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* i965g: Fix assert.Vinson Lee2010-01-041-1/+1
* i965: Add missing include.José Fonseca2010-01-021-0/+2
* i965g: get trivial/tri working again after edgeflag changesKeith Whitwell2009-12-244-34/+33
* i965g: strict aliasing changesKeith Whitwell2009-12-241-4/+4
* i965g: calculate depth min/maxKeith Whitwell2009-12-241-2/+9
* i965g: Rename {pf->util_format}_is_depth_or_stencil()Tomas Carnecky2009-12-231-1/+1
* [i965] Rename {pf -> util}_format_is_depth_or_stencil()Tomas Carnecky2009-12-231-1/+2
* i965g: fix for edgeflag changes (untested)Roland Scheidegger2009-12-225-33/+0
* i965g: fix bo_referenceKeith Whitwell2009-12-221-0/+2
* i965g: update for u_format changesKeith Whitwell2009-12-222-12/+13
* i965g: fixes to build after merge of masterKeith Whitwell2009-12-2117-100/+111
* i965g: remove half-finished change to tgsi_parseKeith Whitwell2009-12-211-1/+1
* i965g: hook vertex state emit up to PIPE_NEW_VERTEX_BUFFERKeith Whitwell2009-12-214-5/+10
* i965g: keep refcounts to bound vertex buffersKeith Whitwell2009-12-211-4/+19
* i965g: add DEBUG_WINSYS flagKeith Whitwell2009-12-212-2/+2
* i965g: remove duplicate set_viewport_state, fixes samples/depthKeith Whitwell2009-12-211-9/+0
* i965g: nasty hack for clearing y-tiled surfacesKeith Whitwell2009-12-011-1/+5
* i965g: add missing headerKeith Whitwell2009-12-011-0/+34
* i965g: don't reference unused vars in RSQKeith Whitwell2009-12-011-2/+3
* i965g: turn on texture tiling by defaultKeith Whitwell2009-11-303-7/+8
* i965g: pass backbuffer tiling information to driverKeith Whitwell2009-11-304-13/+12
* brw: add dumping to gem winsysKeith Whitwell2009-11-3011-8/+127
* i965g: remove redundant nr_attrs memberKeith Whitwell2009-11-304-12/+8
* i965g: remove surface from views list before freeingDave Airlie2009-11-291-0/+1
* i965g: gs nr_attrs also tracks nr fragment shader inputsKeith Whitwell2009-11-231-4/+6
* i965g: correct test for unfilled modesKeith Whitwell2009-11-231-2/+4
* i965g: use correct key size for vs uploadKeith Whitwell2009-11-231-1/+1
* i965g: apply linear math to both linear and perspective attrsKeith Whitwell2009-11-232-3/+2
* i965g: get basic texturing working againKeith Whitwell2009-11-219-66/+117
* i965g: fix typo converting wm src regsKeith Whitwell2009-11-191-1/+1
* i965g: fragment shader immediates workingKeith Whitwell2009-11-193-53/+34
* i965g: first pass at vs immediates in curbeKeith Whitwell2009-11-194-85/+124
* i965g: get linear vs perspective interpolation working againKeith Whitwell2009-11-191-15/+19
* i965g: include interpolation info in fs signatureKeith Whitwell2009-11-192-2/+4
* i965g: special case setup when fs has no inputsKeith Whitwell2009-11-193-25/+55
* i965g: add new state flag tracking fs signature changesKeith Whitwell2009-11-194-10/+20
* i965g: fix typo in previous commitKeith Whitwell2009-11-191-1/+1
* i965g: setup nr_attrs should track nr fragment shader inputsKeith Whitwell2009-11-191-2/+6
* i965g: get fragment constants sort-of workingKeith Whitwell2009-11-191-8/+9
* i965g: make the load-before-use vs immediate path workKeith Whitwell2009-11-191-2/+3
* i965g: fix initialization of texture width/height/depth arraysKeith Whitwell2009-11-191-5/+6
* i965g: remove more references to nr_vp_outputs in wm compilationKeith Whitwell2009-11-181-3/+1
* i965g: handle special vs outputs speciallyKeith Whitwell2009-11-1711-55/+147
* i965g rename offset_edge to offset_edgeflagKeith Whitwell2009-11-173-7/+7
* i965g: restore check on line smooth stateKeith Whitwell2009-11-141-1/+2
* i965g: consult fs inputs when laying out vs output regsKeith Whitwell2009-11-115-43/+113
* i965g: skip over vertex position output when preallocating FS inputsKeith Whitwell2009-11-111-0/+4
* i965g: some more cases where file_max[] is used without obligatory +1Keith Whitwell2009-11-111-5/+5
* i965g: smaller upload buffer for index dataKeith Whitwell2009-11-111-1/+1
* i965g: fix off-by-one on curbe uploadKeith Whitwell2009-11-111-4/+10