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path: root/src/gallium/drivers/i965/brw_vs.h
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* i965g: consult fs inputs when laying out vs output regsKeith Whitwell2009-11-111-2/+5
| | | | | | | | Vertex shader now emits just the FS inputs, in the positions and order expected by the fragment shader. This means potentially regenerating the vertex shader to match different fragment shader's input layouts.
* i965g: still working on compilationKeith Whitwell2009-10-281-0/+3
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* i965g: still working on compilationKeith Whitwell2009-10-271-0/+6
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* i965g: still working on compilationKeith Whitwell2009-10-261-2/+12
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* i965g: still working on compilationKeith Whitwell2009-10-261-1/+1
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* i965g: more files compilingKeith Whitwell2009-10-241-1/+0
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* i965g: re-starting from the dri driverKeith Whitwell2009-10-231-0/+88