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path: root/src/gallium/drivers/i915/i915_state_static.c
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* i915g: make gears run again.Dave Airlie2017-11-031-1/+1
* i915g: Implement writemask fixupStéphane Marchesin2013-09-041-14/+14
* i915g: Don't update I915_HW_PROGRAM in update_framebufferStéphane Marchesin2012-10-051-2/+2
* i915g: Implement sRGB texturesStéphane Marchesin2012-06-261-1/+1
* i915g: Fix the blending for the A8 destination buffer case.Stéphane Marchesin2012-01-151-4/+4
* i915g: Turn an assert into a debug message, print more debug info for missing...Stéphane Marchesin2011-12-191-1/+2
* i915g: don't set alpha to 1 for RGBX and BGRXVasily Khoruzhick2011-11-231-2/+1
* i915g: implement RGBX and BGRX render targetsVasily Khoruzhick2011-11-221-2/+5
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-1/+1
* i915g: Silence warning.Stéphane Marchesin2011-10-081-1/+1
* i915g: make fixup swizzle into a real hw stateDaniel Vetter2011-10-071-0/+40
* i915g: Support PIPE_FORMAT_B10G10R10A2_UNORM.Stéphane Marchesin2011-06-281-0/+6
* i915g: Support more texture and render target formats.Stéphane Marchesin2011-06-221-1/+8
* i915g: fix braino in the static state reworkDaniel Vetter2011-03-151-1/+2
* i915g: implement early zDaniel Vetter2011-03-151-20/+52
* i915g: split up static stateDaniel Vetter2011-03-151-13/+21
* i915g: don't recalculate fb dimensionDaniel Vetter2011-03-121-28/+3
* i915g: implement hw clearDaniel Vetter2011-03-101-0/+2
* i915g: split up hw state emission into small atomsDaniel Vetter2011-03-011-1/+1
* i915g: implement cache flushingDaniel Vetter2011-02-271-0/+3
* i915g: cleanup static state calculation, part 2Daniel Vetter2011-02-271-0/+43
* i915g: cleanup static state calculation, part 1Daniel Vetter2011-02-271-1/+89
* i915g: Remove unnecessary header.Vinson Lee2010-07-041-1/+0
* i915g: Move static state to its own fileJakob Bornecrantz2010-07-041-0/+48