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src
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gallium
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drivers
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i915
/
i915_fpc.h
Commit message (
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)
Author
Age
Files
Lines
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-1
/
+1
*
i915g: Don't hardcode array size for phase count
Stéphane Marchesin
2014-11-22
1
-1
/
+1
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
1
-2
/
+2
*
i915g: Add more optimizations
Stéphane Marchesin
2013-09-04
1
-1
/
+3
*
tgsi: use separate structure for indirect address v2
Christian König
2013-03-19
1
-4
/
+4
*
i915g: Move ureg defines to the header so we can share them.
Stéphane Marchesin
2012-02-12
1
-0
/
+32
*
i915g: Roll back to the previous shader limits.
Stéphane Marchesin
2011-12-13
1
-1
/
+1
*
i915g: Use the right shader limits.
Stéphane Marchesin
2011-10-17
1
-1
/
+1
*
i915g: Don't generate useless swizzles before texture accesses.
Stéphane Marchesin
2011-09-22
1
-1
/
+4
*
i915g: Remove stale function prototype.
Stéphane Marchesin
2011-09-21
1
-6
/
+0
*
i915g: Fix case where texcoords can overlap with fragpos/frontface.
Stéphane Marchesin
2011-08-25
1
-3
/
+3
*
i915g: introduce the tiny shader optimizer.
Stéphane Marchesin
2011-07-06
1
-0
/
+88
*
i915g: Try to do better in the shader compiler.
Stéphane Marchesin
2011-06-29
1
-0
/
+1
*
i915g: initial support for SEMANTIC_FACE.
Stéphane Marchesin
2011-06-27
1
-2
/
+3
*
i915g: Fix gl_FragCoord.
Stéphane Marchesin
2011-06-27
1
-1
/
+2
*
i915g: Drop the simple sufix
Jakob Bornecrantz
2009-10-05
1
-0
/
+207