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* gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED queryBrian Paul2013-02-041-0/+1
| | | | Initially, only softpipe/llvmpipe support SQRT.
* gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATEMarek Olšák2013-01-151-1/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* Remove hacks for static MakefilesMatt Turner2013-01-131-3/+0
| | | | | | | | | | | v2: Andreas Boll <[email protected]> - don't remove compatibility with scripts for the old build system v3: Andreas Boll <[email protected]> - remove more obsolete hacks v4: Andreas Boll <[email protected]> - add a previously removed TOP variable to fix vgapi build
* Clean up .gitignore filesMatt Turner2013-01-101-1/+0
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* i915g: Convert to automakeMatt Turner2013-01-103-9/+37
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* gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flagMarek Olšák2013-01-042-3/+4
| | | | | | | | | | | | | | | | | Usage with pipe_context: pipe->flush(pipe, NULL, PIPE_FLUSH_END_OF_FRAME); Usage with st_context_iface: st->flush(st, ST_FLUSH_END_OF_FRAME, NULL); The flag is only a hint for drivers. Radeon will use it for buffer eviction heuristics in the kernel (e.g. for queries like how many frames have passed since a buffer was used). The flag is currently only generated by st/dri on SwapBuffers. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Stéphane Marchesin <[email protected]>
* gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/José Fonseca2012-12-201-1/+1
| | | | | | | | To better reflect what it is being advertised. Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: remove pipe_surface::usageMarek Olšák2012-12-121-1/+0
| | | | | | Not really used by anybody now. Reviewed-by: Brian Paul <[email protected]>
* gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointersRoland Scheidegger2012-11-121-6/+6
| | | | | | | | | This might have a slight overhead but handling mip offsets more like the width (and image) strides should make some things easier (mip level being just part of the offset calculation) later. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-311-0/+1
| | | | | | | | Reviewed-by: Brian Paul <[email protected]> v2: update relnotes-9.1 v3: use align_malloc and align_free for malloced buffers in r300g v4: document the new CAP in the docs
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-312-7/+7
| | | | | | | | | | | | | | | | | | | | | This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <[email protected]>
* gallium: remove unused data pointer from pipe_transferMarek Olšák2012-10-181-1/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium: unify transfer functionsMarek Olšák2012-10-113-81/+50
| | | | | | | | | | | | | | "get_transfer + transfer_map" becomes "transfer_map". "transfer_unmap + transfer_destroy" becomes "transfer_unmap". transfer_map must create and return the transfer object and transfer_unmap must destroy it. transfer_map is successful if the returned buffer pointer is not NULL. If transfer_map fails, the pointer to the transfer object remains unchanged (i.e. doesn't have to be NULL). Acked-by: Brian Paul <[email protected]>
* i915g: fix unused variable and type conversion warningsMarek Olšák2012-10-092-2/+1
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* i915g: Don't clobber I915_NEW_FS on new framebuffer.Stéphane Marchesin2012-10-081-1/+1
| | | | This snuck in with a previous commit.
* i915g: Call draw_set_mapped_vertex_buffer from draw_vboStéphane Marchesin2012-10-062-15/+17
| | | | This regressed with the draw rework. Fixes glest and vdrift crash.
* i915g: Get rid of the fixup state functions.Stéphane Marchesin2012-10-053-48/+0
| | | | Now that the saved_* state is gone, we don't need those any longer.
* i915g: Remove the i915_context->saved_* stuff.Stéphane Marchesin2012-10-053-46/+23
| | | | | | | | | When using u_blitter, the state was being saved from saved_*, but we don't use that. So after u_blitter resumed we got some corrupted state in. So let's just remove the saved_* stuff. I thought it was weird but harmless, it's actually broken.
* i915g: Don't update I915_HW_PROGRAM in update_framebufferStéphane Marchesin2012-10-051-2/+2
| | | | It's already going to be updated in update_dst_buf_vars.
* Revert "i915g: Don't bind 0-length programs"Stéphane Marchesin2012-10-051-8/+2
| | | | This reverts commit 8c28a9bd733f5b51ab459c6bc626a5aaac5a6c0c.
* i915g: Don't bind 0-length programsStéphane Marchesin2012-10-041-2/+8
| | | | | | | | Since we started doing fixups for different render target formats, this has been an issue. Instead just don't do anything, when the program gets emitted later it'll get the correct fixup. Fixes a bunch of piglit tests.
* i915g: Implement srgb textures the easy way.Stéphane Marchesin2012-10-023-102/+9
| | | | | Since the hw can do it, let's use the hw. It's less accurate but doesn't have the shader instruction count shortcomings.
* i915g: Use X tiling for texturesStéphane Marchesin2012-10-021-7/+2
| | | | | This is what the classic driver does, and it allows faster texture uploads.
* i915g: implement blitMarek Olšák2012-09-302-23/+61
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium/u_blitter: add gallium blit implementationMarek Olšák2012-09-301-2/+2
| | | | | | | The original blit function is extended and the otAher functions reuse it. Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-0/+1
| | | | | Tested-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Remove useless checks for NULL before freeingMatt Turner2012-09-052-6/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Same as earlier commit, except for "FREE" This patch has been generated by the following Coccinelle semantic patch: // Remove useless checks for NULL before freeing // // free (NULL) is a no-op, so there is no need to avoid it @@ expression E; @@ + FREE (E); + E = NULL; - if (unlikely (E != NULL)) { - FREE(E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; type T; @@ + FREE ((T) E); + E = NULL; - if (unlikely (E != NULL)) { - FREE((T) E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; @@ + FREE (E); - if (unlikely (E != NULL)) { - FREE (E); - } @@ expression E; type T; @@ + FREE ((T) E); - if (unlikely (E != NULL)) { - FREE ((T) E); - } Reviewed-by: Brian Paul <[email protected]>
* gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #defineBrian Paul2012-08-163-10/+10
| | | | | | | | | | | | PIPE_MAX_SAMPLERS, PIPE_MAX_VERTEX_SAMPLERS and PIPE_MAX_GEOMETRY_SAMPLERS were all defined to the same value (16). In various places we're creating arrays such as sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS] so we were assuming the same number of max samplers for all shader stages anyway. Of course, drivers are still free to advertise different numbers of max samplers for different shaders.
