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path: root/src/gallium/drivers/ilo/ilo_3d.c
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* ilo: use shorter names for dirty flagsChia-I Wu2013-06-281-2/+2
* ilo: avoid potential dangling pointer dereferenceChia-I Wu2013-06-281-0/+3
* ilo: support PIPE_CAP_USER_INDEX_BUFFERSChia-I Wu2013-06-261-7/+14
* ilo: make pipe_draw_info a context stateChia-I Wu2013-06-261-14/+11
* ilo: honor render condition in blitterChia-I Wu2013-06-251-8/+7
* ilo: rework shader cacheChia-I Wu2013-06-191-10/+66
* gallium: add condition parameter to render_conditionRoland Scheidegger2013-06-181-1/+3
* ilo: mapping a resource may make some states dirtyChia-I Wu2013-06-131-7/+0
* ilo: get rid of function tables in winsysChia-I Wu2013-06-121-9/+9
* ilo: switch to ilo states for VF stageChia-I Wu2013-06-071-10/+6
* ilo: Initialize need_flush in draw_vbo.Vinson Lee2013-05-231-1/+1
* ilo: avoid unnecessary emission of SO statesChia-I Wu2013-05-221-7/+12
* ilo: replace cp hooks by cp owner and flush callbackChia-I Wu2013-05-211-129/+147
* ilo: harware contexts are only for the render ringChia-I Wu2013-05-211-1/+1
* ilo: Add support for HW primitive restart.Courtney Goeltzenleuchter2013-05-101-0/+192
* ilo: use ilo_dev_info in GPE and 3D pipelineChia-I Wu2013-05-011-2/+2
* ilo: add ilo_dev_info shared by the screen and contextsChia-I Wu2013-05-011-1/+1
* ilo: add support for time/occlusion/primitive queriesChia-I Wu2013-04-261-0/+257
* ilo: hook up pipe context 3D functionsChia-I Wu2013-04-261-4/+234
* ilo: new pipe driver for Intel GEN6+Chia-I Wu2013-04-261-0/+41