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* gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesaMarek Olšák2014-10-211-0/+2
| | | | | | | | With 5 shader stages and various combinations of enabled and disabled shaders, the maximum number of outputs in one shader doesn't have to be equal to the maximum number of inputs in the following shader. v2: return 32 for softpipe and llvmpipe
* gallium/i915: add automake target 'template'Emil Velikov2014-09-241-0/+11
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium: add a texture target to sampler view and a CAP to use itIlia Mirkin2014-09-121-0/+1
| | | | | | | | | | This allows a sampler view to have a different texture target than the underlying resource. This will be used to implement the type casting between 2d arrays and cube maps as specified in ARB_texture_view. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/i915: ship all files in the tarballEmil Velikov2014-09-052-14/+32
| | | | | | | | | | - include all headers in Makefile.sources - sort the list(s) - bundle the android buildscript & TODO Cc: Stephane Marchesin <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium: add cap for MAX_VERTEX_ATTRIB_STRIDETimothy Arceri2014-08-271-0/+3
| | | | | Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-191-0/+1
| | | | | | Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Tobias Klausmann <[email protected]>
* gallium/ilo: handle query_renderer capsEmil Velikov2014-08-151-1/+1
| | | | | | | | | | | Implementation based on the classic driver with the following changes: - Use auxiliarry function os_get_total_physical_memory to get the total amount of memory. - Move the libdrm_intel specific get_aperture_size to the winsys. Cc: Chia-I Wu <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* gallium/i915: handle query_renderer capsEmil Velikov2014-08-152-0/+28
| | | | | | | | | | | Implementation based on the classic driver with the following changes: - Use auxiliarry function os_get_total_physical_memory to get the total amount of memory. - Move the libdrm_intel specific get_aperture_size to the winsys. Cc: Stephane Marchesin <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* gallium: add opcodes/cap for fine derivative supportIlia Mirkin2014-08-141-0/+1
| | | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> (v1) Reviewed-by: Roland Scheidegger <[email protected]> (v1) v2: Reuse opcode gaps as suggested by Marek
* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-2/+0
| | | | | | | | | | | | | | | This limit is fixed in Mesa core and cannot be changed. It only affects ARB_vertex_program and ARB_fragment_program. The minimum value for ARB_vertex_program is 1 according to the spec. The maximum value for ARB_vertex_program is limited to 1 by Mesa core. The value should be zero for ARB_fragment_program, because it doesn't support ARL. Finally, drivers shouldn't mess with these values arbitrarily. Reviewed-by: Ilia Mirkin <[email protected]>
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-2/+2
| | | | | | | | | | This new name isn't so confusing. I also changed the gallivm limit, because it looked wrong. Reviewed-by: Brian Paul <[email protected]> v2: use sizeof(float[4])
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
| | | | | | | | | Now that this cap is used to determine the availability of both, adjust its name to reflect the new reality. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-021-0/+1
| | | | | | v2: Added comments to util_draw_indirect, clarified and fixed map size. Removed unlikely().
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+1
| | | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: add an index argument to create_queryIlia Mirkin2014-07-011-1/+2
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* scons: avoid building any piece of i915Emil Velikov2014-06-211-12/+0
| | | | | | | Leftover from commit c21fca8bf24. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* i915g: Remove 4444 and 5551 formatsStéphane Marchesin2014-06-052-4/+2
| | | | | They don't seem to work 100%, I need to investigate but in the meantime let's remove them.
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+1
| | | | | | Marek v2: add a cap Signed-off-by: Marek Olšák <[email protected]>
* i915g: Support B5G5R5A1 render targets and texturesStéphane Marchesin2014-05-281-0/+2
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* i915g: Support R4G4B4A4 render targets and texturesStéphane Marchesin2014-05-281-0/+2
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* i915g: Fix copy region codeStéphane Marchesin2014-05-281-34/+14
| | | | This fixes a few issues with it, also cleans up the code.
* i915g: Fix shader disasm codeStéphane Marchesin2014-05-261-1/+0
| | | | This broke when I separated declarations/shader.
* i915g: Fallback to sw for npot copiesStéphane Marchesin2014-05-261-2/+3
| | | | | i915g's npot support is incomplete, so let's not use it for copies. This fixes a bunch of piglit tests.
* i915g: handle more formats in copyStéphane Marchesin2014-05-263-11/+91
| | | | | We can handle depth, luminance,... copies by simply replacing the format with a known format of the same bpp.
* gallium: add a cap for supporting 4-offset TG4 opcodesIlia Mirkin2014-05-071-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: add basic support for ARB_sample_shadingIlia Mirkin2014-04-261-0/+1
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium/util: use ui[4] instead of ui in union util_colorRoland Scheidegger2014-04-252-4/+4
| | | | | | | | util_color often merely represents a collection of bytes, however it is inconvenient if those bytes can only be accessed as floats/doubles for int formats exceeding 32bits. (Note that since rgba8 formats use one uint, not 4 bytes, hence the byte and short member were left as is.)
