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* i965g: setup nr_attrs should track nr fragment shader inputsKeith Whitwell2009-11-191-2/+6
* i965g: get fragment constants sort-of workingKeith Whitwell2009-11-191-8/+9
* i965g: make the load-before-use vs immediate path workKeith Whitwell2009-11-191-2/+3
* i965g: fix initialization of texture width/height/depth arraysKeith Whitwell2009-11-191-5/+6
* i965g: remove more references to nr_vp_outputs in wm compilationKeith Whitwell2009-11-181-3/+1
* i965g: handle special vs outputs speciallyKeith Whitwell2009-11-1711-55/+147
* i965g rename offset_edge to offset_edgeflagKeith Whitwell2009-11-173-7/+7
* i965g: restore check on line smooth stateKeith Whitwell2009-11-141-1/+2
* i965g: consult fs inputs when laying out vs output regsKeith Whitwell2009-11-115-43/+113
* i965g: skip over vertex position output when preallocating FS inputsKeith Whitwell2009-11-111-0/+4
* i965g: some more cases where file_max[] is used without obligatory +1Keith Whitwell2009-11-111-5/+5
* i965g: smaller upload buffer for index dataKeith Whitwell2009-11-111-1/+1
* i965g: fix off-by-one on curbe uploadKeith Whitwell2009-11-111-4/+10
* i965g: avoid use of internally generated immediatesKeith Whitwell2009-11-111-1/+4
* i965g: Fixup texture formatsJakob Bornecrantz2009-11-072-37/+74
* i965g: Formalize on S8Z24 as the suported depth formatJakob Bornecrantz2009-11-074-12/+4
* i965g: Add texture transfer functionsJakob Bornecrantz2009-11-061-0/+95
* i965g: Match pitch modification on get buffer as wellJakob Bornecrantz2009-11-061-1/+1
* i965g: First clear!Jakob Bornecrantz2009-11-061-11/+5
* i965g: get rid of cc key, simplify state uploadKeith Whitwell2009-11-064-129/+51
* i965g: Fix texture blanket functionJakob Bornecrantz2009-11-061-11/+12
* i965g: Add functions needed by the winsysJakob Bornecrantz2009-11-061-2/+115
* i965g: Header whitespaceJakob Bornecrantz2009-11-061-42/+42
* i965g: get brw_state_debug.c buildingKeith Whitwell2009-11-062-3/+25
* i965g: propogate index size stateKeith Whitwell2009-11-061-1/+3
* i965g: remove references to brw_surface_bo()Keith Whitwell2009-11-062-6/+3
* i965g: plumb through fb_write target and eot dataKeith Whitwell2009-11-065-25/+29
* i965g: propogate nr_cbufs into wm prog keyKeith Whitwell2009-11-063-1/+10
* i965g: init saturate field in fp dst_reg helperKeith Whitwell2009-11-061-0/+1
* i965g: add dumping for our new pass_fp outputKeith Whitwell2009-11-066-71/+139
* i965g: disassemble each instruction as generatedKeith Whitwell2009-11-065-2/+11
* i965g: hardwire linear interpolation for nowKeith Whitwell2009-11-061-2/+5
* i965g: fix some reloc countsKeith Whitwell2009-11-063-3/+3
* i965g: don't set up vs stack register for non-branching shadersKeith Whitwell2009-11-065-17/+20
* i965g: add DEBUG_MIN_URB flagKeith Whitwell2009-11-063-3/+13
* i965g: tgsi outputs cannot be used as source regsKeith Whitwell2009-11-061-2/+3
* i965g: use curr.vertex_element state directlyKeith Whitwell2009-11-062-11/+7
* i965g: don't emit line stipple packet if stipple disabledKeith Whitwell2009-11-061-1/+3
* i965g: populate brw_context chipset idKeith Whitwell2009-11-061-0/+1
* i965g: make sure blend color packet header is initializedKeith Whitwell2009-11-061-3/+9
* i965g: remove/disable inactive state atomsKeith Whitwell2009-11-064-6/+3
* i965g: populate wm reloc array earlierKeith Whitwell2009-11-061-36/+46
* i965g: point_rast_rule comment no longer appliesKeith Whitwell2009-11-061-26/+4
* i965g: scissor off by oneKeith Whitwell2009-11-061-2/+2
* i965g: restore code to populate the relocation backgroundKeith Whitwell2009-11-063-3/+11
* i965g: pass relocation information in an array with bo_subdataKeith Whitwell2009-11-0515-281/+302
* i965g: propogate map-buffer-range semantics down to winsysKeith Whitwell2009-11-055-42/+83
* i965g: make the winsys responsible for all buffer->offset handlingKeith Whitwell2009-11-0511-29/+29
* i965g: remove duplicate viewport state in brw_contextKeith Whitwell2009-11-053-6/+3
* i965g: correct sense of writedisable flagsKeith Whitwell2009-11-051-4/+4