| Commit message (Collapse) | Author | Age | Files | Lines |
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That helps reduce the number of texture indirections, which are very limited on i915.
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- Copy i915c's support for phases, that should allow us to run a coupe more shaders.
- Fix the error messages.
- Still try to proceed when we get a shader that's too long.
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Otherwise it corrupts other fields of the struct and hilarity ensues.
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None of the other driver have a silly sufix,
so just drop it. Nothing new added in this commit
or any other commit but this is better marketing.
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