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path:
root
/
src
/
gallium
/
drivers
/
i915
/
i915_screen.c
Commit message (
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)
Author
Age
Files
Lines
*
gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZE
Marek Olšák
2014-07-28
1
-2
/
+2
*
gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORT
Ilia Mirkin
2014-07-03
1
-1
/
+1
*
gallium: add facilities for indirect drawing
Christoph Bumiller
2014-07-02
1
-0
/
+1
*
gallium: add a cap for max vertex streams
Ilia Mirkin
2014-07-01
1
-0
/
+1
*
i915g: Remove 4444 and 5551 formats
Stéphane Marchesin
2014-06-05
1
-4
/
+0
*
gallium: create TGSI_PROPERTY to disable viewport and clipping
Christoph Bumiller
2014-06-02
1
-0
/
+1
*
i915g: Support B5G5R5A1 render targets and textures
Stéphane Marchesin
2014-05-28
1
-0
/
+2
*
i915g: Support R4G4B4A4 render targets and textures
Stéphane Marchesin
2014-05-28
1
-0
/
+2
*
gallium: add a cap for supporting 4-offset TG4 opcodes
Ilia Mirkin
2014-05-07
1
-0
/
+1
*
gallium: add basic support for ARB_sample_shading
Ilia Mirkin
2014-04-26
1
-0
/
+1
*
gallium: add a way to query min/max texture gather offsets
Ilia Mirkin
2014-04-10
1
-0
/
+2
*
gallium: add support for LODQ opcodes.
Dave Airlie
2014-04-07
1
-0
/
+1
*
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
2014-04-02
1
-0
/
+1
*
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
2014-02-25
1
-0
/
+1
*
gallium: add texture gather support to gallium (v3)
Dave Airlie
2014-02-25
1
-0
/
+2
*
gallium: add geometry shader output limits
Grigori Goronzy
2014-02-09
1
-0
/
+5
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
1
-7
/
+0
*
i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Siavash Eliasi
2014-01-29
1
-1
/
+3
*
i915g: support more PIPE_CAPs
Stéphane Marchesin
2014-01-28
1
-3
/
+6
*
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
2014-01-23
1
-1
/
+0
*
i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".
José Fonseca
2014-01-20
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)
Dave Airlie
2013-12-13
1
-1
/
+3
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+1
*
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
2013-11-28
1
-0
/
+2
*
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
2013-10-26
1
-0
/
+1
*
gallium: Add PIPE_CAP_ENDIANNESS
Tom Stellard
2013-07-22
1
-0
/
+2
*
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
2013-07-02
1
-1
/
+0
*
i915g: Add more PIPE_CAP_* support
Stéphane Marchesin
2013-05-08
1
-0
/
+9
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
1
-0
/
+1
*
gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
Christoph Bumiller
2013-04-03
1
-0
/
+1
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-0
/
+2
*
gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED query
Brian Paul
2013-02-04
1
-0
/
+1
*
gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
Marek Olšák
2013-01-15
1
-1
/
+0
*
gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/
José Fonseca
2012-12-20
1
-1
/
+1
*
gallium: expose ARB_map_buffer_alignment on Radeon
Marek Olšák
2012-10-31
1
-0
/
+1
*
gallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
1
-0
/
+1
*
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
Brian Paul
2012-08-16
1
-1
/
+1
*
draw,gallivm: Fix draw_get_shader_param.
José Fonseca
2012-07-13
1
-2
/
+0
*
gallium: add QUERY_TIMESTAMP cap and get_timestamp screen function
Marek Olšák
2012-07-10
1
-0
/
+1
*
i915g: Implement sRGB textures
Stéphane Marchesin
2012-06-26
1
-1
/
+4
*
gallium: Add PIPE_CAP_START_INSTANCE
Fredrik Höglund
2012-06-19
1
-0
/
+1
*
gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
Marek Olšák
2012-04-30
1
-0
/
+3
*
gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
2012-04-30
1
-0
/
+2
*
i915g: report that all vertex formats are supported
Marek Olšák
2012-04-24
1
-1
/
+3
*
gallium drivers: report that user vertex buffers are supported
Marek Olšák
2012-04-24
1
-0
/
+1
*
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
Marek Olšák
2012-02-27
1
-2
/
+0
*
gallium: remove unused winsys pointers in pipe_screen and pipe_context
Marek Olšák
2012-02-21
1
-2
/
+0
*
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
2012-02-09
1
-0
/
+1
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-1
/
+3
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