| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove emit_draw() and ILO_RENDER_DRAW indirections. With all emit functions
being direct now, ilo_render_estimate_size() and more can also be removed.
Signed-off-by: Chia-I Wu <[email protected]>
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Remove emit_rectlist() and ILO_RENDER_RECTLIST indirections.
Signed-off-by: Chia-I Wu <[email protected]>
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Remove emit_query() and ILO_RENDER_QUERY indirections.
Signed-off-by: Chia-I Wu <[email protected]>
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Remove emit_flush() and ILO_RENDER_FLUSH indirections.
Signed-off-by: Chia-I Wu <[email protected]>
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ilo_render is based on ilo_builder. We should only care if the builder
buffers are invalidated, or if the hardware context is invalidated. Replace
ilo_render_invalidate() with flags by ilo_render_invalidate_builder() and
ilo_render_invalidate_hw().
Signed-off-by: Chia-I Wu <[email protected]>
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Follow the file renaming.
Signed-off-by: Chia-I Wu <[email protected]>
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Move members of ilo_3d that still make sense to ilo_context. With ilo_3d
gone, rename functions whose names begin with ilo_3d to something more
appropriate.
Signed-off-by: Chia-I Wu <[email protected]>
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They are used to build render engine commands, which can be more than 3D.
Signed-off-by: Chia-I Wu <[email protected]>
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There is not much left in struct ilo_3d. We want to kill it and ilo_3d.[ch]
will be bad names.
Signed-off-by: Chia-I Wu <[email protected]>
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