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src
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gallium
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drivers
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ilo
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ilo_gpe_gen6.h
Commit message (
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)
Author
Age
Files
Lines
*
ilo: preliminary GEN 7.5 support
Chia-I Wu
2013-09-08
1
-33
/
+37
*
ilo: do not need last shader stage for 3DSTATE_SBE
Chia-I Wu
2013-08-22
1
-3
/
+1
*
ilo: fix a potential issue with STATE_SIP
Chia-I Wu
2013-08-22
1
-2
/
+2
*
ilo: add GEN check to 3DSTATE_CLIP
Chia-I Wu
2013-08-22
1
-0
/
+2
*
Revert "ilo: initialize constant buffer SURFACE_STATE early"
Chia-I Wu
2013-08-13
1
-0
/
+3
*
ilo: initialize constant buffer SURFACE_STATE early
Chia-I Wu
2013-08-12
1
-3
/
+0
*
ilo: get rid of GPE tables completely
Chia-I Wu
2013-08-08
1
-20
/
+9
*
ilo: clean up GPE header inclusions
Chia-I Wu
2013-08-08
1
-9
/
+1
*
ilo: initialize alpha test state in ilo_gpe_init_dsa
Chia-I Wu
2013-08-08
1
-30
/
+6
*
ilo: fold gen6_translate_index_size into the caller
Chia-I Wu
2013-08-08
1
-17
/
+15
*
ilo: fold gen6_translate_depth_format into the caller
Chia-I Wu
2013-08-08
1
-33
/
+9
*
ilo: Call GPE emit functions directly.
Courtney Goeltzenleuchter
2013-08-08
1
-398
/
+0
*
ilo: move emit functions so that they can be inlined.
Courtney Goeltzenleuchter
2013-08-08
1
-10
/
+2409
*
ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bit
Chia-I Wu
2013-08-07
1
-2
/
+1
*
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
Chia-I Wu
2013-06-26
1
-1
/
+2
*
ilo: remove ilo_shader_internal.h from GEN6 pipeline
Chia-I Wu
2013-06-25
1
-1
/
+1
*
ilo: use ilo_shader_state exclusively in GPE
Chia-I Wu
2013-06-25
1
-5
/
+5
*
ilo: use ilo_shader_cso for FS
Chia-I Wu
2013-06-25
1
-1
/
+1
*
ilo: use ilo_rasterizer_state exclusively in GPE
Chia-I Wu
2013-06-25
1
-2
/
+2
*
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
Chia-I Wu
2013-06-25
1
-1
/
+1
*
ilo: use ilo_shader_cso for GS
Chia-I Wu
2013-06-25
1
-3
/
+3
*
ilo: introduce ilo_shader_cso for VS
Chia-I Wu
2013-06-25
1
-1
/
+1
*
ilo: move internal shader interface to a new header
Chia-I Wu
2013-06-25
1
-0
/
+1
*
ilo: construct depth/stencil command in create_surface()
Chia-I Wu
2013-06-18
1
-3
/
+3
*
ilo: construct 3DSTATE_SF in create_rasterizer_state()
Chia-I Wu
2013-06-07
1
-4
/
+3
*
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
Chia-I Wu
2013-06-07
1
-1
/
+1
*
ilo: use emit_SURFACE_STATE() for render targets
Chia-I Wu
2013-06-07
1
-6
/
+0
*
ilo: use emit_SURFACE_STATE() for constant buffers
Chia-I Wu
2013-06-07
1
-6
/
+0
*
ilo: add emit_SURFACE_STATE() for sampler views
Chia-I Wu
2013-06-07
1
-7
/
+8
*
ilo: convert generic depth-stencil-alpha pipe state to ilo pipe state
Courtney Goeltzenleuchter
2013-06-07
1
-1
/
+1
*
ilo: introduce vertex element CSO
Chia-I Wu
2013-06-07
1
-4
/
+3
*
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
Chia-I Wu
2013-06-07
1
-8
/
+0
*
ilo: introduce blend CSO
Chia-I Wu
2013-06-07
1
-1
/
+1
*
ilo: introduce sampler CSO
Chia-I Wu
2013-06-07
1
-3
/
+3
*
ilo: construct SCISSOR_RECT in set_scissor_states()
Chia-I Wu
2013-06-07
1
-2
/
+2
*
ilo: introduce viewport CSO
Chia-I Wu
2013-06-07
1
-18
/
+6
*
ilo: switch to ilo states for CC stage
Chia-I Wu
2013-06-07
1
-1
/
+1
*
ilo: rename ilo_resource to ilo_texture
Chia-I Wu
2013-05-14
1
-1
/
+1
*
ilo: move device limits to ilo_dev_info or to GPEs
Chia-I Wu
2013-05-01
1
-3
/
+3
*
ilo: use ilo_dev_info in GPE and 3D pipeline
Chia-I Wu
2013-05-01
1
-71
/
+66
*
ilo: fix indentation of ilo_gpe_gen*.h
Chia-I Wu
2013-05-01
1
-179
/
+179
*
ilo: add GEN6 GPE
Chia-I Wu
2013-04-26
1
-0
/
+596