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src
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gallium
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drivers
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ilo
/
ilo_state.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
ilo: embed pipe_index_buffer in ilo_ib_state
Chia-I Wu
2015-06-20
1
-31
/
+29
*
ilo: add ilo_state_raster_{line,poly}_stipple
Chia-I Wu
2015-06-15
1
-1
/
+17
*
ilo: merge ilo_state_3d*.[ch] to ilo_state.[ch]
Chia-I Wu
2015-06-15
1
-2
/
+105
*
ilo: add ilo_state_ps to ilo_shader_cso
Chia-I Wu
2015-06-15
1
-1
/
+1
*
ilo: add ilo_state_{vs,hs,ds,gs} to ilo_shader_cso
Chia-I Wu
2015-06-15
1
-0
/
+4
*
ilo: embed ilo_state_sbe in ilo_shader
Chia-I Wu
2015-06-15
1
-1
/
+1
*
ilo: embed ilo_state_vf in ilo_ve_state
Chia-I Wu
2015-06-15
1
-51
/
+71
*
ilo: embed ilo_state_urb in ilo_state_vector
Chia-I Wu
2015-06-15
1
-0
/
+55
*
ilo: embed ilo_state_cc in ilo_blend_state
Chia-I Wu
2015-06-15
1
-6
/
+322
*
ilo: embed ilo_state_raster in ilo_rasterizer_state
Chia-I Wu
2015-06-15
1
-2
/
+187
*
ilo: embed ilo_state_viewport in ilo_viewport_state
Chia-I Wu
2015-06-15
1
-12
/
+53
*
ilo: replace ilo_sampler_cso with ilo_state_sampler
Chia-I Wu
2015-06-15
1
-2
/
+181
*
ilo: replace ilo_view_surface with ilo_state_surface
Chia-I Wu
2015-06-15
1
-48
/
+91
*
ilo: replace ilo_zs_surface with ilo_state_zs
Chia-I Wu
2015-06-15
1
-10
/
+33
*
ilo: add pipe_texture_target to ilo_image
Chia-I Wu
2015-06-14
1
-6
/
+4
*
ilo: fix "Render Cache Read Write Mode"
Chia-I Wu
2015-06-14
1
-7
/
+3
*
ilo: use ilo_image exclusively in core
Chia-I Wu
2015-05-02
1
-14
/
+16
*
ilo: move ilo_state_3d* to core
Chia-I Wu
2015-05-02
1
-1
/
+1
*
ilo: move ilo_layout.[ch] to core as ilo_image.[ch]
Chia-I Wu
2015-05-02
1
-1
/
+1
*
ilo: rename ilo_dev_info to ilo_dev
Chia-I Wu
2015-05-02
1
-12
/
+12
*
ilo: replace intel_tiling_mode by gen_surface_tiling
Chia-I Wu
2015-03-06
1
-1
/
+1
*
ilo: use top/bottom split for state functions
Chia-I Wu
2014-11-10
1
-1
/
+1
*
ilo: add ilo_finalize_compute_states()
Chia-I Wu
2014-11-06
1
-0
/
+34
*
ilo: use a dynamic array for global bindings
Chia-I Wu
2014-11-06
1
-14
/
+49
*
ilo: let shaders determine sampler counts
Chia-I Wu
2014-10-04
1
-12
/
+0
*
ilo: add a pass to finalize ilo_ve_state
Chia-I Wu
2014-09-30
1
-0
/
+58
*
ilo: add a new struct for context states
Chia-I Wu
2014-09-20
1
-220
/
+229
*
ilo: merge ilo_gpe.h to ilo_state*.h
Chia-I Wu
2014-09-20
1
-0
/
+1
*
ilo: remove layer offsetting
Chia-I Wu
2014-08-19
1
-4
/
+4
*
ilo: migrate to ilo_layout
Chia-I Wu
2014-08-19
1
-1
/
+1
*
ilo: correctly propagate resource renames to hardware
Chia-I Wu
2014-07-28
1
-10
/
+26
*
gallium: allow setting of the internal stream output offset
Zack Rusin
2014-03-07
1
-2
/
+6
*
ilo: handle NULL renderbuffers correctly
Chia-I Wu
2014-01-14
1
-2
/
+3
*
ilo: offset to layers only when necessary
Chia-I Wu
2014-01-08
1
-15
/
+4
*
ilo: allow ilo_zs_surface to skip layer offsetting
Chia-I Wu
2014-01-08
1
-3
/
+3
*
ilo: allow ilo_view_surface to skip layer offsetting
Chia-I Wu
2014-01-08
1
-1
/
+1
*
ilo: minor cleanups for recent interface changes
Chia-I Wu
2013-10-28
1
-155
/
+6
*
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
2013-10-23
1
-4
/
+23
*
ilo: don't hook up old bind_*_sampler_states() functions
Brian Paul
2013-10-03
1
-4
/
+0
*
ilo: implement pipe_context::bind_sampler_states()
Brian Paul
2013-10-03
1
-0
/
+21
*
ilo: make ilo_bind_sampler_states return void
Chia-I Wu
2013-09-17
1
-16
/
+25
*
ilo: add ILO_DEBUG=draw
Chia-I Wu
2013-08-20
1
-0
/
+52
*
ilo: make constant buffer 0 upload optional
Chia-I Wu
2013-08-13
1
-29
/
+31
*
Revert "ilo: initialize constant buffer SURFACE_STATE early"
Chia-I Wu
2013-08-13
1
-15
/
+22
*
ilo: initialize constant buffer SURFACE_STATE early
Chia-I Wu
2013-08-12
1
-22
/
+15
*
ilo: 3DSTATE_INDEX_BUFFER may be wrongly skipped
Chia-I Wu
2013-08-10
1
-1
/
+5
*
ilo: skip state emission when reducing sampler count
Chia-I Wu
2013-08-07
1
-19
/
+29
*
ilo: simplify setting of shader samplers and views
Chia-I Wu
2013-08-07
1
-44
/
+33
*
ilo: correctly check for stencil ref change
Chia-I Wu
2013-08-07
1
-1
/
+1
*
ilo: skip 3DSTATE_INDEX_BUFFER when possible
Chia-I Wu
2013-07-14
1
-47
/
+59
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