summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/ilo/ilo_gpe_gen6.h
Commit message (Expand)AuthorAgeFilesLines
* ilo: preliminary GEN 7.5 supportChia-I Wu2013-09-081-33/+37
* ilo: do not need last shader stage for 3DSTATE_SBEChia-I Wu2013-08-221-3/+1
* ilo: fix a potential issue with STATE_SIPChia-I Wu2013-08-221-2/+2
* ilo: add GEN check to 3DSTATE_CLIPChia-I Wu2013-08-221-0/+2
* Revert "ilo: initialize constant buffer SURFACE_STATE early"Chia-I Wu2013-08-131-0/+3
* ilo: initialize constant buffer SURFACE_STATE earlyChia-I Wu2013-08-121-3/+0
* ilo: get rid of GPE tables completelyChia-I Wu2013-08-081-20/+9
* ilo: clean up GPE header inclusionsChia-I Wu2013-08-081-9/+1
* ilo: initialize alpha test state in ilo_gpe_init_dsaChia-I Wu2013-08-081-30/+6
* ilo: fold gen6_translate_index_size into the callerChia-I Wu2013-08-081-17/+15
* ilo: fold gen6_translate_depth_format into the callerChia-I Wu2013-08-081-33/+9
* ilo: Call GPE emit functions directly.Courtney Goeltzenleuchter2013-08-081-398/+0
* ilo: move emit functions so that they can be inlined.Courtney Goeltzenleuchter2013-08-081-10/+2409
* ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bitChia-I Wu2013-08-071-2/+1
* ilo: support PIPE_CAP_USER_INDEX_BUFFERSChia-I Wu2013-06-261-1/+2
* ilo: remove ilo_shader_internal.h from GEN6 pipelineChia-I Wu2013-06-251-1/+1
* ilo: use ilo_shader_state exclusively in GPEChia-I Wu2013-06-251-5/+5
* ilo: use ilo_shader_cso for FSChia-I Wu2013-06-251-1/+1
* ilo: use ilo_rasterizer_state exclusively in GPEChia-I Wu2013-06-251-2/+2
* ilo: convert pipe_rasterizer_state to ilo_rasterizer_wmChia-I Wu2013-06-251-1/+1
* ilo: use ilo_shader_cso for GSChia-I Wu2013-06-251-3/+3
* ilo: introduce ilo_shader_cso for VSChia-I Wu2013-06-251-1/+1
* ilo: move internal shader interface to a new headerChia-I Wu2013-06-251-0/+1
* ilo: construct depth/stencil command in create_surface()Chia-I Wu2013-06-181-3/+3
* ilo: construct 3DSTATE_SF in create_rasterizer_state()Chia-I Wu2013-06-071-4/+3
* ilo: construct 3DSTATE_CLIP in create_rasterizer_state()Chia-I Wu2013-06-071-1/+1
* ilo: use emit_SURFACE_STATE() for render targetsChia-I Wu2013-06-071-6/+0
* ilo: use emit_SURFACE_STATE() for constant buffersChia-I Wu2013-06-071-6/+0
* ilo: add emit_SURFACE_STATE() for sampler viewsChia-I Wu2013-06-071-7/+8
* ilo: convert generic depth-stencil-alpha pipe state to ilo pipe stateCourtney Goeltzenleuchter2013-06-071-1/+1
* ilo: introduce vertex element CSOChia-I Wu2013-06-071-4/+3
* ilo: simplify emit_3DSTATE_DEPTH_BUFFER()Chia-I Wu2013-06-071-8/+0
* ilo: introduce blend CSOChia-I Wu2013-06-071-1/+1
* ilo: introduce sampler CSOChia-I Wu2013-06-071-3/+3
* ilo: construct SCISSOR_RECT in set_scissor_states()Chia-I Wu2013-06-071-2/+2
* ilo: introduce viewport CSOChia-I Wu2013-06-071-18/+6
* ilo: switch to ilo states for CC stageChia-I Wu2013-06-071-1/+1
* ilo: rename ilo_resource to ilo_textureChia-I Wu2013-05-141-1/+1
* ilo: move device limits to ilo_dev_info or to GPEsChia-I Wu2013-05-011-3/+3
* ilo: use ilo_dev_info in GPE and 3D pipelineChia-I Wu2013-05-011-71/+66
* ilo: fix indentation of ilo_gpe_gen*.hChia-I Wu2013-05-011-179/+179
* ilo: add GEN6 GPEChia-I Wu2013-04-261-0/+596