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path: root/src/gallium/drivers/freedreno
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* freedreno/drm: fix unused 'entry' warningsRob Clark2018-11-121-2/+0
* freedreno/a6xx: Clear z32 and separate stencil with blitterKristian H. Kristensen2018-11-062-27/+50
* freedreno/a6xx: fix VSC bug with larger # of tilesRob Clark2018-11-061-5/+2
* freedreno: update generated headersRob Clark2018-11-067-29/+51
* freedreno: Do not link ir3_compiler with valgrind libraries.Vinson Lee2018-10-311-2/+1
* configure: allow building with python3Emil Velikov2018-10-311-1/+1
* freedreno: don't flush when new and old pfb is identicalRob Clark2018-10-281-0/+3
* freedreno: dependency tracking for z/s depends on ZSA stateRob Clark2018-10-281-1/+3
* freedreno: mark all state dirty after switching batchRob Clark2018-10-282-0/+3
* freedreno/a6xx: inline draw_impl()Rob Clark2018-10-261-38/+31
* freedreno/a6xx: small cleanupRob Clark2018-10-261-1/+1
* freedreno/a6xx: move where we handle dirty vbo stateRob Clark2018-10-263-16/+14
* freedreno: avoid no-op flushes by re-using last-fenceRob Clark2018-10-265-2/+34
* freedreno/a6xx: Move stencil/depth/alpha state to IBKristian H. Kristensen2018-10-265-15/+55
* freedreno/a6xx: Move stencil mask emit to FD_DIRTY_ZSA groupKristian H. Kristensen2018-10-261-5/+6
* freedreno/a6xx: Rename FD6_GROUP_ZSA ro FD6_GROUP_LRZKristian H. Kristensen2018-10-262-7/+7
* freedreno/a6xx: Move rasterizer state to state objectKristian H. Kristensen2018-10-265-27/+51
* freedreno/a6xx: Fix set_blit_scissor helperKristian H. Kristensen2018-10-261-2/+2
* freedreno/a2xx: Squash a compiler warningKristian H. Kristensen2018-10-261-2/+2
* freedreno/a6xx: Use fd6_emit_ib from a6xxKristian H. Kristensen2018-10-263-10/+10
* freedreno: import libdrm_freedreno + redesign submitRob Clark2018-10-2633-73/+3764
* freedreno: use fd_bc_alloc_batch instead of fd_batch_create.Hyunjun Ko2018-10-252-2/+2
* freedreno/ir3: take reg->num out of union in ir3_registerHyunjun Ko2018-10-251-5/+6
* freedreno/a6xx: disable unused groupsRob Clark2018-10-252-6/+13
* freedreno: add useful assertRob Clark2018-10-251-1/+3
* util: use C99 declaration in the for-loop set_foreach() macroEric Engestrom2018-10-253-4/+0
* util: use C99 declaration in the for-loop hash_table_foreach() macroEric Engestrom2018-10-252-5/+0
* ir3_compiler/nir: fix imageSize() for buffer-backed imagesEduardo Lima Mitev2018-10-242-0/+33
* ir3/nir: Set up image_dims consts for image_deref_size intrinsic tooEduardo Lima Mitev2018-10-211-0/+1
* freedreno/a6xx: don't allocate binning rbRob Clark2018-10-171-3/+7
* freedreno/a6xx: single cmdstream for draw+binningRob Clark2018-10-173-15/+3
* freedreno/a6xx: split binning vs draw program stateobj'sRob Clark2018-10-172-4/+4
* freedreno/a6xx: split VBO state into binning/draw variantsRob Clark2018-10-172-1/+8
* freedreno/a6xx: move VBO state to stateobjRob Clark2018-10-173-8/+19
* freedreno/a6xx: move ZSA state to stateobjRob Clark2018-10-172-19/+39
* freedreno/a6xx: remove vismode paramRob Clark2018-10-171-14/+2
* freedreno/ir3: move binning-pass fixup for a6xx+Rob Clark2018-10-171-20/+37
* freedreno/a6xx: a bit more state emit cleanupRob Clark2018-10-174-37/+27
* freedreno/a6xx: move framebuffer state emit to emit_mrt()Rob Clark2018-10-172-29/+24
* freedreno/a6xx: small emit_mrt() cleanupRob Clark2018-10-171-14/+7
* freedreno/a6xx: use program cacheRob Clark2018-10-177-130/+247
* freedreno/ir3: shader variant cacheRob Clark2018-10-175-0/+214
* freedreno/ir3: move binning_pass out of shader variant keyRob Clark2018-10-1721-75/+109
* freedreno/ir3: track # of samplers used by shaderRob Clark2018-10-178-25/+19
* freedreno/a6xx: texture state objRob Clark2018-10-176-33/+251
* freedreno: add resource seqnoRob Clark2018-10-174-3/+11
* freedreno/a6xx: move const emit to state groupRob Clark2018-10-174-15/+70
* freedreno/a6xx: add infrastructure for CP_DRAW_STATERob Clark2018-10-172-0/+46
* freedreno: reduce resource dependency tracking overheadRob Clark2018-10-171-42/+67
* freedreno: Remove the Emacs mode linesNeil Roberts2018-10-17112-224/+0