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path: root/src/gallium/drivers/i915
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* i915g: fix transfer coherencyDaniel Vetter2011-03-123-26/+7
* i915g: don't recalculate fb dimensionDaniel Vetter2011-03-123-31/+4
* i915g: use y-tiling when the blitter is not usedDaniel Vetter2011-03-121-1/+4
* i915g: implement copy_region using u_blitterDaniel Vetter2011-03-124-9/+128
* i915g: fix use after freeDaniel Vetter2011-03-122-3/+3
* gallium: remove flags from the flush functionMarek Olšák2011-03-111-1/+1
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-2/+1
* gallium: cleanup fence_signalled and fence_finishMarek Olšák2011-03-111-7/+5
* gallium: kill is_resource_referencedMarek Olšák2011-03-113-3/+0
* i915g: implement surface clear functions using hw-clearDaniel Vetter2011-03-104-15/+103
* i915g: make set_framebuffer_state more robustDaniel Vetter2011-03-101-1/+2
* i915g: implement hw clearDaniel Vetter2011-03-108-6/+131
* i915g: blitter handles overlapping blitsDaniel Vetter2011-03-101-1/+0
* i915g: enable separate depth/stencil clearsDaniel Vetter2011-03-101-1/+1
* i915g: streamline derived state updates of the driver pipelineDaniel Vetter2011-03-103-4/+2
* i915g: don't validate a NULL vboDaniel Vetter2011-03-101-1/+1
* gallium: add timeout parameter to fence_finishMarek Olšák2011-03-081-1/+2
* i915g: update TODODaniel Vetter2011-03-061-10/+7
* gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISORMarek Olšák2011-03-051-1/+2
* i915g: Use tgsi_info from fragment shader insteadJakob Bornecrantz2011-03-051-4/+1
* i915g: use passthough shader for empty fragment programsDaniel Vetter2011-03-041-3/+15
* i915g: remove extra semicolonBrian Paul2011-03-011-1/+1
* i915g: kill relocs accoutingDaniel Vetter2011-03-018-30/+20
* i915g: switch to the exact batch space reservation codeDaniel Vetter2011-03-011-18/+5
* i915g: split up hw state emission into small atomsDaniel Vetter2011-03-012-275/+309
* i915g: fix i915_winsys_batchbuffer_writeDaniel Vetter2011-03-011-1/+1
* i915g: implement cache flushingDaniel Vetter2011-02-276-8/+62
* i915g: buffer validation for blitterDaniel Vetter2011-02-271-0/+11
* i915g: buffer validation for render stateDaniel Vetter2011-02-273-0/+87
* i915g/winsys: buffer validation supportDaniel Vetter2011-02-271-0/+12
* i915g: cleanup static state calculation, part 2Daniel Vetter2011-02-273-48/+48
* i915g: cleanup static state calculation, part 1Daniel Vetter2011-02-273-89/+103
* i915g: make dynamic state emission actually lazyDaniel Vetter2011-02-261-1/+1
* i915g: Handle null constants properlyJakob Bornecrantz2011-02-261-3/+6
* i915g: fix null deref in draw_rect emissionDaniel Vetter2011-02-261-4/+8
* i915g: simplify math in constants emissionDaniel Vetter2011-02-261-1/+1
* i915g: Lazy emit dynamic stateJakob Bornecrantz2011-02-245-40/+36
* i915g: Lazy emit immediate stateJakob Bornecrantz2011-02-245-55/+59
* i915g: Disable LIS7 state updates for nowJakob Bornecrantz2011-02-242-1/+5
* i915g: Clean up in i915_state_immediateJakob Bornecrantz2011-02-241-5/+1
* i915g: Remove outdated commentJakob Bornecrantz2011-02-241-8/+0
* i915g: Enable mirror repeat wrap modeJakob Bornecrantz2011-02-243-6/+4
* i915g: Always set vbo to flush on flushesJakob Bornecrantz2011-02-241-1/+1
* i915g: remove extra semicolonsBrian Paul2011-02-221-3/+3
* i915g: s/bool/boolean/ style-fixup in winsysDaniel Vetter2011-02-211-1/+2
* i915g: Add option to lie about capsJakob Bornecrantz2011-02-213-1/+9
* i915g: Move debug fields to screenJakob Bornecrantz2011-02-214-4/+7
* i915g: Use debug get once optionsJakob Bornecrantz2011-02-212-3/+9
* i915g: Rework texture tiling a bitJakob Bornecrantz2011-02-211-14/+8
* i915g: Anisotropic filtering worksJakob Bornecrantz2011-02-211-1/+1