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src
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gallium
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drivers
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i915
Commit message (
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Author
Age
Files
Lines
*
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
gallium/util: use ui[4] instead of ui in union util_color
Roland Scheidegger
2014-04-25
2
-4
/
+4
*
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
2014-04-10
1
-0
/
+2
*
gallium: add support for LODQ opcodes.
Dave Airlie
2014-04-07
1
-0
/
+1
*
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
2014-04-02
1
-0
/
+1
*
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
2014-02-25
1
-0
/
+1
*
gallium: add texture gather support to gallium (v3)
Dave Airlie
2014-02-25
1
-0
/
+2
*
gallium: add geometry shader output limits
Grigori Goronzy
2014-02-09
1
-0
/
+5
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
1
-7
/
+0
*
i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Siavash Eliasi
2014-01-29
1
-1
/
+3
*
i915g: Use alignment of 64 instead of 16 for buffer allocation
Siavash Eliasi
2014-01-29
1
-1
/
+1
*
i915g: support more PIPE_CAPs
Stéphane Marchesin
2014-01-28
1
-3
/
+6
*
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
2014-01-23
1
-1
/
+0
*
i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".
José Fonseca
2014-01-20
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
33
-78
/
+78
*
gallium/u_blitter: remove useless parameters from some functions
Marek Olšák
2013-12-14
2
-5
/
+3
*
swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)
Dave Airlie
2013-12-13
1
-1
/
+3
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+1
*
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
2013-11-28
1
-0
/
+2
*
gallium/drivers: compact compiler flags into Automake.inc
Emil Velikov
2013-11-16
1
-5
/
+3
*
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
2013-10-26
1
-0
/
+1
*
gallium: new, unified pipe_context::set_sampler_views() function
Brian Paul
2013-10-23
1
-2
/
+20
*
i915g: Fix assert
Stephane Marchesin
2013-10-12
1
-1
/
+1
*
i915g: Rename sampler to fragment_sampler
Stéphane Marchesin
2013-10-07
4
-9
/
+9
*
i915g: Fix the sampler bind function
Stéphane Marchesin
2013-10-07
1
-19
/
+30
*
i915g: remove old bind_vertex/fragment_sampler_states() hooks
Brian Paul
2013-10-03
1
-2
/
+0
*
i915g: implement pipe_context::bind_sampler_states()
Brian Paul
2013-10-03
1
-0
/
+22
*
gallium: add flush_resource context function
Marek Olšák
2013-09-20
1
-0
/
+6
*
gallium, intel: Implements new __DRI_IMAGE_USE_LINEAR and PIPE_BIND_LINEAR fl...
Axel Davy
2013-09-06
1
-2
/
+6
*
i915g: Document fall-through switch
Stéphane Marchesin
2013-09-06
1
-4
/
+3
*
i915g: Handle i915->batch == NULL correctly in flush
Stéphane Marchesin
2013-09-06
1
-1
/
+4
*
i915g: Remove useless comparison
Stéphane Marchesin
2013-09-06
1
-3
/
+2
*
i915g: Fix initial array index
Stéphane Marchesin
2013-09-06
1
-1
/
+1
*
i915g: Implement writemask fixup
Stéphane Marchesin
2013-09-04
3
-38
/
+90
*
i915g: Stop calling draw_prepare_shader_outputs
Stéphane Marchesin
2013-09-04
1
-2
/
+0
*
i915g: Add more optimizations
Stéphane Marchesin
2013-09-04
3
-58
/
+371
*
draw: inject frontface info into wireframe outputs
Zack Rusin
2013-08-02
1
-0
/
+2
*
gallium: Add PIPE_CAP_ENDIANNESS
Tom Stellard
2013-07-22
1
-0
/
+2
*
tgsi: rename the TGSI fragment kill opcodes
Brian Paul
2013-07-12
2
-7
/
+5
*
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
2013-07-02
1
-1
/
+0
*
gallium: Add support for multiple viewports
Zack Rusin
2013-05-25
1
-5
/
+10
*
draw: try to prevent overflows on index buffers
Zack Rusin
2013-05-14
1
-2
/
+2
*
draw: don't crash on vertex buffer overflow
Zack Rusin
2013-05-14
1
-2
/
+2
*
i915: Use Y tiling for textures
Stéphane Marchesin
2013-05-08
1
-2
/
+7
*
i915g: Optimize batchbuffer sizes
Stéphane Marchesin
2013-05-08
1
-3
/
+5
*
i915g: Add more PIPE_CAP_* support
Stéphane Marchesin
2013-05-08
1
-0
/
+9
*
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
2013-05-04
2
-3
/
+3
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
1
-0
/
+1
*
i915g: Release old fragment shader sampler views with current pipe
Stuart Abercrombie
2013-04-17
1
-3
/
+8
*
gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
Christoph Bumiller
2013-04-03
1
-0
/
+1
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