* gallium: add a shader stage/type param to some draw functionsBrian Paul2012-08-161-0/+3
| | | | | To prepare for geometry shader texture support in the draw module. Note: we still only handle the vertex shader case.
* gallium/u_blitter: implement blitting multisample resourcesMarek Olšák2012-08-151-2/+2
| | | | It can blit only one sample at a time (it should be called in a loop).
* i915g: silence a const pointer warningBrian Paul2012-08-041-1/+1
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* gallium/u_blitter: add a query for checking whether copying is supportedMarek Olšák2012-08-042-5/+9
| | | | v2: add comments
* gallium/u_blitter: remove fallback for stencil copy that all drivers skippedMarek Olšák2012-08-041-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* draw,gallivm: Fix draw_get_shader_param.José Fonseca2012-07-131-2/+0
| | | | | | | | | | - Use LLVM limits when LLVM is being used, instead of TGSI limits - Provide draw_get_shader_param_no_llvm for when llvm is never used (softpipe) - Eliminate several of the hacks around draw shader caps in several drivers Unfortunately the hack for PIPE_MAX_VERTEX_SAMPLERS is still necessary. Reviewed-by: Marek Olšák <[email protected]>
* gallium: add QUERY_TIMESTAMP cap and get_timestamp screen functionMarek Olšák2012-07-101-0/+1
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* i915g: Implement sRGB texturesStéphane Marchesin2012-06-265-12/+128
| | | | | | | | Since we don't have them in hw we emulate them in the shader. Although not recommended by the spec it is legit. As a side effect we also get GL 2.1. I think this is as far as we can take the i915.
* gallium: Add PIPE_CAP_START_INSTANCEFredrik Höglund2012-06-191-0/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* i915g: More ops commute.Stéphane Marchesin2012-06-152-6/+22
| | | | This allows using the optimizations more broadly.
* automake: Globally add stub automake targets to the old Makefiles.Eric Anholt2012-06-111-3/+0
| | | | | | | | | I tried to update all the old Makefiles that included the default config to be sure they had a default target if they didn't previously have one, since this new all target will always point at it. Almost everything had one. Reviewed-by: Kenneth Graunke <[email protected]>
* i915g: Fix depth/stencil glClearMichael Karcher2012-06-101-6/+5
| | | | | | | | | | | | | This patch fixes a copy/paste error and masking of depth/stencil (stencil is in the top 8 bits), and makes glean/readPixSanity happy. Both the stencil and the depth buffer piglit test also pass if glClear(DEPTH | STENCIL) is executed instead of glClear(DEPTH)/glClear(STENCIL). Reviewed-by: Daniel Vetter <[email protected]> Tested-by: Christopher Egert <[email protected]> Signed-off-by: Daniel Vetter <[email protected]>
* draw: simplify index buffer specificationBrian Paul2012-05-312-5/+4
| | | | | Replace draw_set_index_buffer() and draw_set_mapped_index_buffer() with draw_set_indexes() which simply takes a pointer and an index size.
* i915g: Check for geometry shader earlier in i915_set_constant_buffer.Vinson Lee2012-05-241-4/+4
| | | | | | | Fix resource leak defect reported by Coverity. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: remove user_buffer_create from the interfaceMarek Olšák2012-05-121-1/+0
| | | | Nothing uses it now.
* Merge branch 'gallium-userbuf'Marek Olšák2012-05-114-7/+25
|\ | | | | | | | | | | | | | | Conflicts: src/gallium/docs/source/screen.rst src/gallium/drivers/nv50/nv50_state.c src/gallium/include/pipe/p_defines.h src/mesa/state_tracker/st_draw.c
| * gallium: remove pipe_resource::user_ptrMarek Olšák2012-04-301-1/+0
| | | | | | | | It's unused now.
| * gallium: add void *user_buffer to pipe_constant_bufferMarek Olšák2012-04-301-0/+9
| | | | | | | | This reduces CPU overhead when updating constants.
| * gallium: add void *user_buffer in pipe_index_bufferMarek Olšák2012-04-301-3/+6
| | | | | | | | | | | | | | Adapted drivers: i915, llvmpipe, r300, r600, radeonsi, softpipe. User index buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
| * gallium: remove pipe_context::redefine_user_bufferMarek Olšák2012-04-301-1/+0
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| * gallium: add void *user_buffer in pipe_vertex_bufferMarek Olšák2012-04-301-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | This reduces CPU overhead in st_draw_vbo and removes a lot of unnecessary code in that function which was required only to comply with the gallium interface, but wasn't any useful really. Adapted drivers: i915, llvmpipe, r300, softpipe. No changes required in: r600, radeonsi. User vertex buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
| * gallium: change set_constant_buffer to be UBO-friendlyMarek Olšák2012-04-301-1/+2
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