.Johannes Obermayr2013-10-301-1/+1
* ilo: minor cleanups for recent interface changesChia-I Wu2013-10-283-156/+9
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
* gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul2013-10-231-4/+23
* ilo: don't hook up old bind_*_sampler_states() functionsBrian Paul2013-10-031-4/+0
* ilo: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+21
* gallium: add flush_resource context functionMarek Olšák2013-09-201-0/+6