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path: root/src/gallium/drivers/ilo/ilo_3d_pipeline_gen6.c
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* ilo: move GPE common functions to ilo_builder_render.hChia-I Wu2014-09-131-0/+1
* ilo: move MI functions to ilo_builder_mi.hChia-I Wu2014-09-121-1/+2
* ilo: use an accessor for dev->genChia-I Wu2014-09-121-29/+29
* ilo: update genhw headersChia-I Wu2014-09-111-2/+2
* ilo: convert GPE GEN6 command functions to use ilo_builderChia-I Wu2014-09-091-116/+116
* ilo: convert GPE GEN7 command functions to use ilo_builderChia-I Wu2014-09-091-2/+2
* ilo: convert GPE state functions to use ilo_builderChia-I Wu2014-09-091-27/+26
* ilo: convert GPE surface functions to use ilo_builderChia-I Wu2014-09-091-10/+10
* ilo: use ilo_builder for kernels and STATE_BASE_ADDRESSChia-I Wu2014-09-091-13/+3
* ilo: make ilo_cp based on ilo_builderChia-I Wu2014-09-091-3/+6
* ilo: remove layer offsettingChia-I Wu2014-08-191-32/+2
* ilo: remove GPE state size estimationChia-I Wu2014-04-141-83/+90
* ilo: remove GPE command size estimationChia-I Wu2014-04-141-54/+42
* ilo: scripted conversion to genhw headersChia-I Wu2014-04-141-35/+35
* ilo: add genhw headersChia-I Wu2014-04-141-1/+1
* ilo: add ILO_3D_PIPELINE_WRITE_STATISTICSChia-I Wu2014-03-101-0/+53
* ilo: set PIPE_CONTROL_GLOBAL_GTT_WRITE automaticallyChia-I Wu2014-03-101-2/+2
* ilo: add slice clear valueChia-I Wu2014-02-221-3/+8
* ilo: fix for stencil only rectlist opsChia-I Wu2014-02-221-1/+4
* ilo: handle NULL renderbuffers correctlyChia-I Wu2014-01-141-8/+6
* ilo: enable HiZChia-I Wu2014-01-081-0/+2
* ilo: add HiZ op support to the pipelinesChia-I Wu2014-01-081-0/+177
* ilo: assorted GPE fixes for HiZChia-I Wu2014-01-081-1/+1
* ilo: offset to layers only when necessaryChia-I Wu2014-01-081-5/+37
* ilo: preliminary GEN 7.5 supportChia-I Wu2013-09-081-5/+20
* ilo: do not need last shader stage for 3DSTATE_SBEChia-I Wu2013-08-221-4/+2
* ilo: no binding table change when constants are pushedChia-I Wu2013-08-131-21/+17
* ilo: support copying constant buffer 0 to PCBChia-I Wu2013-08-131-15/+85
* ilo: get rid of GPE tables completelyChia-I Wu2013-08-081-14/+11
* ilo: clean up GPE header inclusionsChia-I Wu2013-08-081-0/+1
* ilo: initialize alpha test state in ilo_gpe_init_dsaChia-I Wu2013-08-081-3/+3
* ilo: Call GPE emit functions directly.Courtney Goeltzenleuchter2013-08-081-118/+63
* ilo: speed up 3DSTATE_VERTEX_BUFFERS emission a bitChia-I Wu2013-08-071-4/+2
* ilo: move a santiy check into its assert()Chia-I Wu2013-07-131-5/+2
* ilo: clean up states that use ilo_view_surfaceChia-I Wu2013-06-281-13/+10
* ilo: remove ilo_cbuf_state::countChia-I Wu2013-06-281-13/+11
* ilo: use shorter names for dirty flagsChia-I Wu2013-06-281-27/+24
* ilo: track if primitive restart has changedChia-I Wu2013-06-281-1/+6
* ilo: support PIPE_CAP_USER_INDEX_BUFFERSChia-I Wu2013-06-261-2/+2
* ilo: make pipe_draw_info a context stateChia-I Wu2013-06-261-8/+5
* ilo: remove ilo_shader_internal.h from GEN6 pipelineChia-I Wu2013-06-251-35/+45
* ilo: use ilo_shader_state exclusively in GPEChia-I Wu2013-06-251-6/+2
* ilo: use ilo_shader_cso for FSChia-I Wu2013-06-251-4/+3
* ilo: convert pipe_rasterizer_state to ilo_rasterizer_wmChia-I Wu2013-06-251-1/+1
* ilo: use ilo_shader_cso for GSChia-I Wu2013-06-251-9/+2
* ilo: introduce ilo_shader_cso for VSChia-I Wu2013-06-251-2/+1
* ilo: move internal shader interface to a new headerChia-I Wu2013-06-251-0/+1
* ilo: rework shader cacheChia-I Wu2013-06-191-7/+10
* ilo: construct depth/stencil command in create_surface()Chia-I Wu2013-06-181-1/+14
* ilo: re-emit states that involve resourcesChia-I Wu2013-06-131-4/+19