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* gallium/i915: plug in aaline draw stageBrian2008-02-251-1/+5
* gallium/i915: make sure state is up to date in i915_vbuf_render_get_vertex_in...Brian2008-02-251-1/+8
* gallium/i915: need to recompute vertex info if vertex shader changesBrian2008-02-253-1/+4
* gallium/i915: call draw_flush() in i915_flush()Brian2008-02-251-0/+3
* gallium/i915: use draw_find_vs_output() directly, fix broken fogcoords.Brian2008-02-251-46/+53
* gallium/i915: added SGT/SLE opcodesBrian2008-02-251-0/+31
* gallium/i915: overhaul of fragment shader compilation, constant/immediate all...Brian2008-02-227-150/+226
* gallium: replace some ordinary assignments with pipe_reference_texture()Brian2008-02-202-1/+5
* gallium: minor re-org of 915 surface/texture codeBrian2008-02-204-60/+84
* gallium: new pipe->texture_update() functionBrian2008-02-203-0/+12
* Remove src/mesa and src/mesa/main from gallium source include paths.José Fonseca2008-02-191-2/+0
* Simplify makefile boilerplate code.José Fonseca2008-02-191-8/+1
* Standardize on using the pipe/ include prefix.José Fonseca2008-02-182-3/+3
* Code reorganization: update build.José Fonseca2008-02-1510-12/+12
* Code reorganization: move files into their places.José Fonseca2008-02-1531-0/+8871