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-101-0/+2
| | | | | | | | Defaults to providing the same offsets as MIN/MAX_TEXEL_OFFSET. For nvc0, the offset can be -32/31. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add support for LODQ opcodes.Dave Airlie2014-04-071-0/+1
| | | | | | | | | This opcode provide support for GL_ARB_texture_query_lod, Signed-off-by: Dave Airlie <[email protected]> [imirkin: rebase, docs update] Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/soft/llvmpipe: add fake MSAA supportDave Airlie2014-04-021-0/+1
| | | | | | | | This adds a gallium cap that allows us to fake GL3.0 by not exposing MSAA on sw rendering. It also forces the extra extensions needed for GL3.2. Signed-off-by: Dave Airlie <[email protected]>
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-251-0/+1
| | | | Reviewed-by: Fredrik Höglund <[email protected]>
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-251-0/+2
| | | | | | | | | | | | | | | | | | | | | This adds support to gallium for a TG4 instruction, and two CAPs. The first CAP is required for GL_ARB_texture_gather. The second CAP is required to expose GL_ARB_gpu_shader5. However so far we haven't found any hardware that natively exposes the textureGatherOffsets feature from GL, so just lower it for now. If hardware appears for this we can add another CAP to allow TG4 to take 4 offsets. v2: add component selection src and a cap to say hw can do it. (st can use to help control GL_ARB_gpu_shader5/GLSL 4.00). Add docs. v3: rename to SM5, add docs. Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+5
| | | | | | | | v2: adjust limits for radeonsi and llvmpipe v3: add documentation Cc: "10.1" <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERSMarek Olšák2014-02-041-7/+0
| | | | | | | This can be derived from the shader caps. All GPUs from ATI/AMD, NVIDIA, and INTEL have separate texture slots for each shader stage.
* i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi2014-01-291-1/+3
| | | | | v2: Fixed setting switch cases prior to PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT incorrectly.
* i915g: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi2014-01-291-1/+1
| | | | Reviewed-by: Ian Romanick <[email protected]>
* i915g: support more PIPE_CAPsStéphane Marchesin2014-01-281-3/+6
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* gallium: remove PIPE_CAP_SCALED_RESOLVEMarek Olšák2014-01-231-1/+0
| | | | | | | If any driver doesn't support this, it can use a blit after resolving the samples. Reviewed-by: Brian Paul <[email protected]>
* i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".José Fonseca2014-01-201-1/+1
| | | | | | | | | | These are components which were originally developed by Tungsten Graphics, which was in turn acquired by VMware, but are de facto now being maintained by third-party contributors of the Mesa open-source community. This matches what's reported by swrast driver and a few other components. Suggested by Ian Romanick.
* s/Tungsten Graphics/VMware/José Fonseca2014-01-1733-78/+78
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/[email protected]/[email protected]/ s/[email protected]/[email protected]/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\[email protected]/[email protected]/g s/keithw\[email protected]/[email protected]/g s/[email protected]/[email protected]/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/[email protected]/[email protected]/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <[email protected]>
* gallium/u_blitter: remove useless parameters from some functionsMarek Olšák2013-12-142-5/+3
| | | | Reviewed-by: Brian Paul <[email protected]>
* swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)Dave Airlie2013-12-131-1/+3
| | | | | | | | | | | | | | | | | | | | | | | This patches add MESA_copy_sub_buffer support to the dri sw loader and then to gallium state tracker, llvmpipe, softpipe and other bits. It reuses the dri1 driver extension interface, and it updates the swrast loader interface for a new putimage which can take a stride. I've tested this with gnome-shell with a cogl hacked to reenable sub copies for llvmpipe and the one piglit test. I could probably split this patch up as well. v2: pass a pipe_box, to reduce the entrypoints, as per Jose's review, add to p_screen doc comments. v3: finish off winsys interfaces, add swrast classic support as well. Reviewed-by: Jose Fonseca <[email protected]> Signed-off-by: Dave Airlie <[email protected]> swrast: add support for copy_sub_buffer
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-031-0/+1
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* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-281-0/+2
| | | | | | | | | Ever since introducing separate sampler and sampler view max this was really missing. Every driver but llvmpipe reports the same number as number of samplers for now, so nothing should break. Reviewed-by: Jose Fonseca <[email protected]>
* gallium/drivers: compact compiler flags into Automake.incEmil Velikov2013-11-161-5/+3
| | | | | | | | | | * minimise flags duplication * distingush between VISIBILITY C and CXX flags * set only required flags - C and/or CXX v2: add LLVM_CFLAGS back to AM_CFLAGS (add missing backslash) Signed-off-by: Emil Velikov <[email protected]>
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-261-0/+1
| | | | | | | | | This CAP will determine whether ARB_framebuffer_object can be enabled. The nv30 driver does not allow mixing swizzled and linear zsbuf/cbuf textures. Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul2013-10-231-2/+20
| | | | | | | | | | | | The new function replaces four old functions: set_fragment/vertex/ geometry/compute_sampler_views(). Note: at this time, it's expected that the 'start' parameter will always be zero. Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Tested-by: Emil Velikov <[email protected]>
* i915g: Fix assertStephane Marchesin2013-10-121-1/+1
| | | | | | Now that we support start, assert on start + num < max samplers Reported by xexaxo
* i915g: Rename sampler to fragment_samplerStéphane Marchesin2013-10-074-9/+9
| | | | Otherwise it is fairly confusing.
* i915g: Fix the sampler bind functionStéphane Marchesin2013-10-071-19/+30
| | | | | | | | The new sampler bind sends us NULL samplers, so we need to count the number of valid samplers ourselves. This fixes ~500 piglit regressions from the sampler rework. While we're at it, let's also support start.