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path:
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/
src
/
gallium
/
drivers
/
i915
/
i915_screen.c
Commit message (
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)
Author
Age
Files
Lines
*
gallium: add support for LODQ opcodes.
Dave Airlie
2014-04-07
1
-0
/
+1
*
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
2014-04-02
1
-0
/
+1
*
gallium: the other drivers don't support ARB_buffer_storage
Marek Olšák
2014-02-25
1
-0
/
+1
*
gallium: add texture gather support to gallium (v3)
Dave Airlie
2014-02-25
1
-0
/
+2
*
gallium: add geometry shader output limits
Grigori Goronzy
2014-02-09
1
-0
/
+5
*
gallium: remove PIPE_CAP_MAX_COMBINED_SAMPLERS
Marek Olšák
2014-02-04
1
-7
/
+0
*
i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
Siavash Eliasi
2014-01-29
1
-1
/
+3
*
i915g: support more PIPE_CAPs
Stéphane Marchesin
2014-01-28
1
-3
/
+6
*
gallium: remove PIPE_CAP_SCALED_RESOLVE
Marek Olšák
2014-01-23
1
-1
/
+0
*
i915,r200,radeon,vega: Change vendor from "VMware, Inc." to "Mesa Project".
José Fonseca
2014-01-20
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
swrast* (gallium, classic): add MESA_copy_sub_buffer support (v3)
Dave Airlie
2013-12-13
1
-1
/
+3
*
gallium: add support for AMD_vertex_shader_layer
Marek Olšák
2013-12-03
1
-0
/
+1
*
gallium: new shader cap bit for the amount of sampler views
Roland Scheidegger
2013-11-28
1
-0
/
+2
*
gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
Ilia Mirkin
2013-10-26
1
-0
/
+1
*
gallium: Add PIPE_CAP_ENDIANNESS
Tom Stellard
2013-07-22
1
-0
/
+2
*
mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
Marek Olšák
2013-07-02
1
-1
/
+0
*
i915g: Add more PIPE_CAP_* support
Stéphane Marchesin
2013-05-08
1
-0
/
+9
*
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
2013-04-18
1
-0
/
+1
*
gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICS
Christoph Bumiller
2013-04-03
1
-0
/
+1
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
1
-0
/
+2
*
gallium/drivers: handle PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED query
Brian Paul
2013-02-04
1
-0
/
+1
*
gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE
Marek Olšák
2013-01-15
1
-1
/
+0
*
gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/
José Fonseca
2012-12-20
1
-1
/
+1
*
gallium: expose ARB_map_buffer_alignment on Radeon
Marek Olšák
2012-10-31
1
-0
/
+1
*
gallium: add PIPE_CAP_TEXTURE_MULTISAMPLE
Marek Olšák
2012-09-30
1
-0
/
+1
*
gallium: remove PIPE_MAX_VERTEX/GEOMETRY_SAMPLERS #define
Brian Paul
2012-08-16
1
-1
/
+1
*
draw,gallivm: Fix draw_get_shader_param.
José Fonseca
2012-07-13
1
-2
/
+0
*
gallium: add QUERY_TIMESTAMP cap and get_timestamp screen function
Marek Olšák
2012-07-10
1
-0
/
+1
*
i915g: Implement sRGB textures
Stéphane Marchesin
2012-06-26
1
-1
/
+4
*
gallium: Add PIPE_CAP_START_INSTANCE
Fredrik Höglund
2012-06-19
1
-0
/
+1
*
gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
Marek Olšák
2012-04-30
1
-0
/
+3
*
gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERS
Marek Olšák
2012-04-30
1
-0
/
+2
*
i915g: report that all vertex formats are supported
Marek Olšák
2012-04-24
1
-1
/
+3
*
gallium drivers: report that user vertex buffers are supported
Marek Olšák
2012-04-24
1
-0
/
+1
*
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
Marek Olšák
2012-02-27
1
-2
/
+0
*
gallium: remove unused winsys pointers in pipe_screen and pipe_context
Marek Olšák
2012-02-21
1
-2
/
+0
*
gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
Christoph Bumiller
2012-02-09
1
-0
/
+1
*
st/mesa: do vertex and fragment color clamping in shaders
Marek Olšák
2012-01-25
1
-1
/
+3
*
i915g: Don't invert signalled/unsignalled fences
Stéphane Marchesin
2012-01-18
1
-2
/
+2
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-1
/
+1
*
i915g: Add unsupported caps.
Stéphane Marchesin
2011-12-19
1
-0
/
+4
*
i915g: Add two unsupported caps.
Stéphane Marchesin
2011-12-19
1
-0
/
+2
*
i915g: Roll back to the previous shader limits.
Stéphane Marchesin
2011-12-13
1
-1
/
+1
*
i915g: Add unsupported PIPE_SHADER_CAP_OUTPUT_READ to silence warnings.
Stéphane Marchesin
2011-12-01
1
-0
/
+2
*
gallium: separate out floating-point CAPs into its own enum
Marek Olšák
2011-11-22
1
-7
/
+7
*
gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionally
Marek Olšák
2011-11-22
1
-1
/
+0
*
i915g: implement RGBX and BGRX render targets
Vasily Khoruzhick
2011-11-22
1
-0
/
+2
*
i915g: Use the right shader limits.
Stéphane Marchesin
2011-10-17
1
-4
/
+4
*
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
2011-10-11
1
-2
/
+2
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