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* freedreno/ir3: simplify find_neighbors stop conditionRob Clark2015-06-211-17/+1
* freedreno/ir3: move inputs/outputs to shaderRob Clark2015-06-2112-176/+160
* freedreno/ir3/ra: use register_allocateRob Clark2015-06-216-481/+590
* freedreno/ir3: introduce ir3_compiler objectRob Clark2015-06-2112-31/+90
* freedreno/ir3: dump nocp optionRob Clark2015-06-213-8/+0
* freedreno/ir3: silence warningsRob Clark2015-06-211-1/+10
* freedreno/ir3: remove tgsi f/eRob Clark2015-06-2112-3957/+25
* freedreno/ir3/sched: convert to priority queueRob Clark2015-06-214-229/+242
* freedreno/ir3: use standard list implementationRob Clark2015-06-218-209/+161
* freedreno/ir3: drop dot graph dumpingRob Clark2015-06-2110-525/+228
* freedreno/ir3: more builder helpersRob Clark2015-06-214-21/+16
* mesa; add a dummy _mesa_error_no_memory() symbol to libglsl_utilEmil Velikov2015-06-121-8/+0
* gallium: use $(top_builddir) when referencing static archivesEmil Velikov2015-06-121-1/+1
* freedreno: use CXX linker rather than explicit link against libstdc++Emil Velikov2015-06-121-1/+2
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+1
* freedreno/a3xx: set .zw of sprite coords to .01Ilia Mirkin2015-05-201-3/+6
* freedreno/ir3: fix immediate usage in tgsi tex feIlia Mirkin2015-05-201-5/+9
* nir: Get rid of the array elements parameter on load/store intrinsicsJason Ekstrand2015-05-201-5/+0
* gallium: remove TGSI_SAT_MINUS_PLUS_ONEMarek Olšák2015-05-202-26/+4
* freedreno: fence fixRob Clark2015-05-181-1/+3
* freedreno: fix bug in tile/slot calculationRob Clark2015-05-141-5/+4
* freedreno: enable a306Rob Clark2015-05-142-1/+2
* gallium: add PIPE_CAP_DEVICE_RESET_STATUS_QUERYMarek Olšák2015-05-121-0/+1
* freedreno/ir3/nir: fix build break after f752effaRob Clark2015-05-101-4/+3
* util: Move gallium's linked list to utilJason Ekstrand2015-05-083-3/+3
* gallium: make pipe_context::begin_query return a booleanSamuel Pitoiset2015-05-064-6/+8
* gallium: replace pipe_driver_query_info::max_value by a unionSamuel Pitoiset2015-05-061-6/+6
* freedreno/a3xx: color masking works like a blend for some formatsIlia Mirkin2015-04-271-0/+14
* freedreno/a3xx: add support for S8 and Z32F_S8Ilia Mirkin2015-04-279-44/+235
* freedreno/a3xx: add Z32F supportIlia Mirkin2015-04-275-10/+65
* freedreno: add fd_transfer to wrap around pipe_transferIlia Mirkin2015-04-273-2/+15
* freedreno/a3xx: add support for disabling depth clippingIlia Mirkin2015-04-272-1/+3
* freedreno: misc minor cleanupsRob Clark2015-04-223-9/+10
* freedreno/a4xx: (partial) gl_FragCoord.zwRob Clark2015-04-221-5/+11
* freedreno/a4xx: primitive-restartRob Clark2015-04-221-0/+5
* freedreno/nir: sysval fixesRob Clark2015-04-222-5/+12
* freedreno/a4xx: wire up integer texture samplingRob Clark2015-04-223-5/+44
* freedreno/a4xx: formats updates/fixesRob Clark2015-04-223-32/+84
* freedreno: update generated headersRob Clark2015-04-226-20/+123
* android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERSEmil Velikov2015-04-221-3/+2
* freedreno/a3xx: enable polymode setting with non-fill modesIlia Mirkin2015-04-181-0/+4
* freedreno/a3xx: fix integer and 32-bit float border colorsIlia Mirkin2015-04-181-1/+30
* freedreno/a3xx: add support for float R/RG render targetsIlia Mirkin2015-04-181-4/+6
* freedreno/ir3/nir: few little fixesRob Clark2015-04-171-21/+28
* freedreno/ir3/nir: lower if/elseRob Clark2015-04-176-8/+381
* freedreno/a4xx: support for large shadersRob Clark2015-04-171-3/+26
* freedreno: update generated headersRob Clark2015-04-178-42/+354
* freedreno/ir3/nir: UBO supportRob Clark2015-04-172-0/+52
* freedreno/ir3: move out helperRob Clark2015-04-172-24/+23
* freedreno/a4xx: sysvals and UBOsRob Clark2015-04-173-24/+56