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path: root/src/gallium/drivers/ilo/ilo_render_gen6.c
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* ilo: add support for scratch spacesChia-I Wu2015-10-231-7/+12
* ilo: fix scratch space setup in coreChia-I Wu2015-10-231-9/+9
* ilo: emit 3DPRIMITIVE from gen6_3dprimitive_infoChia-I Wu2015-06-221-2/+2
* ilo: clean up header includesChia-I Wu2015-06-201-0/+1
* ilo: add ilo_state_index_bufferChia-I Wu2015-06-201-2/+2
* ilo: add ilo_state_vertex_bufferChia-I Wu2015-06-201-2/+2
* ilo: add 3DSTATE_VF_INSTANCING to ilo_state_vfChia-I Wu2015-06-201-3/+4
* ilo: add 3DSTATE_VF to ilo_state_vfChia-I Wu2015-06-201-15/+9
* ilo: add ilo_state_raster_{line,poly}_stippleChia-I Wu2015-06-151-7/+3
* ilo: add ilo_state_sample_patternChia-I Wu2015-06-151-9/+5
* ilo: add 3DSTATE_AA_LINE_PARAMETERS to ilo_state_rasterChia-I Wu2015-06-151-2/+3
* ilo: add ilo_state_ps to ilo_shader_csoChia-I Wu2015-06-151-4/+7
* ilo: add ilo_state_{vs,hs,ds,gs} to ilo_shader_csoChia-I Wu2015-06-151-8/+40
* ilo: embed ilo_state_sbe in ilo_shaderChia-I Wu2015-06-151-5/+4
* ilo: embed ilo_state_vf in ilo_ve_stateChia-I Wu2015-06-151-5/+7
* ilo: embed ilo_state_urb in ilo_state_vectorChia-I Wu2015-06-151-56/+9
* ilo: embed ilo_state_cc in ilo_blend_stateChia-I Wu2015-06-151-7/+2
* ilo: embed ilo_state_raster in ilo_rasterizer_stateChia-I Wu2015-06-151-69/+23
* ilo: embed ilo_state_viewport in ilo_viewport_stateChia-I Wu2015-06-151-5/+12
* ilo: replace ilo_zs_surface with ilo_state_zsChia-I Wu2015-06-151-6/+4
* ilo: move command builder to coreChia-I Wu2015-05-021-3/+3
* ilo: clean up Gen6 WAsChia-I Wu2015-03-071-34/+62
* ilo: add generic ilo_render_3dprimitive()Chia-I Wu2015-03-071-16/+2
* ilo: add generic ilo_render_pipe_control()Chia-I Wu2015-03-071-26/+8
* ilo: improve WA handling in rectlist pathChia-I Wu2015-03-041-15/+18
* ilo: update draw command emission for Gen8Chia-I Wu2015-02-121-1/+4
* ilo: update ilo_blend_state and related functions for Gen8Chia-I Wu2015-02-121-1/+1
* ilo: update SF_CLIP_VIEWPORT for Gen8Chia-I Wu2015-02-121-9/+12
* ilo: update render engine common helpers for Gen8Chia-I Wu2015-02-121-1/+1
* ilo: clean up sample patternsChia-I Wu2015-02-121-7/+7
* ilo: clean up gen6_3DSTATE_SF()Chia-I Wu2014-11-111-3/+5
* ilo: add variants of 3DSTATE_GSChia-I Wu2014-11-111-4/+10
* ilo: add variants of 3DSTATE_VSChia-I Wu2014-11-111-1/+1
* ilo: add variants of 3DSTATE_WMChia-I Wu2014-11-111-2/+2
* ilo: add variants of 3DSTATE_CLIPChia-I Wu2014-11-111-1/+1
* ilo: prefix 3DSTATE_VF with gen75Chia-I Wu2014-11-111-1/+1
* ilo: let shaders determine sampler countsChia-I Wu2014-10-041-12/+7
* ilo: add a pass to finalize ilo_ve_stateChia-I Wu2014-09-301-31/+9
* ilo: precalculate aligned depth buffer sizeChia-I Wu2014-09-301-2/+2
* ilo: use dynamic bo for rectlist verticesChia-I Wu2014-09-301-3/+5
* ilo: give gen6_draw_session a better prefixChia-I Wu2014-09-261-22/+22
* ilo: make ilo_render opaqueChia-I Wu2014-09-261-1/+0
* ilo: make ilo_render_emit_draw() directChia-I Wu2014-09-261-123/+18
* ilo: make ilo_render_emit_rectlist() directChia-I Wu2014-09-261-20/+14
* ilo: clean up draw and rectlist state emissionChia-I Wu2014-09-261-711/+48
* ilo: make ilo_render_emit_query() directChia-I Wu2014-09-261-144/+0
* ilo: make ilo_render_emit_flush() directChia-I Wu2014-09-261-29/+4
* ilo: simplify ilo_render invalidationChia-I Wu2014-09-261-37/+29
* ilo: rename 3d_pipeline to renderChia-I Wu2014-09-261-443/+444
* ilo: rename ilo_3d_pipeline*.[ch] to ilo_render*.[ch]Chia-I Wu2014-09-261-0/+2010