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* gallium: remove pipe_buffer from surfacesZack Rusin2009-02-024-14/+25
| | | | | | | this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures.
* gallium: initialize simple screen in driversZack Rusin2009-01-311-0/+2
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* gallium: make p_winsys internalZack Rusin2009-01-309-14/+14
| | | | | move it to pipe/internal/p_winsys_screen.h and start converting the state trackers to the screen usage
* Merge branch 'gallium-0.2' into gallium-winsys-privateJosé Fonseca2009-01-303-21/+21
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| * i915: Fix surface operationsJakob Bornecrantz2009-01-303-21/+21
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* | gallium: give the screen priority when it comes to buffer allocationsZack Rusin2009-01-292-8/+8
|/ | | | | | allows the driver to overwrite buffer allocation, first step on the way to making winsys interface internal to the drivers. state trackers and the code above it will go through the screen
* i915: Don't take a context as argument for debugJakob Bornecrantz2009-01-292-7/+5
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* i915: Don't dump batchbuffer on flush in contextJakob Bornecrantz2009-01-291-1/+0
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* i915: Add verbose debugingJakob Bornecrantz2009-01-281-1/+2
| | | | | Only enabled while in development this commit will be reverted in the future.
* i915: Fix batchbuffer dumpingJakob Bornecrantz2009-01-281-3/+3
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* i915: Flush on surface copy/clearJakob Bornecrantz2009-01-281-0/+2
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* gallium: remove redundant size from the constant bufferZack Rusin2009-01-271-3/+3
| | | | reuse the size of the actual buffer
* gallium: it's a reference value, not a reference numberZack Rusin2009-01-271-1/+1
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* gallium: standardize naming of masksZack Rusin2009-01-271-4/+4
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* i915: queiten compiler warningsKeith Whitwell2009-01-271-1/+0
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* gallium: Remove the standalone surfaces.José Fonseca2009-01-201-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | This commit is mostly just a cosmetic change that cleans-up the interfaces, replacing pipe_winsys::surface_* calls by /** * Allocate storage for a display target surface. * * Often surfaces which are meant to be blitted to the front screen (i.e., * display targets) must be allocated with special characteristics, memory * pools, or obtained directly from the windowing system. * * This callback is invoked by the pipe_screenwhen creating a texture marked * with the PIPE_TEXTURE_USAGE_DISPLAY_TARGET flag to get the underlying * buffer storage. */ struct pipe_buffer *(*surface_buffer_create)(struct pipe_winsys *ws, unsigned width, unsigned height, enum pipe_format format, unsigned usage, unsigned *stride); Most drivers were updated but not all were tested. Use the softpipe pipe driver and the xlib winsys changes as a reference when fixing other drivers.
* i915: Avoid ptr->int conversion.José Fonseca2008-12-311-3/+1
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* i915: Silence warningsJakob Bornecrantz2008-12-051-0/+2
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* i915: Silence warningsJakob Bornecrantz2008-11-163-4/+8
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* make draw's vertex_info struct smaller/quicker to compare with memcmp()Keith Whitwell2008-10-062-4/+4
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* i915: Add missing include.José Fonseca2008-09-041-0/+1
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* i915: Use pipe_buffer_* inlines as much as possible.José Fonseca2008-09-043-25/+26
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* gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca2008-09-032-5/+5
| | | | | We want to use the pipe_buffer_* inlines everywhere, but a pipe context is not always available nor is it needed.
* i915: Small fixes for tiled texturesJakob Bornecrantz2008-09-021-2/+2
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* gallium: Add missing includes.Michal Krol2008-08-251-0/+1
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* gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-2414-14/+21
| | | | Also, rename p_tile.[ch] to u_tile.[ch]
* gallium: move pipe_copy_rect(), pipe_fill_rect() protos into new u_rect.h headerBrian Paul2008-08-221-0/+1
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* gallium: replace align_int() with align()Brian Paul2008-08-221-4/+4
| | | | The two functions are identical. Removed align_int() from p_util.h
* check for winsys->destroy before callingAlan Hourihane2008-08-141-1/+1
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* i915: Swap meanings of KIL and KILP.Michal Krol2008-08-131-12/+4
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* gallium: Add destroy callback to all *_winsys interfaces.José Fonseca2008-08-083-0/+10
| | | | For consistency and to simplify these objects' destruction.
* Merge tgsi/exec and tgsi/util directories.José Fonseca2008-07-283-4/+4
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* gallium: Finer grained is_format_supported.José Fonseca2008-07-191-11/+7
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* i915: Ops should not have pushed thatJakob Bornecrantz2008-07-131-3/+3
| | | | This reverts commit 930a863c4f6f11d0fd5cf396ef76054d52c69b9f.
* i915: WIP swap reworkJakob Bornecrantz2008-07-131-3/+3
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* i915: Added debug filling code of texture, not activeJakob Bornecrantz2008-07-041-2/+11
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* psb: Fill all texture fields when creating texture blanket.José Fonseca2008-07-051-0/+2
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* i915: Fix the last of the stride/pitch changesJakob Bornecrantz2008-06-271-9/+9
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* gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-276-152/+126
| | | | | The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
* gallium: remove bad assertionBrian Paul2008-06-241-1/+0
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* i915: Added texture_blanket functionJakob Bornecrantz2008-06-241-0/+34
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* i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz2008-06-234-7/+16
| | | | | This is step towards tiled textures and buffer support for i915. But the tiled attribute is never set.
* gallium: change surface_copy()'s do_flip to booleanBrian Paul2008-06-231-1/+1
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* gallium: fix bad srcy coord if do_flipBrian Paul2008-06-231-1/+1
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* i915: Removed level_offset from i915_textureJakob Bornecrantz2008-06-232-19/+12
| | | | All offsets are now on image_offset.
* i915: Fixed cubemap layoutsJakob Bornecrantz2008-06-191-3/+19
| | | | | | | | | Apprently we shouldn't do all the advanced layout operation for none compressed formats. The compressed code was also broken, its currently disabled, but should be fixed once i915simple starts to support compressed formats.
* i915: Refractored and clean up i915_texture.cJakob Bornecrantz2008-06-191-128/+141
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* i915: Fix for s8_z24 textures not being shownJakob Bornecrantz2008-06-181-1/+1
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* i915: Max and Min lod now worksJakob Bornecrantz2008-06-173-17/+79
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* i915: Improved the not used tile codeJakob Bornecrantz2008-06-132-18/+36
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