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path: root/src/gallium/drivers/ilo/ilo_3d_pipeline_gen7.c
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* ilo: add slice clear valueChia-I Wu2014-02-221-3/+7
* ilo: fix for stencil only rectlist opsChia-I Wu2014-02-221-1/+4
* ilo: emit gen7_wa_pipe_control_wm_max_threads_stall on HaswellChia-I Wu2014-01-141-7/+9
* ilo: add HiZ op support to the pipelinesChia-I Wu2014-01-081-1/+232
* ilo: assorted GPE fixes for HiZChia-I Wu2014-01-081-2/+5
* ilo: preliminary GEN 7.5 supportChia-I Wu2013-09-081-11/+17
* ilo: do not need last shader stage for 3DSTATE_SBEChia-I Wu2013-08-221-4/+2
* ilo: fix fragment shaders that use PCB on GEN7+Chia-I Wu2013-08-151-2/+6
* ilo: support copying constant buffer 0 to PCBChia-I Wu2013-08-131-4/+14
* ilo: get rid of GPE tables completelyChia-I Wu2013-08-081-12/+9
* ilo: initialize alpha test state in ilo_gpe_init_dsaChia-I Wu2013-08-081-1/+1
* ilo: Call GPE emit functions directly.Courtney Goeltzenleuchter2013-08-081-139/+78
* ilo: remove ilo_cbuf_state::countChia-I Wu2013-06-281-1/+1
* ilo: use shorter names for dirty flagsChia-I Wu2013-06-281-17/+14
* ilo: make pipe_draw_info a context stateChia-I Wu2013-06-261-3/+2
* ilo: remove ilo_shader_internal.h from GEN7 pipelineChia-I Wu2013-06-251-11/+6
* ilo: use ilo_shader_state exclusively in GPEChia-I Wu2013-06-251-8/+4
* ilo: map SO registers at shader compile timeChia-I Wu2013-06-251-7/+9
* ilo: use ilo_shader_cso for FSChia-I Wu2013-06-251-8/+7
* ilo: use ilo_rasterizer_state exclusively in GPEChia-I Wu2013-06-251-2/+1
* ilo: convert pipe_rasterizer_state to ilo_rasterizer_wmChia-I Wu2013-06-251-2/+1
* ilo: move internal shader interface to a new headerChia-I Wu2013-06-251-0/+1
* ilo: rework shader cacheChia-I Wu2013-06-191-1/+1
* ilo: construct depth/stencil command in create_surface()Chia-I Wu2013-06-181-3/+16
* ilo: re-emit states that involve resourcesChia-I Wu2013-06-131-9/+3
* ilo: construct 3DSTATE_SF in create_rasterizer_state()Chia-I Wu2013-06-071-3/+1
* ilo: use emit_SURFACE_STATE() for render targetsChia-I Wu2013-06-071-1/+0
* ilo: use emit_SURFACE_STATE() for constant buffersChia-I Wu2013-06-071-1/+0
* ilo: add emit_SURFACE_STATE() for sampler viewsChia-I Wu2013-06-071-1/+1
* ilo: convert generic depth-stencil-alpha pipe state to ilo pipe stateCourtney Goeltzenleuchter2013-06-071-2/+2
* ilo: simplify emit_3DSTATE_DEPTH_BUFFER()Chia-I Wu2013-06-071-10/+3
* ilo: introduce blend CSOChia-I Wu2013-06-071-5/+2
* ilo: switch to ilo states for shaders and resourcesChia-I Wu2013-06-071-5/+4
* ilo: switch to ilo states for CC stageChia-I Wu2013-06-071-21/+17
* ilo: switch to ilo states for WM stageChia-I Wu2013-06-071-5/+5
* ilo: switch to ilo states for SOL stageChia-I Wu2013-06-071-7/+5
* ilo: switch to ilo states for VF stageChia-I Wu2013-06-071-2/+2
* ilo: avoid unnecessary emission of SO statesChia-I Wu2013-05-221-2/+3
* ilo: harware contexts are only for the render ringChia-I Wu2013-05-211-1/+1
* ilo: emit 3DSTATE_STENCIL_BUFFER on GEN7+Chia-I Wu2013-05-161-1/+8
* ilo: correctly program SO states for GEN7Chia-I Wu2013-05-011-7/+46
* ilo: implement GEN7 SO GPE functionsChia-I Wu2013-05-011-3/+3
* ilo: move device limits to ilo_dev_info or to GPEsChia-I Wu2013-05-011-5/+3
* ilo: use ilo_dev_info in GPE and 3D pipelineChia-I Wu2013-05-011-56/+56
* ilo: add GEN7 support for 3D pipelineChia-I Wu2013-04-261-0/+854