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src
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gallium
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drivers
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freedreno
Commit message (
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Author
Age
Files
Lines
*
freedreno/ir3: track max flow control depth for a5xx/a6xx
Rob Clark
2018-12-07
2
-4
/
+4
*
freedreno/ir3: sync instr/disasm
Rob Clark
2018-12-07
1
-1
/
+1
*
freedreno/a6xx: blitter fixes
Rob Clark
2018-12-07
2
-3
/
+80
*
freedreno: update generated headers
Rob Clark
2018-12-07
7
-35
/
+56
*
freedreno/a5xx+a6xx: remove unused fs/vs pvt mem
Rob Clark
2018-12-07
4
-20
/
+0
*
freedreno: remove unused fd_surface fields
Rob Clark
2018-12-07
1
-5
/
+0
*
freedreno: Add support for EXT_multisampled_render_to_texture
Kristian H. Kristensen
2018-12-06
3
-1
/
+7
*
freedreno/a6xx: MSAA
Rob Clark
2018-12-06
10
-24
/
+74
*
gallium: Android build fixes
Kristian H. Kristensen
2018-12-05
1
-0
/
+1
*
freedreno: implements get_sample_position
Hyunjun Ko
2018-11-27
1
-0
/
+45
*
freedreno/a3xx: also set FSSUPERTHREADENABLE
Rob Clark
2018-11-27
1
-0
/
+1
*
freedreno: use MSM_BO_SCANOUT with scanout buffers
Jonathan Marek
2018-11-27
1
-1
/
+3
*
freedreno: use GENERIC instead of TEXCOORD for blit program
Jonathan Marek
2018-11-27
1
-1
/
+1
*
freedreno: a2xx texture update
Jonathan Marek
2018-11-27
9
-20
/
+212
*
freedreno/a2xx: Compute depth base in gmem correctly
Jonathan Marek
2018-11-27
1
-5
/
+7
*
freedreno/a2xx: set VIZ_QUERY_ID on a20x
Jonathan Marek
2018-11-27
1
-0
/
+5
*
freedreno: add missing a20x ids
Jonathan Marek
2018-11-27
1
-0
/
+2
*
freedreno/a2xx: fix POINT_MINMAX_MAX overflow
Jonathan Marek
2018-11-27
1
-1
/
+1
*
freedreno: a2xx: fd2_draw update
Jonathan Marek
2018-11-27
6
-20
/
+114
*
freedreno: update generated headers
Rob Clark
2018-11-27
7
-39
/
+287
*
freedreno/a6xx: set guardband clip
Rob Clark
2018-11-27
4
-7
/
+57
*
freedreno/a6xx: disable LRZ for z32
Rob Clark
2018-11-27
1
-1
/
+13
*
freedreno/a6xx: Clear gmem buffers at flush time
Kristian H. Kristensen
2018-11-27
4
-178
/
+180
*
freedreno/a6xx: Move resolve blits to an IB
Kristian H. Kristensen
2018-11-27
3
-8
/
+29
*
freedreno/a6xx: Move restore blits to IB
Kristian H. Kristensen
2018-11-27
3
-19
/
+49
*
freedreno: move ir3 to common location
Rob Clark
2018-11-27
40
-13732
/
+37
*
freedreno/ir3: remove u_inlines usage
Rob Clark
2018-11-27
1
-10
/
+10
*
freedreno/ir3: split up ir3_shader
Rob Clark
2018-11-27
14
-667
/
+766
*
freedreno/ir3: remove pipe_stream_output_info dependency
Rob Clark
2018-11-27
8
-17
/
+68
*
freedreno/ir3: some header file cleanup
Rob Clark
2018-11-27
11
-26
/
+24
*
freedreno/ir3: use env_var_as_unsigned()
Rob Clark
2018-11-27
2
-14
/
+2
*
freedreno/ir3: move disasm and optmsgs debug flags
Rob Clark
2018-11-27
9
-22
/
+25
*
freedreno: FD_SHADER_DEBUG -> IR3_SHADER_DEBUG
Rob Clark
2018-11-27
4
-33
/
+34
*
freedreno: remove shader_stage_name()
Rob Clark
2018-11-27
3
-21
/
+3
*
freedreno: shader_t -> gl_shader_stage
Rob Clark
2018-11-27
22
-143
/
+121
*
freedreno/ir3: standalone compiler updates
Rob Clark
2018-11-27
1
-6
/
+27
*
freedreno: move drm to common location
Rob Clark
2018-11-27
20
-3717
/
+12
*
freedreno/drm: remove dependency on gallium driver
Rob Clark
2018-11-27
1
-2
/
+11
*
nir: Make nir_lower_clip_vs optionally work with variables.
Kenneth Graunke
2018-11-19
1
-1
/
+1
*
freedreno/drm: fix unused 'entry' warnings
Rob Clark
2018-11-12
1
-2
/
+0
*
freedreno/a6xx: Clear z32 and separate stencil with blitter
Kristian H. Kristensen
2018-11-06
2
-27
/
+50
*
freedreno/a6xx: fix VSC bug with larger # of tiles
Rob Clark
2018-11-06
1
-5
/
+2
*
freedreno: update generated headers
Rob Clark
2018-11-06
7
-29
/
+51
*
freedreno: Do not link ir3_compiler with valgrind libraries.
Vinson Lee
2018-10-31
1
-2
/
+1
*
configure: allow building with python3
Emil Velikov
2018-10-31
1
-1
/
+1
*
freedreno: don't flush when new and old pfb is identical
Rob Clark
2018-10-28
1
-0
/
+3
*
freedreno: dependency tracking for z/s depends on ZSA state
Rob Clark
2018-10-28
1
-1
/
+3
*
freedreno: mark all state dirty after switching batch
Rob Clark
2018-10-28
2
-0
/
+3
*
freedreno/a6xx: inline draw_impl()
Rob Clark
2018-10-26
1
-38
/
+31
*
freedreno/a6xx: small cleanup
Rob Clark
2018-10-26
1
-1
/
+1
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