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path: root/src/gallium/drivers/freedreno
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* gallium: remove PIPE_SHADER_CAP_MAX_ADDRSMarek Olšák2014-08-111-2/+0
* gallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák2014-07-281-2/+2
* freedreno: fix typo in gpu version checkRob Clark2014-07-251-1/+1
* freedreno/ir3: split out shader compiler from a3xxRob Clark2014-07-2525-477/+580
* freedreno/a3xx/compiler: rename ir3_shader to ir3Rob Clark2014-07-2512-55/+55
* freedreno/a3xx/compiler: scheduler vs pred regRob Clark2014-07-252-3/+51
* freedreno/a3xx/compiler: little cleanupsRob Clark2014-07-254-39/+19
* freedreno/a3xx: enable/disable wa's based on patch-levelRob Clark2014-07-254-8/+34
* freedreno/a3xx/compiler: make IR heap dyanmicRob Clark2014-07-252-8/+43
* freedreno/a3xx/compiler: fix p0 (kill, etc)Rob Clark2014-07-231-1/+2
* freedreno/a3xx: more vtx formatsRob Clark2014-07-231-0/+17
* freedreno/a3xx/compiler: const file relative addressingRob Clark2014-07-238-68/+203
* freedreno/a3xx/compiler: move functionRob Clark2014-07-231-35/+35
* freedreno/a3xx: add back a few stallsRob Clark2014-07-231-0/+8
* freedreno: update generated headersRob Clark2014-07-234-14/+14
* gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin2014-07-031-1/+1
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-021-0/+1
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-011-0/+1
* gallium: add an index argument to create_queryIlia Mirkin2014-07-011-1/+1
* freedreno: use util_copy_framebuffer_state()Rob Clark2014-06-221-12/+1
* freedreno/a3xx: WFI fixes/cleanupRob Clark2014-06-225-48/+41
* freedreno/a3xx: vtx formatsRob Clark2014-06-132-63/+79
* freedreno: update generated headersRob Clark2014-06-134-16/+23
* freedreno: try for more squarish tile dimensionsRob Clark2014-06-131-3/+9
* freedreno: fix for null texturesRob Clark2014-06-132-6/+10
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-021-0/+1
* freedreno/a3xx: texture fixesRob Clark2014-05-261-1/+3
* freedreno: update generated headersRob Clark2014-05-264-5/+7
* freedreno: few caps fixesRob Clark2014-05-262-4/+8
* freedreno/a3xx: fix blend opcodeRob Clark2014-05-218-54/+83
* freedreno/a3xx: fix depth/stencil gmem restoreRob Clark2014-05-211-1/+1
* freedreno/a3xx: fix depth/stencil GMEM positioningRob Clark2014-05-211-12/+18
* freedreno: update generated headersRob Clark2014-05-214-5/+5
* freedreno: use OUT_RELOCW when buffer is writtenRob Clark2014-05-211-4/+4
* freedreno: don't advertise texture arrays for nowRob Clark2014-05-201-1/+1
* freedreno/a3xx: shadow sampler supportRob Clark2014-05-192-3/+46
* freedreno/a3xx/compiler: refactor trans_samp()Rob Clark2014-05-191-47/+90
* freedreno: update generated headersRob Clark2014-05-194-4/+10
* freedreno/a3xx: use util_format_compose_swizzles()Rob Clark2014-05-181-9/+9
* freedreno/a3xx/compiler: 1D texturesRob Clark2014-05-181-4/+25
* freedreno: fix capsRob Clark2014-05-181-2/+2
* freedreno: fix index buffer offsetRob Clark2014-05-181-1/+1
* freedreno/a3xx: add sRBG texture supportRob Clark2014-05-162-0/+15
* freedreno: update generated headersRob Clark2014-05-164-20/+21
* freedreno/a3xx: fix write to bogus registerRob Clark2014-05-141-2/+2
* freedreno/a3xx: account for special inputs/outputsRob Clark2014-05-141-2/+2
* freedreno/a3xx: fix MAX_INPUTS shader capRob Clark2014-05-143-1/+9
* freedreno/a3xx: add debug flag to expose glsl130Rob Clark2014-05-142-3/+8
* freedreno/a3xx/compiler: add KILL_IFRyan Houdek2014-05-141-1/+35
* freedreno/a3xx/compiler: start adding integer supportRyan Houdek2014-05-141-0/+169