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path:
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src
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gallium
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drivers
/
ilo
/
ilo_gpe.h
Commit message (
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Author
Age
Files
Lines
*
ilo: construct depth/stencil command in create_surface()
Chia-I Wu
2013-06-18
1
-0
/
+15
*
ilo: construct 3DSTATE_SF in create_rasterizer_state()
Chia-I Wu
2013-06-07
1
-0
/
+13
*
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
Chia-I Wu
2013-06-07
1
-0
/
+22
*
ilo: use emit_SURFACE_STATE() for render targets
Chia-I Wu
2013-06-07
1
-0
/
+9
*
ilo: use emit_SURFACE_STATE() for constant buffers
Chia-I Wu
2013-06-07
1
-1
/
+6
*
ilo: add emit_SURFACE_STATE() for sampler views
Chia-I Wu
2013-06-07
1
-0
/
+6
*
ilo: add ilo_view_surface for SURFACE_STATE
Chia-I Wu
2013-06-07
1
-0
/
+119
*
ilo: convert generic depth-stencil-alpha pipe state to ilo pipe state
Courtney Goeltzenleuchter
2013-06-07
1
-1
/
+9
*
ilo: introduce vertex element CSO
Chia-I Wu
2013-06-07
1
-1
/
+16
*
ilo: introduce blend CSO
Chia-I Wu
2013-06-07
1
-1
/
+21
*
ilo: introduce sampler CSO
Chia-I Wu
2013-06-07
1
-1
/
+22
*
ilo: construct SCISSOR_RECT in set_scissor_states()
Chia-I Wu
2013-06-07
1
-1
/
+13
*
ilo: introduce viewport CSO
Chia-I Wu
2013-06-07
1
-1
/
+20
*
ilo: switch to ilo states for shaders and resources
Chia-I Wu
2013-06-07
1
-0
/
+42
*
ilo: switch to ilo states for CC stage
Chia-I Wu
2013-06-07
1
-0
/
+14
*
ilo: switch to ilo states for WM stage
Chia-I Wu
2013-06-07
1
-0
/
+4
*
ilo: switch to ilo states for CLIP and SF stages
Chia-I Wu
2013-06-07
1
-0
/
+10
*
ilo: switch to ilo states for SOL stage
Chia-I Wu
2013-06-07
1
-0
/
+8
*
ilo: switch to ilo states for VF stage
Chia-I Wu
2013-06-07
1
-0
/
+14
*
ilo: move hardware limits to ilo_gpe.h
Chia-I Wu
2013-06-07
1
-0
/
+55