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* gallium: Remove Android files from distribution.Matt Turner2014-12-121-1/+1
* Remove useless checks for NULL before freeingMatt Turner2014-12-081-6/+4
* i915g: Fallback copy_render for ZS formatsStéphane Marchesin2014-11-221-1/+11
* i915g: Add back 4444 and 5551 formatsStéphane Marchesin2014-11-222-2/+4
* i915g: Don't limit blitter to POT texturesStéphane Marchesin2014-11-221-3/+2
* i915g: Align all texture dimensions to the next POTStéphane Marchesin2014-11-221-28/+29
* i915g: Fix typosStéphane Marchesin2014-11-221-2/+2
* i915g: Fix maxlod computation.Stéphane Marchesin2014-11-221-3/+3
* i915g: Fix offset for level != 0Stéphane Marchesin2014-11-225-8/+27
* i915g: Don't write constants past I915_MAX_CONSTANTStéphane Marchesin2014-11-221-1/+1
* i915g: Don't hardcode array size for phase countStéphane Marchesin2014-11-221-1/+1
* i915g: we also have more than 0 viewports!Kenneth Graunke2014-11-121-0/+3
* gallium: introduce PIPE_CAP_CLIP_HALFZ.Mathias Fröhlich2014-10-241-0/+1
* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+2
* gallium/i915: add automake target 'template'Emil Velikov2014-09-241-0/+11
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
* gallium/i915: ship all files in the tarballEmil Velikov2014-09-052-14/+32
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
* gallium/ilo: handle query_renderer capsEmil Velikov2014-08-151-1/+1
* gallium/i915: handle query_renderer capsEmil Velikov2014-08-152-0/+28
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-2/+0
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-2/+2
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-021-0/+1
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+1
* gallium: add an index argument to create_queryIlia Mirkin2014-07-011-1/+2
* scons: avoid building any piece of i915Emil Velikov2014-06-211-12/+0
* i915g: Remove 4444 and 5551 formatsStéphane Marchesin2014-06-052-4/+2
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+1
* i915g: Support B5G5R5A1 render targets and texturesStéphane Marchesin2014-05-281-0/+2
* i915g: Support R4G4B4A4 render targets and texturesStéphane Marchesin2014-05-281-0/+2
* i915g: Fix copy region codeStéphane Marchesin2014-05-281-34/+14
* i915g: Fix shader disasm codeStéphane Marchesin2014-05-261-1/+0
* i915g: Fallback to sw for npot copiesStéphane Marchesin2014-05-261-2/+3
* i915g: handle more formats in copyStéphane Marchesin2014-05-263-11/+91
* gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin2014-05-071-0/+1
* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+1
* gallium/util: use ui[4] instead of ui in union util_colorRoland Scheidegger2014-04-252-4/+4
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-101-0/+2
* gallium: add support for LODQ opcodes.Dave Airlie2014-04-071-0/+1
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-0/+1
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-251-0/+1
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+5
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-7/+0
* i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi2014-01-291-1/+3
* i915g: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi2014-01-291-1/+1
* i915g: support more PIPE_CAPsStéphane Marchesin2014-01-281-3/+6